diff options
author | Patrick Rudolph <[email protected]> | 2015-05-12 07:27:37 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2015-08-21 22:21:45 +0200 |
commit | 886227d363b7e889e2a9162c27059e2a9fe79cb7 (patch) | |
tree | e3c955ea39f28f40fa725b7859ee10b6a6e3f88c /src/gallium/state_trackers/nine/surface9.c | |
parent | 3c4864fa5539d6b34863c28f3650289fd2a4ce93 (diff) |
st/nine: Align texture memory
Align texture memory on 32 byte boundry to allow
SSE/AVX memcpy to work on locked rects.
This fixes some crashes with games using SSE.
Reviewed-by: David Heidelberg <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: Patrick Rudolph <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/surface9.c')
-rw-r--r-- | src/gallium/state_trackers/nine/surface9.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c index 7533cb3a454..164b34e02d5 100644 --- a/src/gallium/state_trackers/nine/surface9.c +++ b/src/gallium/state_trackers/nine/surface9.c @@ -104,11 +104,11 @@ NineSurface9_ctor( struct NineSurface9 *This, /* Ram buffer with no parent. Has to allocate the resource itself */ if (!pResource && !pContainer) { assert(!user_buffer); - This->data = MALLOC( + This->data = align_malloc( nine_format_get_level_alloc_size(This->base.info.format, pDesc->Width, pDesc->Height, - 0)); + 0), 32); if (!This->data) return E_OUTOFMEMORY; } |