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authorDave Airlie <[email protected]>2017-11-28 12:53:02 +1000
committerDave Airlie <[email protected]>2017-12-06 23:21:09 +0000
commit81683c3d42b3383e894b204d024abfa2fa547764 (patch)
tree1d987f14fcd6be4ba4c1cbbf5cbc6c7f7ccd2513 /src/gallium/state_trackers/glx
parent4525cdb7514fc9ffbc7539ebfd7122403f3e0347 (diff)
r600: add support for compute grid/block sizes. (v2)
We just pass these in from outside in a constant buffer. The shader side stores them once they are accessed once. v2: fix to not use a temp_reg. Signed-off-by: Dave Airlie <[email protected]>
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