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authorAxel Davy <[email protected]>2015-05-04 00:17:09 +0200
committerAxel Davy <[email protected]>2015-08-21 22:21:46 +0200
commit43d5c5a11b35dc09f369b08ff7066ccc8ab34e82 (patch)
tree127a9d33bf5fd79efc76c47367d1ee482f1d504a /src/gallium/state_trackers/nine/texture9.c
parente139e0debd2e0dfa1f233adafab4a0c322598a7e (diff)
st/nine: Textures start dirty
According to the spec all textures start dirty. Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/texture9.c')
-rw-r--r--src/gallium/state_trackers/nine/texture9.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/texture9.c b/src/gallium/state_trackers/nine/texture9.c
index 0127301ebda..6822865287a 100644
--- a/src/gallium/state_trackers/nine/texture9.c
+++ b/src/gallium/state_trackers/nine/texture9.c
@@ -202,6 +202,9 @@ NineTexture9_ctor( struct NineTexture9 *This,
return hr;
}
+ /* Textures start initially dirty */
+ This->dirty_rect.width = Width;
+ This->dirty_rect.height = Height;
This->dirty_rect.depth = 1; /* widht == 0 means empty, depth stays 1 */
if (pSharedHandle && !*pSharedHandle) {/* Pool == D3DPOOL_SYSTEMMEM */