diff options
author | Axel Davy <[email protected]> | 2016-10-28 18:54:52 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-12-20 23:44:22 +0100 |
commit | fc49f7df8920df77dfbb0163a11486494f0c7883 (patch) | |
tree | 5c4d1e6c3f01c4d4fe2771f0dacb8752aa03fc70 /src/gallium/state_trackers/nine/nine_state.c | |
parent | c7237e2c5c9935d80f04f2793bde9489ca6bda9d (diff) |
st/nine: Rename cso in nine_context to cso_shader
This patch it to avoid name conflict when device->cso
is moved to nine_context.
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/nine_state.c')
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index 9bad0da7d66..1ed16903fb8 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -358,10 +358,10 @@ prepare_vs(struct NineDevice9 *device, uint8_t shader_changed) /* likely because we dislike FF */ if (likely(context->programmable_vs)) { - context->cso.vs = NineVertexShader9_GetVariant(vs); + context->cso_shader.vs = NineVertexShader9_GetVariant(vs); } else { vs = device->ff.vs; - context->cso.vs = vs->ff_cso; + context->cso_shader.vs = vs->ff_cso; } if (context->rs[NINED3DRS_VSPOINTSIZE] != vs->point_size) { @@ -392,10 +392,10 @@ prepare_ps(struct NineDevice9 *device, uint8_t shader_changed) return 0; if (likely(ps)) { - context->cso.ps = NinePixelShader9_GetVariant(ps); + context->cso_shader.ps = NinePixelShader9_GetVariant(ps); } else { ps = device->ff.ps; - context->cso.ps = ps->ff_cso; + context->cso_shader.ps = ps->ff_cso; } if ((context->bound_samplers_mask_ps & ps->sampler_mask) != ps->sampler_mask) @@ -871,7 +871,7 @@ commit_vs(struct NineDevice9 *device) { struct nine_context *context = &device->context; - device->pipe->bind_vs_state(device->pipe, context->cso.vs); + device->pipe->bind_vs_state(device->pipe, context->cso_shader.vs); } @@ -880,7 +880,7 @@ commit_ps(struct NineDevice9 *device) { struct nine_context *context = &device->context; - device->pipe->bind_fs_state(device->pipe, context->cso.ps); + device->pipe->bind_fs_state(device->pipe, context->cso_shader.ps); } /* State Update */ |