diff options
author | Joakim Sindholt <[email protected]> | 2011-08-04 15:14:06 +0200 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2014-11-18 02:02:54 +0000 |
commit | fdd96578ef2dfe9c4ad5aab5858036298d444a64 (patch) | |
tree | 3230b0fb321381250a506503825318facb10ca73 /src/gallium/state_trackers/nine/surface9.c | |
parent | 7d2573b5376bb4f9ce9a50e0b965e06032b135a9 (diff) |
nine: Add state tracker nine for Direct3D9 (v3)
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).
v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
- Nine improvements by Axel Davy (which also fixed some wine tests)
- by Emil Velikov:
- convert to static/shared drivers
- Sort and cleanup the includes
- Use AM_CPPFLAGS for the defines
- Add the linker garbage collector
- Restrict the exported symbols (think llvm)
v3: - small nine fixes
- build system improvements by Emil Velikov
v4: [Emil Velikov]
- Do no link against libudev. No longer needed.
Acked-by: Jose Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: David Heidelberg <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/surface9.c')
-rw-r--r-- | src/gallium/state_trackers/nine/surface9.c | 711 |
1 files changed, 711 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c new file mode 100644 index 00000000000..42a9e05dabd --- /dev/null +++ b/src/gallium/state_trackers/nine/surface9.c @@ -0,0 +1,711 @@ +/* + * Copyright 2011 Joakim Sindholt <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "surface9.h" +#include "device9.h" +#include "basetexture9.h" /* for marking dirty */ + +#include "nine_helpers.h" +#include "nine_pipe.h" +#include "nine_dump.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_state.h" + +#include "util/u_math.h" +#include "util/u_inlines.h" +#include "util/u_surface.h" + +#define DBG_CHANNEL DBG_SURFACE + +HRESULT +NineSurface9_ctor( struct NineSurface9 *This, + struct NineUnknownParams *pParams, + struct NineUnknown *pContainer, + struct pipe_resource *pResource, + uint8_t TextureType, + unsigned Level, + unsigned Layer, + D3DSURFACE_DESC *pDesc ) +{ + HRESULT hr; + + DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n", + This, pParams->device, pResource, Level, Layer, pDesc); + + /* Mark this as a special surface held by another internal resource. */ + pParams->container = pContainer; + + user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) || + (pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL); + + assert(pResource || + pDesc->Pool != D3DPOOL_DEFAULT || pDesc->Format == D3DFMT_NULL); + + This->base.info.screen = pParams->device->screen; + This->base.info.target = PIPE_TEXTURE_2D; + This->base.info.format = d3d9_to_pipe_format(pDesc->Format); + This->base.info.width0 = pDesc->Width; + This->base.info.height0 = pDesc->Height; + This->base.info.depth0 = 1; + This->base.info.last_level = 0; + This->base.info.array_size = 1; + This->base.info.nr_samples = pDesc->MultiSampleType; + This->base.info.usage = PIPE_USAGE_DEFAULT; + This->base.info.bind = PIPE_BIND_SAMPLER_VIEW; + This->base.info.flags = 0; + + if (pDesc->Usage & D3DUSAGE_RENDERTARGET) + This->base.info.bind |= PIPE_BIND_RENDER_TARGET; + if (pDesc->Usage & D3DUSAGE_DEPTHSTENCIL) + This->base.info.bind |= PIPE_BIND_DEPTH_STENCIL; + + if (pDesc->Pool == D3DPOOL_SYSTEMMEM) { + This->base.info.usage = PIPE_USAGE_STAGING; + if (pResource) + This->base.data = (uint8_t *)pResource; /* this is *pSharedHandle */ + pResource = NULL; + } else { + if (pResource && (pDesc->Usage & D3DUSAGE_DYNAMIC)) + pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE; + pipe_resource_reference(&This->base.resource, pResource); + } + + hr = NineResource9_ctor(&This->base, pParams, FALSE, D3DRTYPE_SURFACE, + pDesc->Pool); + if (FAILED(hr)) + return hr; + This->base.usage = pDesc->Usage; + + This->pipe = This->base.base.device->pipe; + This->transfer = NULL; + + This->texture = TextureType; + This->level = Level; + This->level_actual = Level; + This->layer = Layer; + This->desc = *pDesc; + + This->stride = util_format_get_stride(This->base.info.format, pDesc->Width); + This->stride = align(This->stride, 4); + + if (!pResource && !This->base.data) { + hr = NineSurface9_AllocateData(This); + if (FAILED(hr)) + return hr; + } else { + if (pResource && NineSurface9_IsOffscreenPlain(This)) + pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE; + } + + NineSurface9_Dump(This); + + return D3D_OK; +} + +void +NineSurface9_dtor( struct NineSurface9 *This ) +{ + if (This->transfer) + NineSurface9_UnlockRect(This); + NineSurface9_ClearDirtyRects(This); + + pipe_surface_reference(&This->surface[0], NULL); + pipe_surface_reference(&This->surface[1], NULL); + + NineResource9_dtor(&This->base); +} + +struct pipe_surface * +NineSurface9_CreatePipeSurface( struct NineSurface9 *This, const int sRGB ) +{ + struct pipe_context *pipe = This->pipe; + struct pipe_resource *resource = This->base.resource; + struct pipe_surface templ; + + assert(This->desc.Pool == D3DPOOL_DEFAULT || + This->desc.Pool == D3DPOOL_MANAGED); + assert(resource); + + templ.format = sRGB ? util_format_srgb(resource->format) : resource->format; + templ.u.tex.level = This->level; + templ.u.tex.first_layer = This->layer; + templ.u.tex.last_layer = This->layer; + + This->surface[sRGB] = pipe->create_surface(pipe, resource, &templ); + assert(This->surface[sRGB]); + return This->surface[sRGB]; +} + +#ifdef DEBUG +void +NineSurface9_Dump( struct NineSurface9 *This ) +{ + struct NineBaseTexture9 *tex; + GUID id = IID_IDirect3DBaseTexture9; + REFIID ref = &id; + + DBG("\nNineSurface9(%p->%p/%p): Pool=%s Type=%s Usage=%s\n" + "Dims=%ux%u Format=%s Stride=%u Lockable=%i\n" + "Level=%u(%u), Layer=%u\n", This, This->base.resource, This->base.data, + nine_D3DPOOL_to_str(This->desc.Pool), + nine_D3DRTYPE_to_str(This->desc.Type), + nine_D3DUSAGE_to_str(This->desc.Usage), + This->desc.Width, This->desc.Height, + d3dformat_to_string(This->desc.Format), This->stride, + This->base.resource && + (This->base.resource->flags & NINE_RESOURCE_FLAG_LOCKABLE), + This->level, This->level_actual, This->layer); + + if (!This->base.base.container) + return; + NineUnknown_QueryInterface(This->base.base.container, ref, (void **)&tex); + if (tex) { + NineBaseTexture9_Dump(tex); + NineUnknown_Release(NineUnknown(tex)); + } +} +#endif /* DEBUG */ + +HRESULT WINAPI +NineSurface9_GetContainer( struct NineSurface9 *This, + REFIID riid, + void **ppContainer ) +{ + HRESULT hr; + if (!NineUnknown(This)->container) + return E_NOINTERFACE; + hr = NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer); + if (FAILED(hr)) + DBG("QueryInterface FAILED!