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authorYounes Manton <[email protected]>2008-06-28 20:16:01 -0400
committerYounes Manton <[email protected]>2008-06-30 10:11:02 -0400
commit3933fec6bd62285506fecdc3a254306648cfefb2 (patch)
tree62e9f0e1832a853d789a67c22f434a56cf5e69be /src/gallium/state_trackers/g3dvl
parent0a6aec8c0f2173cfb95ce95d12b66f090ea0ba1f (diff)
g3dvl: Support for field and frame based MC for progressive pictures.
MC support for frame and field based motion prediction. Also various bug fixes, clean up.
Diffstat (limited to 'src/gallium/state_trackers/g3dvl')
-rw-r--r--src/gallium/state_trackers/g3dvl/tests/.gitignore2
-rw-r--r--src/gallium/state_trackers/g3dvl/tests/Makefile7
-rw-r--r--src/gallium/state_trackers/g3dvl/tests/test_pf_rendering.c214
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_context.c1528
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_context.h4
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_data.c3
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_surface.c404
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_types.h12
8 files changed, 1946 insertions, 228 deletions
diff --git a/src/gallium/state_trackers/g3dvl/tests/.gitignore b/src/gallium/state_trackers/g3dvl/tests/.gitignore
index 939666da9ab..9b1ec4e2122 100644
--- a/src/gallium/state_trackers/g3dvl/tests/.gitignore
+++ b/src/gallium/state_trackers/g3dvl/tests/.gitignore
@@ -2,5 +2,5 @@ test_context
test_surface
test_i_rendering
test_p_rendering
+test_pf_rendering
test_b_rendering
-
diff --git a/src/gallium/state_trackers/g3dvl/tests/Makefile b/src/gallium/state_trackers/g3dvl/tests/Makefile
index 8f983593c3a..45cefa2e570 100644
--- a/src/gallium/state_trackers/g3dvl/tests/Makefile
+++ b/src/gallium/state_trackers/g3dvl/tests/Makefile
@@ -20,7 +20,7 @@ LIBS += -lg3dvl -lsoftpipe -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lutil
.PHONY = all clean
-all: test_context test_surface test_i_rendering test_p_rendering test_b_rendering
+all: test_context test_surface test_i_rendering test_p_rendering test_pf_rendering test_b_rendering
test_context: test_context.o ${GALLIUMDIR}/winsys/g3dvl/xsp_winsys.o
$(CC) ${LDFLAGS} -o $@ $^ ${LIBS}
@@ -34,9 +34,12 @@ test_i_rendering: test_i_rendering.o ${GALLIUMDIR}/winsys/g3dvl/xsp_winsys.o
test_p_rendering: test_p_rendering.o ${GALLIUMDIR}/winsys/g3dvl/xsp_winsys.o
$(CC) ${LDFLAGS} -o $@ $^ ${LIBS}
+test_pf_rendering: test_pf_rendering.o ${GALLIUMDIR}/winsys/g3dvl/xsp_winsys.o
+ $(CC) ${LDFLAGS} -o $@ $^ ${LIBS}
+
test_b_rendering: test_b_rendering.o ${GALLIUMDIR}/winsys/g3dvl/xsp_winsys.o
$(CC) ${LDFLAGS} -o $@ $^ ${LIBS}
clean:
- rm -rf *.o test_context test_surface test_i_rendering test_p_rendering test_b_rendering
+ rm -rf *.o test_context test_surface test_i_rendering test_p_rendering test_pf_rendering test_b_rendering
diff --git a/src/gallium/state_trackers/g3dvl/tests/test_pf_rendering.c b/src/gallium/state_trackers/g3dvl/tests/test_pf_rendering.c
new file mode 100644
index 00000000000..43586fc553c
--- /dev/null
+++ b/src/gallium/state_trackers/g3dvl/tests/test_pf_rendering.c
@@ -0,0 +1,214 @@
+#include <stdio.h>
+#include <X11/Xlib.h>
+#include <vl_context.h>
+#include <vl_surface.h>
+#include <xsp_winsys.h>
+
+static const unsigned short ycbcr16x16_420[8*8*6] =
+{
+ 0x00A5,0x00A5,0x00A5,0x0072,0x00A5,0x0072,0x0072,0x0072,
+ 0x0072,0x00A5,0x0072,0x0072,0x00A5,0x0072,0x0072,0x0072,
+ 0x0072,0x00A5,0x0072,0x0072,0x00A5,0x00A5,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x00A5,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x0072,0x00A5,0x00A5,
+ 0x0072,0x0072,0x0072,0x0072,0x0072,0x00A5,0x00A5,0x00A5,
+ 0x0072,0x0072,0x0072,0x0072,0x00A5,0x00A5,0x00A5,0x00A5,
+
+ 0x004F,0x004F,0x004F,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,
