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authorMarek Olšák <[email protected]>2016-07-16 21:19:48 +0200
committerMarek Olšák <[email protected]>2016-07-23 13:33:42 +0200
commit1ffe77e7bb2486ea74cda077ed2a9622b758395c (patch)
tree4a04818614fc8c4e086e9dcd32dbadecbac4b6fb /src/gallium/state_trackers/nine/surface9.c
parent0ba7288376dc66f932336862c8a6abb629b47686 (diff)
gallium: split transfer_inline_write into buffer and texture callbacks
to reduce the call indirections with u_resource_vtbl. The worst call tree you could get was: - u_transfer_inline_write_vtbl - u_default_transfer_inline_write - u_transfer_map_vtbl - driver_transfer_map - u_transfer_unmap_vtbl - driver_transfer_unmap That's 6 indirect calls. Some drivers only had 5. The goal is to have 1 indirect call for drivers that care. The resource type can be determined statically at most call sites. The new interface is: pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data) pipe_context::texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride) v2: fix whitespace, correct ilo's behavior Reviewed-by: Nicolai Hähnle <[email protected]> Acked-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/surface9.c')
-rw-r--r--src/gallium/state_trackers/nine/surface9.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c
index 2606dbfcfa8..6a4a0d9dc74 100644
--- a/src/gallium/state_trackers/nine/surface9.c
+++ b/src/gallium/state_trackers/nine/surface9.c
@@ -673,8 +673,8 @@ NineSurface9_UploadSelf( struct NineSurface9 *This,
ptr = NineSurface9_GetSystemMemPointer(This, box.x, box.y);
- pipe->transfer_inline_write(pipe, res, This->level, 0,
- &box, ptr, This->stride, 0);
+ pipe->texture_subdata(pipe, res, This->level, 0,
+ &box, ptr, This->stride, 0);
return D3D_OK;
}