diff options
author | Joakim Sindholt <[email protected]> | 2011-08-04 15:14:06 +0200 |
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committer | Emil Velikov <[email protected]> | 2014-11-18 02:02:54 +0000 |
commit | fdd96578ef2dfe9c4ad5aab5858036298d444a64 (patch) | |
tree | 3230b0fb321381250a506503825318facb10ca73 /src/gallium/state_trackers/nine/basetexture9.h | |
parent | 7d2573b5376bb4f9ce9a50e0b965e06032b135a9 (diff) |
nine: Add state tracker nine for Direct3D9 (v3)
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).
v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
- Nine improvements by Axel Davy (which also fixed some wine tests)
- by Emil Velikov:
- convert to static/shared drivers
- Sort and cleanup the includes
- Use AM_CPPFLAGS for the defines
- Add the linker garbage collector
- Restrict the exported symbols (think llvm)
v3: - small nine fixes
- build system improvements by Emil Velikov
v4: [Emil Velikov]
- Do no link against libudev. No longer needed.
Acked-by: Jose Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: David Heidelberg <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/basetexture9.h')
-rw-r--r-- | src/gallium/state_trackers/nine/basetexture9.h | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/basetexture9.h b/src/gallium/state_trackers/nine/basetexture9.h new file mode 100644 index 00000000000..d615376f09b --- /dev/null +++ b/src/gallium/state_trackers/nine/basetexture9.h @@ -0,0 +1,138 @@ +/* + * Copyright 2011 Joakim Sindholt <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef _NINE_BASETEXTURE9_H_ +#define _NINE_BASETEXTURE9_H_ + +#include "resource9.h" +#include "util/u_inlines.h" +#include "util/u_double_list.h" + +struct NineBaseTexture9 +{ + struct NineResource9 base; + struct list_head list; + + /* g3d */ + struct pipe_context *pipe; + struct pipe_sampler_view *view[2]; /* linear and sRGB */ + + D3DFORMAT format; + + D3DTEXTUREFILTERTYPE mipfilter; + DWORD lod; + DWORD lod_resident; + + int16_t bind_count; /* to Device9->state.texture */ + + boolean shadow; + uint8_t pstype; /* 0: 2D, 1: 1D, 2: CUBE, 3: 3D */ + + boolean dirty; + boolean dirty_mip; +}; +static INLINE struct NineBaseTexture9 * +NineBaseTexture9( void *data ) +{ + return (struct NineBaseTexture9 *)data; +} + +HRESULT +NineBaseTexture9_ctor( struct NineBaseTexture9 *This, + struct NineUnknownParams *pParams, + D3DRESOURCETYPE Type, + D3DPOOL Pool ); + +void +NineBaseTexture9_dtor( struct NineBaseTexture9 *This ); + +DWORD WINAPI +NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This, + DWORD LODNew ); + +DWORD WINAPI +NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); + +DWORD WINAPI +NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); + +HRESULT WINAPI +NineBaseTexture9_SetAutoGenFilterType( struct NineBaseTexture9 *This, + D3DTEXTUREFILTERTYPE FilterType ); + +D3DTEXTUREFILTERTYPE WINAPI +NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); + +void WINAPI +NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); + +void WINAPI +NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); + +/* For D3DPOOL_MANAGED only (after SetLOD change): */ +HRESULT +NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This, + BOOL CopyData ); + +/* For D3DPOOL_MANAGED only: */ +HRESULT +NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ); + +HRESULT +NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This, + const int sRGB ); + +static INLINE void +NineBaseTexture9_Validate( struct NineBaseTexture9 *This ) +{ + DBG_FLAG(DBG_BASETEXTURE, "This=%p dirty=%i dirty_mip=%i lod=%u/%u\n", + This, This->dirty, This->dirty_mip, This->lod, This->lod_resident); + if ((This->base.pool == D3DPOOL_MANAGED) && + (This->dirty || This->lod != This->lod_resident)) + NineBaseTexture9_UploadSelf(This); + if (This->dirty_mip) + NineBaseTexture9_GenerateMipSubLevels(This); +} + +static INLINE struct pipe_sampler_view * +NineBaseTexture9_GetSamplerView( struct NineBaseTexture9 *This, const int sRGB ) +{ + if (!This->view[sRGB]) + NineBaseTexture9_UpdateSamplerView(This, sRGB); + return This->view[sRGB]; +} + +#ifdef DEBUG +void +NineBaseTexture9_Dump( struct NineBaseTexture9 *This ); +#else +static INLINE void +NineBaseTexture9_Dump( struct NineBaseTexture9 *This ) { } +#endif + +#define BASETEX_REGISTER_UPDATE(t) do { \ + if (((t)->dirty | ((t)->dirty_mip)) && (t)->base.base.bind) \ + if (LIST_IS_EMPTY(&(t)->list)) \ + list_add(&(t)->list, &(t)->base.base.device->update_textures); \ + } while(0) + +#endif /* _NINE_BASETEXTURE9_H_ */ |