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authorAxel Davy <[email protected]>2016-01-26 17:02:53 +0100
committerAxel Davy <[email protected]>2016-02-12 23:26:36 +0100
commit77a5871c1dfcc2cf3032e873a5c7e4a2e7093889 (patch)
tree1dad77eaa8f82ac97513a2a987d16b07d72842e5 /src/gallium/state_trackers/nine/texture9.c
parent9675fb6c681bf3441ee1d25e18b38faea5144524 (diff)
st/nine: Do not set resource usage for SYSTEMMEM
We do not create a resource for SYSTEMMEM textures, thus we do not need to set resource usage. The only exception is vertexbuffer SYSTEMMEM, since we do use a pipe resource for them. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Patrick Rudolph <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/texture9.c')
-rw-r--r--src/gallium/state_trackers/nine/texture9.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/nine/texture9.c b/src/gallium/state_trackers/nine/texture9.c
index ada08cea90a..a11dad41e9c 100644
--- a/src/gallium/state_trackers/nine/texture9.c
+++ b/src/gallium/state_trackers/nine/texture9.c
@@ -143,9 +143,6 @@ NineTexture9_ctor( struct NineTexture9 *This,
if (pSharedHandle)
info->bind |= PIPE_BIND_SHARED;
- if (Pool == D3DPOOL_SYSTEMMEM)
- info->usage = PIPE_USAGE_STAGING;
-
if (pSharedHandle && *pSharedHandle) { /* Pool == D3DPOOL_SYSTEMMEM */
user_buffer = (void *)*pSharedHandle;
level_offsets = alloca(sizeof(unsigned) * (info->last_level + 1));