\n"); + return hr; +} + +static INLINE void +NineSurface9_MarkContainerDirty( struct NineSurface9 *This ) +{ + if (This->texture) { + struct NineBaseTexture9 *tex = + NineBaseTexture9(This->base.base.container); + assert(tex); + assert(This->texture == D3DRTYPE_TEXTURE || + This->texture == D3DRTYPE_CUBETEXTURE); + if (This->base.pool == D3DPOOL_MANAGED) + tex->dirty = TRUE; + else + if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) + tex->dirty_mip = TRUE; + + BASETEX_REGISTER_UPDATE(tex); + } +} + +HRESULT WINAPI +NineSurface9_GetDesc( struct NineSurface9 *This, + D3DSURFACE_DESC *pDesc ) +{ + user_assert(pDesc != NULL, E_POINTER); + *pDesc = This->desc; + return D3D_OK; +} + +/* Wine just keeps a single directy rect and expands it to cover all + * the dirty rects ever added. + * We'll keep 2, and expand the one that fits better, just for fun. + */ +INLINE void +NineSurface9_AddDirtyRect( struct NineSurface9 *This, + const struct pipe_box *box ) +{ + float area[2]; + struct u_rect rect, cover_a, cover_b; + + if (!box) { + This->dirty_rects[0].x0 = 0; + This->dirty_rects[0].y0 = 0; + This->dirty_rects[0].x1 = This->desc.Width; + This->dirty_rects[0].y1 = This->desc.Height; + + memset(&This->dirty_rects[1], 0, sizeof(This->dirty_rects[1])); + return; + } + rect.x0 = box->x; + rect.y0 = box->y; + rect.x1 = box->x + box->width; + rect.y1 = box->y + box->height; + + if (This->dirty_rects[0].x1 == 0) { + This->dirty_rects[0] = rect; + return; + } + + u_rect_union(&cover_a, &This->dirty_rects[0], &rect); + area[0] = u_rect_area(&cover_a); + + if (This->dirty_rects[1].x1 == 0) { + area[1] = u_rect_area(&This->dirty_rects[0]); + if (area[0] > (area[1] * 1.25f)) + This->dirty_rects[1] = rect; + else + This->dirty_rects[0] = cover_a; + } else { + u_rect_union(&cover_b, &This->dirty_rects[1], &rect); + area[1] = u_rect_area(&cover_b); + + if (area[0] > area[1]) + This->dirty_rects[1] = cover_b; + else + This->dirty_rects[0] = cover_a; + } +} + +static INLINE uint8_t * +NineSurface9_GetSystemMemPointer(struct NineSurface9 *This, int x, int y) +{ + unsigned x_offset = util_format_get_stride(This->base.info.format, x); + + y = util_format_get_nblocksy(This->base.info.format, y); + + assert(This->base.data); + return This->base.data + (y * This->stride + x_offset); +} + +HRESULT WINAPI +NineSurface9_LockRect( struct NineSurface9 *This, + D3DLOCKED_RECT *pLockedRect, + const RECT *pRect, + DWORD Flags ) +{ + struct pipe_resource *resource = This->base.resource; + struct pipe_box box; + unsigned usage; + + DBG("This=%p pLockedRect=%p pRect=%p[%u..%u,%u..%u] Flags=%s\n", This, + pLockedRect, pRect, + pRect ? pRect->left : 0, pRect ? pRect->right : 0, + pRect ? pRect->top : 0, pRect ? pRect->bottom : 0, + nine_D3DLOCK_to_str(Flags)); + NineSurface9_Dump(This); + +#ifdef NINE_STRICT + user_assert(This->base.pool != D3DPOOL_DEFAULT || + (resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)), + D3DERR_INVALIDCALL); +#endif + user_assert(!(Flags & ~(D3DLOCK_DISCARD | + D3DLOCK_DONOTWAIT | + D3DLOCK_NO_DIRTY_UPDATE | + D3DLOCK_NOOVERWRITE | + D3DLOCK_NOSYSLOCK | /* ignored */ + D3DLOCK_READONLY)), D3DERR_INVALIDCALL); + user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)), + D3DERR_INVALIDCALL); + + /* check if it's already locked */ + user_assert(This->lock_count == 0, D3DERR_INVALIDCALL); + user_assert(pLockedRect, E_POINTER); + + user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE, + D3DERR_INVALIDCALL); + + if (pRect && This->base.pool == D3DPOOL_DEFAULT && + util_format_is_compressed(This->base.info.format)) { + const unsigned w = util_format_get_blockwidth(This->base.info.format); + const unsigned h = util_format_get_blockheight(This->base.info.format); + user_assert(!