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author | Tiziano Bacocco <[email protected]> | 2015-01-30 13:51:44 +0100 |
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committer | Axel Davy <[email protected]> | 2015-02-06 00:07:20 +0100 |
commit | 17abefa12be1d5e7d436bfbb082c3eba19adf26c (patch) | |
tree | 74543bf82c0b26cd1a1756d0da880ca14fe010cd /src/gallium/state_trackers/nine/stateblock9.c | |
parent | 90585cbc9aef27904efc86dbfbd8743d27a6f599 (diff) |
st/nine: Implement dummy vbo behaviour when vs is missing inputs
Use a dummy vertex buffer object when vs inputs have no corresponding
entries in the vertex declaration. This dummy buffer will give to the
shader float4(0,0,0,0).
This fixes several artifacts on some games.
Signed-off-by: Axel Davy <[email protected]>
Signed-off-by: Tiziano Bacocco <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/stateblock9.c')
0 files changed, 0 insertions, 0 deletions