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authorTiziano Bacocco <[email protected]>2015-01-30 13:51:44 +0100
committerAxel Davy <[email protected]>2015-02-06 00:07:20 +0100
commit17abefa12be1d5e7d436bfbb082c3eba19adf26c (patch)
tree74543bf82c0b26cd1a1756d0da880ca14fe010cd /src/gallium/state_trackers/nine/query9.h
parent90585cbc9aef27904efc86dbfbd8743d27a6f599 (diff)
st/nine: Implement dummy vbo behaviour when vs is missing inputs
Use a dummy vertex buffer object when vs inputs have no corresponding entries in the vertex declaration. This dummy buffer will give to the shader float4(0,0,0,0). This fixes several artifacts on some games. Signed-off-by: Axel Davy <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
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