(pRect->left % w) && !(pRect->right % w) && + !(pRect->top % h) && !(pRect->bottom % h), + D3DERR_INVALIDCALL); + } + + if (Flags & D3DLOCK_DISCARD) { + usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE; + } else { + usage = (Flags & D3DLOCK_READONLY) ? + PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE; + } + if (Flags & D3DLOCK_DONOTWAIT) + usage |= PIPE_TRANSFER_DONTBLOCK; + + if (pRect) { + rect_to_pipe_box(&box, pRect); + if (u_box_clip_2d(&box, &box, This->desc.Width, + This->desc.Height) < 0) { + DBG("pRect clipped by Width=%u Height=%u\n", + This->desc.Width, This->desc.Height); + return D3DERR_INVALIDCALL; + } + } else { + u_box_origin_2d(This->desc.Width, This->desc.Height, &box); + } + + user_warn(This->desc.Format == D3DFMT_NULL); + + if (This->base.data) { + DBG("returning system memory\n"); + + pLockedRect->Pitch = This->stride; + pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This, + box.x, box.y); + } else { + DBG("mapping pipe_resource %p (level=%u usage=%x)\n", + resource, This->level, usage); + + pLockedRect->pBits = This->pipe->transfer_map(This->pipe, resource, + This->level, usage, &box, + &This->transfer); + if (!This->transfer) { + DBG("transfer_map failed\n"); + if (Flags & D3DLOCK_DONOTWAIT) + return D3DERR_WASSTILLDRAWING; + return D3DERR_INVALIDCALL; + } + pLockedRect->Pitch = This->transfer->stride; + } + + if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) { + NineSurface9_MarkContainerDirty(This); + if (This->base.pool == D3DPOOL_MANAGED) + NineSurface9_AddDirtyRect(This, &box); + } + + ++This->lock_count; + return D3D_OK; +} + +HRESULT WINAPI +NineSurface9_UnlockRect( struct NineSurface9 *This ) +{ + DBG("This=%p lock_count=%u\n", This, This->lock_count); + user_assert(This->lock_count, D3DERR_INVALIDCALL); + if (This->transfer) { + This->pipe->transfer_unmap(This->pipe, This->transfer); + This->transfer = NULL; + } + --This->lock_count; + return D3D_OK; +} + +HRESULT WINAPI +NineSurface9_GetDC( struct NineSurface9 *This, + HDC *phdc ) +{ + STUB(D3DERR_INVALIDCALL); +} + +HRESULT WINAPI +NineSurface9_ReleaseDC( struct NineSurface9 *This, + HDC hdc ) +{ + STUB(D3DERR_INVALIDCALL); +} + +/* nine private */ + +HRESULT +NineSurface9_AllocateData( struct NineSurface9 *This ) +{ +#if 0 + struct pipe_screen *screen = This->base.info.screen; + /* XXX: Can't use staging resource because apparently apps expect + * memory offsets to be the same across locks. + * NV50 doesn't support direct mapping yet so only enable this if + * everything else works. + */ + if (This->base.pool == D3DPOOL_SYSTEMMEM) { + /* Allocate a staging resource to save a copy: + * user -> staging resource + * staging resource -> (blit) -> video memory + * + * Instead of: + * user -> system memory + * system memory -> transfer staging area + * transfer -> video memory + * + * Does this work if we "lose" the device ? + */ + struct pipe_resource *resource; + struct pipe_resource templ; + + templ.target = PIPE_TEXTURE_2D; + templ.format = This->base.info.format; + templ.width0 = This->desc.Width; + templ.height0 = This->desc.Height; + templ.depth0 = 1; + templ.array_size = 1; + templ.last_level = 0; + templ.nr_samples = 0; + templ.usage = PIPE_USAGE_STAGING; + templ.bind = + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_TRANSFER_WRITE | + PIPE_BIND_TRANSFER_READ; + templ.flags = 0; + + DBG("(%p(This=%p),level=%u) Allocating staging resource.