diff options
author | Axel Davy <[email protected]> | 2016-02-07 12:29:45 +0100 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-02-12 23:26:36 +0100 |
commit | 77d6c11f8fa87ba1070028cb036807dc8a115633 (patch) | |
tree | e1b16872220df1c94b7dbc2d790d374e386e13a7 /src/gallium/state_trackers/nine/vertexbuffer9.h | |
parent | d7a5468da9796af193e65cd5823525b97dfed2df (diff) |
st/nine: Align stack for entry points
For 32 bits, incoming stack is 4-byte aligned.
We need to realign the stack to 16-byte at some point,
or there are issues later (crash with SSE, llvm, etc).
This patch chooses to align the stack at API entry points.
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/vertexbuffer9.h')
-rw-r--r-- | src/gallium/state_trackers/nine/vertexbuffer9.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/nine/vertexbuffer9.h b/src/gallium/state_trackers/nine/vertexbuffer9.h index 859402b925b..6caa9bfe326 100644 --- a/src/gallium/state_trackers/nine/vertexbuffer9.h +++ b/src/gallium/state_trackers/nine/vertexbuffer9.h @@ -62,17 +62,17 @@ NineVertexBuffer9_GetResource( struct NineVertexBuffer9 *This ); /*** Direct3D public ***/ -HRESULT WINAPI +HRESULT NINE_WINAPI NineVertexBuffer9_Lock( struct NineVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags ); -HRESULT WINAPI +HRESULT NINE_WINAPI NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ); -HRESULT WINAPI +HRESULT NINE_WINAPI NineVertexBuffer9_GetDesc( struct NineVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc ); |