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authorAxel Davy <[email protected]>2016-10-19 21:38:47 +0200
committerAxel Davy <[email protected]>2016-12-20 23:44:22 +0100
commit7f6e01052b77ee825ec681ee5d9b65f5d182ca4f (patch)
tree4ab349c4de4ffbeb243bc9cc1f68710387b26f32 /src/gallium/state_trackers/nine/nine_state.h
parentaafbd62955f279172b0b57c3fd2b82da54f8035f (diff)
st/nine: Back RT to nine_context
Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/nine_state.h')
-rw-r--r--src/gallium/state_trackers/nine/nine_state.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 70a9f102b03..50fecd0f0e2 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -229,6 +229,8 @@ struct nine_context {
uint32_t bumpmap_vars[6 * NINE_MAX_TEXTURE_STAGES];
+ struct NineSurface9 *rt[NINE_MAX_SIMULTANEOUS_RENDERTARGETS];
+
struct {
void *vs;
void *ps;
@@ -381,6 +383,11 @@ nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
UINT BoolCount);
void
+nine_context_set_render_target(struct NineDevice9 *device,
+ DWORD RenderTargetIndex,
+ struct NineSurface9 *rt);
+
+void
nine_context_apply_stateblock(struct NineDevice9 *device,
const struct nine_state *src);