+ 0x00B2,0x00B2,0x004F,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,
+ 0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,
+ 0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,
+ 0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,
+ 0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,
+ 0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x004F,
+ 0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x00B2,0x004F,0x004F,
+
+ 0x003E,0x003E,0x003E,0x0060,0x0060,0x0060,0x0060,0x0060,
+ 0x0060,0x0060,0x003E,0x0060,0x0060,0x0060,0x0060,0x0060,
+ 0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,
+ 0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,
+ 0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,
+ 0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,
+ 0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x003E,
+ 0x0060,0x0060,0x0060,0x0060,0x0060,0x0060,0x003E,0x003E
+};
+
+static const signed short ycbcr16x16_420_2[8*8*6] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+int main(int argc, char **argv)
+{
+ const unsigned int video_width = 32, video_height = 32;
+ const unsigned int window_width = video_width * 2, window_height = video_height * 2;
+ int quit = 0;
+ Display *display;
+ Window root, window;
+ Pixmap framebuffer;
+ XEvent event;
+ struct pipe_context *pipe;
+ struct VL_CONTEXT *ctx;
+ struct VL_SURFACE *sfc, *ref_sfc;
+ struct VL_MOTION_VECTOR motion_vector =
+ {
+ {0, 0}, {32, 32}
+ };
+
+ display = XOpenDisplay(NULL);
+ root = XDefaultRootWindow(display);
+ window = XCreateSimpleWindow(display, root, 0, 0, window_width, window_height, 0, 0, 0);
+ framebuffer = XCreatePixmap(display, root, window_width, window_height, 24);
+
+ XSelectInput(display, window, ExposureMask | KeyPressMask);
+ XMapWindow(display, window);
+ XSync(display, 0);
+
+ pipe = create_pipe_context(display);
+ vlCreateContext(display, pipe, video_width, video_height, VL_FORMAT_YCBCR_420, &ctx);
+ vlCreateSurface(ctx, &sfc);
+ vlCreateSurface(ctx, &ref_sfc);
+
+ vlRenderIMacroBlock(VL_FRAME_PICTURE, VL_FIELD_FIRST, 0, 0, 0x3F, VL_DCT_FRAME_CODED, (short*)ycbcr16x16_420, ref_sfc);
+ vlRenderIMacroBlock(VL_FRAME_PICTURE, VL_FIELD_FIRST, 1, 0, 0x3F, VL_DCT_FRAME_CODED, (short*)ycbcr16x16_420, ref_sfc);
+ vlRenderIMacroBlock(VL_FRAME_PICTURE, VL_FIELD_FIRST, 0, 1, 0x3F, VL_DCT_FRAME_CODED, (short*)ycbcr16x16_420, ref_sfc);
+ vlRenderIMacroBlock(VL_FRAME_PICTURE, VL_FIELD_FIRST, 1, 1, 0x3F, VL_DCT_FRAME_CODED, (short*)ycbcr16x16_420, ref_sfc);
+ vlRenderPMacroBlock
+ (
+ VL_FRAME_PICTURE,
+ VL_FIELD_FIRST,
+ 0,
+ 0,
+ VL_FIELD_MC,
+ &motion_vector,
+ 0x3F,
+ VL_DCT_FRAME_CODED,
+ (short*)ycbcr16x16_420_2,
+ ref_sfc,
+ sfc
+ );
+ vlPutSurface(sfc, framebuffer, 0, 0, video_width, video_height, 0, 0, window_width, window_height, VL_FRAME_PICTURE);
+
+ puts("Press any key to continue...");
+
+ while (!quit)
+ {
+ XNextEvent(display, &event);
+ switch (event.type)
+ {
+ case Expose:
+ {
+ XCopyArea
+ (
+ display,
+ framebuffer,
+ window,
+ XDefaultGC(display, XDefaultScreen(display)),
+ 0,
+ 0,
+ window_width,
+ window_height,
+ 0,
+ 0
+ );
+ break;
+ }
+ case KeyPress:
+ {
+ quit = 1;
+ break;
+ }
+ }
+ }
+
+ vlDestroySurface(sfc);
+ vlDestroySurface(ref_sfc);
+ vlDestroyContext(ctx);
+
+ XFreePixmap(display, framebuffer);
+ XDestroyWindow(display, window);
+ XCloseDisplay(display);
+
+ return 0;
+}
+
diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c
index 3b9afabbb84..d2b1ad7948e 100644
--- a/src/gallium/state_trackers/g3dvl/vl_context.c
+++ b/src/gallium/state_trackers/g3dvl/vl_context.c
@@ -36,8 +36,8 @@ static int vlCreateVertexShaderIMC(struct VL_CONTEXT *context)
const unsigned int semantic_names[3] =
{
TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_GENERIC,
- TGSI_SEMANTIC_GENERIC,
