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authorIlia Mirkin <[email protected]>2013-11-29 01:17:25 -0500
committerMaarten Lankhorst <[email protected]>2014-01-27 16:40:43 +0100
commitdc8da4c29bc44731df1077d468fb9354bb51928a (patch)
tree007541dc2910404eb78dd634ef9573a6e687f6a9 /src/gallium/state_trackers/glx/xlib
parentb9b7cfbabf740d0b916cafb97b2c9e755c606d84 (diff)
nv50: enable seamless cube maps on all hw
Some of the hardware support is missing. The NVIDIA-provided driver, which claims seamless cube map support fails the relevant tests as well. As this is the last extension before we can have OpenGL 3.2, doing this allows us to expose geometry shaders without doing the additional work involved in supporting ARB_geometry_shader4. Signed-off-by: Ilia Mirkin <[email protected]>
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