\n", + This->base.base.container, This, This->level); + + resource = screen->resource_create(screen, &templ); + if (!resource) + DBG("Failed to allocate staging resource.\n"); + + /* Also deallocate old staging resource. */ + pipe_resource_reference(&This->base.resource, resource); + } +#endif + if (!This->base.resource) { + const unsigned size = This->stride * + util_format_get_nblocksy(This->base.info.format, This->desc.Height); + + DBG("(%p(This=%p),level=%u) Allocating 0x%x bytes of system memory.\n", + This->base.base.container, This, This->level, size); + + This->base.data = (uint8_t *)MALLOC(size); + if (!This->base.data) + return E_OUTOFMEMORY; + } + return D3D_OK; +} + +IDirect3DSurface9Vtbl NineSurface9_vtable = { + (void *)NineUnknown_QueryInterface, + (void *)NineUnknown_AddRef, + (void *)NineUnknown_Release, + (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */ + (void *)NineResource9_SetPrivateData, + (void *)NineResource9_GetPrivateData, + (void *)NineResource9_FreePrivateData, + (void *)NineResource9_SetPriority, + (void *)NineResource9_GetPriority, + (void *)NineResource9_PreLoad, + (void *)NineResource9_GetType, + (void *)NineSurface9_GetContainer, + (void *)NineSurface9_GetDesc, + (void *)NineSurface9_LockRect, + (void *)NineSurface9_UnlockRect, + (void *)NineSurface9_GetDC, + (void *)NineSurface9_ReleaseDC +}; + + +static INLINE boolean +NineSurface9_IsDirty(struct NineSurface9 *This) +{ + return This->dirty_rects[0].x1 != 0; +} + +HRESULT +NineSurface9_CopySurface( struct NineSurface9 *This, + struct NineSurface9 *From, + const POINT *pDestPoint, + const RECT *pSourceRect ) +{ + struct pipe_context *pipe = This->pipe; + struct pipe_resource *r_dst = This->base.resource; + struct pipe_resource *r_src = From->base.resource; + struct pipe_transfer *transfer; + struct pipe_box src_box; + struct pipe_box dst_box; + uint8_t *p_dst; + const uint8_t *p_src; + + user_assert(This->desc.Format == From->desc.Format, D3DERR_INVALIDCALL); + + dst_box.x = pDestPoint ? pDestPoint->x : 0; + dst_box.y = pDestPoint ? pDestPoint->y : 0; + + user_assert(dst_box.x >= 0 && + dst_box.y >= 0, D3DERR_INVALIDCALL); + + dst_box.z = This->layer; + src_box.z = From->layer; + + dst_box.depth = 1; + src_box.depth = 1; + + if (pSourceRect) { + /* make sure it doesn't range outside the source surface */ + user_assert(pSourceRect->left >= 0 && + pSourceRect->right <= From->desc.Width && + pSourceRect->top >= 0 && + pSourceRect->bottom <= From->desc.Height, + D3DERR_INVALIDCALL); + if (rect_to_pipe_box_xy_only_clamp(&src_box, pSourceRect)) + return D3D_OK; + } else { + src_box.x = 0; + src_box.y = 0; + src_box.width = From->desc.Width; + src_box.height = From->desc.Height; + } + + /* limits */ + dst_box.width = This->desc.Width - dst_box.x; + dst_box.height = This->desc.Height - dst_box.y; + + user_assert(src_box.width <= dst_box.width && + src_box.height <= dst_box.height, D3DERR_INVALIDCALL); + + dst_box.width = src_box.width; + dst_box.height = src_box.height; + + /* Don't copy to device memory of managed resources. + * We don't want to download it back again later. + */ + if (This->base.pool == D3DPOOL_MANAGED) + r_dst = NULL; + + /* Don't copy from stale device memory of managed resources. + * Also, don't copy between system and device if we don't have to. + */ + if (From->base.pool == D3DPOOL_MANAGED) { + if (!r_dst || NineSurface9_IsDirty(From)) + r_src = NULL; + } + + if (r_dst && r_src) { + pipe->resource_copy_region(pipe, + r_dst, This->level, + dst_box.x, dst_box.y, dst_box.z, + r_src, From->level, + &src_box); + } else + if (r_dst) { + p_src = NineSurface9_GetSystemMemPointer(From, src_box.x, src_box.y); + + pipe->transfer_inline_write(pipe, r_dst, This->level, + 0, /* WRITE|DISCARD are implicit */ + &dst_box, p_src, From->stride, 0); + } else + if (r_src) { + p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0); + + p_src = pipe->transfer_map(pipe, r_src, From->level, + PIPE_TRANSFER_READ, + &src_box, &transfer); + if (!p_src) + return D3DERR_DRIVERINTERNALERROR; + + util_copy_rect(p_dst, This->base.info.format, + This->stride, dst_box.x, dst_box.y, + dst_box.width, dst_box.height, + p_src, + transfer->stride, src_box.x, src_box.y); + + pipe->transfer_unmap(pipe, transfer); + } else { + p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0); + p_src = NineSurface9_GetSystemMemPointer(From, 0, 0); + + util_copy_rect(p_dst, This->base.info.format, + This->stride, dst_box.x, dst_box.y, + dst_box.width, dst_box.height, + p_src, + From->stride, src_box.x, src_box.y); + } + + if (This->base.pool == D3DPOOL_DEFAULT || + This->base.pool == D3DPOOL_MANAGED) + NineSurface9_MarkContainerDirty(This); + if (!r_dst && This->base.resource) + NineSurface9_AddDirtyRect(This, &dst_box); + + return D3D_OK; +} + +/* Gladly, rendering to a MANAGED surface is not permitted, so we will + * never have to do the reverse, i.e. download the surface. + */ +HRESULT +NineSurface9_UploadSelf( struct NineSurface9 *This ) +{ + struct pipe_context *pipe = This->pipe; + struct pipe_resource *res = This->base.resource; + uint8_t *ptr; + unsigned i; + + assert(This->base.pool == D3DPOOL_MANAGED); + + if (!NineSurface9_IsDirty(This)) + return D3D_OK; + + for (i = 0; i < Elements(This->dirty_rects); ++i) { + struct pipe_box box; + nine_u_rect_to_pipe_box(&box, &This->dirty_rects[i], This->layer); + + if (box.width == 0) + break; + ptr = NineSurface9_GetSystemMemPointer(This, box.x, box.y); + + pipe->transfer_inline_write(pipe, res, This->level, + 0, + &box, ptr, This->stride, 0); + } + NineSurface9_ClearDirtyRects(This); + + return D3D_OK; +} + +void +NineSurface9_SetResourceResize( struct NineSurface9 *This, + struct pipe_resource *resource ) +{ + assert(This->level == 0 && This->level_actual == 0); + assert(!This->lock_count); + assert(This->desc.Pool == D3DPOOL_DEFAULT); + assert(!This->texture); + + pipe_resource_reference(&This->base.resource, resource); + + This->desc.Width = This->base.info.width0 = resource->width0; + This->desc.Height = This->base.info.height0 = resource->height0; + + This->stride = util_format_get_stride(This->base.info.format, + This->desc.Width); + This->stride = align(This->stride, 4); + + pipe_surface_reference(&This->surface[0], NULL); + pipe_surface_reference(&This->surface[1], NULL); +} + + +static const GUID *NineSurface9_IIDs[] = { + &IID_IDirect3DSurface9, + &IID_IDirect3DResource9, + &IID_IUnknown, + NULL +}; + +HRESULT +NineSurface9_new( struct NineDevice9 *pDevice, + struct NineUnknown *pContainer, + struct pipe_resource *pResource, + uint8_t TextureType, + unsigned Level, + unsigned Layer, + D3DSURFACE_DESC *pDesc, + struct NineSurface9 **ppOut ) +{ + NINE_DEVICE_CHILD_NEW(Surface9, ppOut, pDevice, /* args */ + pContainer, pResource, + TextureType, Level, Layer, pDesc); +} |