+ TGSI_SEMANTIC_GENERIC, /* Luma texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Chroma texcoords */
};
const unsigned int semantic_indexes[3] = {0, 1, 2};
const unsigned int proc_type = TGSI_PROCESSOR_VERTEX;
@@ -353,7 +353,7 @@ static int vlCreateFragmentShaderIMC(struct VL_CONTEXT *context)
return 0;
}
-static int vlCreateVertexShaderPMC(struct VL_CONTEXT *context)
+static int vlCreateVertexShaderFramePMC(struct VL_CONTEXT *context)
{
const unsigned int max_tokens = 100;
const unsigned int num_input_attribs = 3;
@@ -361,15 +361,15 @@ static int vlCreateVertexShaderPMC(struct VL_CONTEXT *context)
const unsigned int input_semantic_names[3] =
{
TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_GENERIC,
- TGSI_SEMANTIC_GENERIC
+ TGSI_SEMANTIC_GENERIC, /* Luma texcoords */
+ TGSI_SEMANTIC_GENERIC /* Chroma texcoords */
};
const unsigned int output_semantic_names[4] =
{
TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_GENERIC,
- TGSI_SEMANTIC_GENERIC,
- TGSI_SEMANTIC_GENERIC
+ TGSI_SEMANTIC_GENERIC, /* Luma texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Chroma texcoords */
+ TGSI_SEMANTIC_GENERIC /* Ref surface texcoords */
};
const unsigned int input_semantic_indexes[3] = {0, 1, 2};
const unsigned int output_semantic_indexes[4] = {0, 1, 2, 3};
@@ -430,14 +430,15 @@ static int vlCreateVertexShaderPMC(struct VL_CONTEXT *context)
/* Declare constant inputs */
/* C[0] scales the normalized MB to cover 16x16 pixels,
C[1] translates the macroblock into position on the surface
- C[2] translates the ref surface texcoords to the ref macroblock */
+ C[2] unused
+ C[3] translates the ref surface texcoords to the ref macroblock */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_CONSTANT;
decl.Declaration.Semantic = 1;
decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
decl.Semantic.SemanticIndex = 0;
decl.u.DeclarationRange.First = 0;
- decl.u.DeclarationRange.Last = 2;
+ decl.u.DeclarationRange.Last = 3;
ti += tgsi_build_full_declaration
(
&decl,
@@ -526,7 +527,7 @@ static int vlCreateVertexShaderPMC(struct VL_CONTEXT *context)
);
}
- /* add o3, t0, c2 ; Translate texcoords into position */
+ /* add o3, t0, c3 ; Translate texcoords into position */
inst = tgsi_default_full_instruction();
inst.Instruction.Opcode = TGSI_OPCODE_ADD;
inst.Instruction.NumDstRegs = 1;
@@ -536,6 +537,264 @@ static int vlCreateVertexShaderPMC(struct VL_CONTEXT *context)
inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
inst.FullSrcRegisters[0].SrcRegister.Index = 0;
inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* END */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_END;
+ inst.Instruction.NumDstRegs = 0;
+ inst.Instruction.NumSrcRegs = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ vs.tokens = tokens;
+
+ context->states.mc.p_vs[0] = pipe->create_vs_state(pipe, &vs);
+
+ free(tokens);
+
+ return 0;
+}
+
+static int vlCreateVertexShaderFieldPMC(struct VL_CONTEXT *context)
+{
+ const unsigned int max_tokens = 100;
+ const unsigned int num_input_attribs = 3;
+ const unsigned int num_output_attribs = 6;
+ const unsigned int input_semantic_names[3] =
+ {
+ TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC, /* Luma texcoords */
+ TGSI_SEMANTIC_GENERIC /* Chroma texcoords */
+ };
+ const unsigned int output_semantic_names[6] =
+ {
+ TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC, /* Luma texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Chroma texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Top field surface texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Bottom field surface texcoords */
+ TGSI_SEMANTIC_POSITION /* Pos */
+ };
+ const unsigned int input_semantic_indexes[3] = {0, 1, 2};
+ const unsigned int output_semantic_indexes[6] = {0, 1, 2, 3, 4, 5};
+ const unsigned int proc_type = TGSI_PROCESSOR_VERTEX;
