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author | Xavier Bouchoux <[email protected]> | 2014-12-17 23:10:04 +0100 |
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committer | Emil Velikov <[email protected]> | 2015-01-22 22:16:17 +0000 |
commit | dc8898918900a584b1783c99e77b6310f3834f11 (patch) | |
tree | 924c4c767c85275b77c36e3e592eee2542080579 /src/gallium/state_trackers/nine/adapter9.c | |
parent | d2f2a550cf590ec1c9c4d94e07e1f0a0c837f891 (diff) |
st/nine: Fix D3DRS_POINTSPRITE support
It's done by testing the existence of the point sprite output register *after* parsing the vertex shader.
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: David Heidelberg <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: Xavier Bouchoux <[email protected]>
Cc: "10.4" <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/adapter9.c')
0 files changed, 0 insertions, 0 deletions