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authorTiziano Bacocco <[email protected]>2015-01-21 00:41:11 +0100
committerAxel Davy <[email protected]>2015-02-06 00:07:19 +0100
commita1d369e804623663e78002c0101d668bd3d42762 (patch)
tree8152305061f1689c2320f526242dda87bfc05a3e /src/gallium/state_trackers/nine/device9.c
parent1543defc5ea8a17cf5558bb6468031f9c29b9a15 (diff)
st/nine: Fix enabled lights in stateblocks
Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/device9.c')
-rw-r--r--src/gallium/state_trackers/nine/device9.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index fe251fe3ce0..c6bd052dc8f 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -1965,7 +1965,9 @@ NineDevice9_GetLightEnable( struct NineDevice9 *This,
for (i = 0; i < state->ff.num_lights_active; ++i)
if (state->ff.active_light[i] == Index)
break;
- *pEnable = i != state->ff.num_lights_active;
+
+ *pEnable = i != state->ff.num_lights_active ? 128 : 0; // Taken from wine
+
return D3D_OK;
}