+
+ struct pipe_context *pipe;
+ struct pipe_shader_state vs;
+ struct tgsi_token *tokens;
+ struct tgsi_header *header;
+ struct tgsi_processor *processor;
+
+ struct tgsi_full_declaration decl;
+ struct tgsi_full_instruction inst;
+
+ unsigned int ti;
+ unsigned int i;
+
+ assert(context);
+
+ pipe = context->pipe;
+
+ tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
+
+ /* Version */
+ *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
+
+ /* Header */
+ header = (struct tgsi_header*)&tokens[1];
+ *header = tgsi_build_header();
+
+ /* Processor */
+ processor = (struct tgsi_processor*)&tokens[2];
+ *processor = tgsi_build_processor(proc_type, header);
+
+ ti = 3;
+
+ /* Declare inputs (pos, texcoords) */
+ for (i = 0; i < num_input_attribs; i++)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_INPUT;
+
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = input_semantic_names[i];
+ decl.Semantic.SemanticIndex = input_semantic_indexes[i];
+
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* Declare constant inputs */
+ /* C[0] scales the normalized MB to cover 16x16 pixels,
+ C[1] translates the macroblock into position on the surface
+ C[2] denormalizes pos components
+ C[3] translates the ref surface top field texcoords to the ref macroblock
+ C[4] translates the ref surface bottom field texcoords to the ref macroblock */
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_CONSTANT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.SemanticIndex = 0;
+ decl.u.DeclarationRange.First = 0;
+ decl.u.DeclarationRange.Last = 4;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* Declare outputs (pos, texcoords) */
+ for (i = 0; i < num_output_attribs; i++)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_OUTPUT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = output_semantic_names[i];
+ decl.Semantic.SemanticIndex = output_semantic_indexes[i];
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* mul t0, i0, c0 ; Scale normalized coords to window coords */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* add t1, t0, c1 ; Translate vertex into position */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_ADD;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* mov o0, t1 ; Move vertex pos to output */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MOV;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /*
+ mov o1, i1 ; Move luma & chroma texcoords to output
+ mov o2, i2
+ */
+ for (i = 1; i < num_output_attribs - 1; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MOV;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = i;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = i;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* add o3, t0, c3 ; Translate top field texcoords into position
+ add o4, t0, c4 ; Translate bottom field texcoords into position */
+ for (i = 0; i < 2; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_ADD;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = i + 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = i + 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* mul o5, t1, c2 ; Denorm pos for fragment shader */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = 5;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
inst.FullSrcRegisters[1].SrcRegister.Index = 2;
ti += tgsi_build_full_instruction
(
@@ -560,14 +819,14 @@ static int vlCreateVertexShaderPMC(struct VL_CONTEXT *context)
vs.tokens = tokens;
- context->states.mc.p_vs = pipe->create_vs_state(pipe, &vs);
+ context->states.mc.p_vs[1] = pipe->create_vs_state(pipe, &vs);
free(tokens);
return 0;
}
-static int vlCreateFragmentShaderPMC(struct VL_CONTEXT *context)
+static int vlCreateFragmentShaderFramePMC(struct VL_CONTEXT *context)
{
const unsigned int max_tokens = 100;
