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authorXavier Bouchoux <[email protected]>2014-12-17 23:10:04 +0100
committerEmil Velikov <[email protected]>2015-01-22 22:16:17 +0000
commitdc8898918900a584b1783c99e77b6310f3834f11 (patch)
tree924c4c767c85275b77c36e3e592eee2542080579 /src/gallium/state_trackers/nine/adapter9.c
parentd2f2a550cf590ec1c9c4d94e07e1f0a0c837f891 (diff)
st/nine: Fix D3DRS_POINTSPRITE support
It's done by testing the existence of the point sprite output register *after* parsing the vertex shader. Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Xavier Bouchoux <[email protected]> Cc: "10.4" <[email protected]>
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