const unsigned int proc_type = TGSI_PROCESSOR_FRAGMENT;
@@ -837,14 +1096,432 @@ static int vlCreateFragmentShaderPMC(struct VL_CONTEXT *context)
fs.tokens = tokens;
- context->states.mc.p_fs = pipe->create_fs_state(pipe, &fs);
+ context->states.mc.p_fs[0] = pipe->create_fs_state(pipe, &fs);
+
+ free(tokens);
+
+ return 0;
+}
+
+static int vlCreateFragmentShaderFieldPMC(struct VL_CONTEXT *context)
+{
+ const unsigned int max_tokens = 200;
+ const unsigned int proc_type = TGSI_PROCESSOR_FRAGMENT;
+
+ struct pipe_context *pipe;
+ struct pipe_shader_state fs;
+ struct tgsi_token *tokens;
+ struct tgsi_header *header;
+ struct tgsi_processor *processor;
+
+ struct tgsi_full_declaration decl;
+ struct tgsi_full_instruction inst;
+
+ unsigned int ti;
+ unsigned int i;
+
+ assert(context);
+
+ pipe = context->pipe;
+
+ tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
+
+ /* Version */
+ *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
+
+ /* Header */
+ header = (struct tgsi_header*)&tokens[1];
+ *header = tgsi_build_header();
+
+ /* Processor */
+ processor = (struct tgsi_processor*)&tokens[2];
+ *processor = tgsi_build_processor(proc_type, header);
+
+ ti = 3;
+
+ /* Declare inputs (texcoords)
+ I[0] Luma texcoords
+ I[1] Chroma texcoords
+ I[2] Ref top field surface texcoords
+ I[3] Ref bottom field surface texcoords
+ I[4] Denormalized texel pos */
+ for (i = 0; i < 5; ++i)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_INPUT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.SemanticIndex = i + 1;
+ decl.Declaration.Interpolate = 1;
+ decl.Interpolation.Interpolate = TGSI_INTERPOLATE_LINEAR;
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* Declare constant input */
+ /* C[0] is a multiplier to use when concatenating differential into a single channel
+ C[1] is a bias to get differential back to -1,1 range
+ C[2] is constants 2 and 1/2 for Y%2 field selector */
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_CONSTANT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.SemanticIndex = 0;
+ decl.u.DeclarationRange.First = 0;
+ decl.u.DeclarationRange.Last = 2;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* Declare output */
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_OUTPUT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR;
+ decl.Semantic.SemanticIndex = 0;
+ decl.u.DeclarationRange.First = 0;
+ decl.u.DeclarationRange.Last = 0;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* Declare samplers */
+ for (i = 0; i < 4; ++i)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_SAMPLER;
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /*
+ tex2d t0.xw, i0, s0 ; Read texel from luma texture into .x and .w channels
+ mov t1.x, t0.w ; Move high part from .w channel to .x
+ tex2d t0.yw, i1, s1 ; Read texel from chroma Cb texture into .y and .w channels
+ mov t1.y, t0.w ; Move high part from .w channel to .y
+ tex2d t0.zw, i1, s2 ; Read texel from chroma Cr texture into .z and .w channels
+ mov t1.z, t0.w ; Move high part from .w channel to .z
+ */
+ for (i = 0; i < 3; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_TEX;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.FullDstRegisters[0].DstRegister.WriteMask = (TGSI_WRITEMASK_X << i) | TGSI_WRITEMASK_W;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = i > 0 ? 1 : 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
+ inst.FullSrcRegisters[1].SrcRegister.Index = i;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MOV;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_W;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_W;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* mul t1, t1, c0 ; Muliply high part by multiplier to get back its full value */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* add t0, t0, t1 ; Add luma and chroma low and high parts to get a single value */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_ADD;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* sub t0, t0, c1 ; Subtract bias to get back the signed value */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_SUB;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* tex2d t1, i2, s3 ; Read texel from ref macroblock top field
+ tex2d t2, i3, s3 ; Read texel from ref macroblock bottom field */
+ for (i = 0; i < 2; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_TEX;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = i + 1;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = i + 2;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* XXX: Pos values off by 0.5 for rounding? */
+ /* sub t4, i4.y, c2.x ; Sub 0.5 from position */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_SUB;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 4;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 4;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* mul t3, t4, c2.x ; Divide pos y coord by 2 (mul by 0.5) */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 4;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* floor t3, t3 ; Get rid of fractional part */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_FLOOR;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* mul t3, t3, c2.y ; Multiply by 2 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 3;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* sub t3, t4, t3 ; Subtract from y to get y % 2 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_SUB;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 4;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* lerp t1, t3, t1, t2 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_LERP;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 3;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 3;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[2].SrcRegister.Index = 2;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* add o0, t0, t1 ; Add ref and differential to form final output */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_ADD;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* END */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_END;
+ inst.Instruction.NumDstRegs = 0;
+ inst.Instruction.NumSrcRegs = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ fs.tokens = tokens;
+
+ context->states.mc.p_fs[1] = pipe->create_fs_state(pipe, &fs);
free(tokens);
return 0;
}
-static int vlCreateVertexShaderBMC(struct VL_CONTEXT *context)
+static int vlCreateVertexShaderFrameBMC(struct VL_CONTEXT *context)
{
const unsigned int max_tokens = 100;
const unsigned int num_input_attribs = 3;
@@ -922,15 +1599,17 @@ static int vlCreateVertexShaderBMC(struct VL_CONTEXT *context)
/* Declare constant inputs */
/* C[0] scales the normalized MB to cover 16x16 pixels,
C[1] translates the macroblock into position on the surface
- C[2] translates the past surface texcoords to the ref macroblock
- C[3] translates the future surface texcoords to the ref macroblock */
+ C[2] unused
+ C[3] translates the past surface texcoords to the ref macroblock
+ C[4] unused
+ C[5] translates the future surface texcoords to the ref macroblock */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_CONSTANT;
decl.Declaration.Semantic = 1;
decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
decl.Semantic.SemanticIndex = 0;
decl.u.DeclarationRange.First = 0;
- decl.u.DeclarationRange.Last = 3;
+ decl.u.DeclarationRange.Last = 5;
ti += tgsi_build_full_declaration
(
&decl,
@@ -1019,8 +1698,8 @@ static int vlCreateVertexShaderBMC(struct VL_CONTEXT *context)
);
}
- /* add o3, t0, c2 ; Translate past surface texcoords into position
- add o4, t0, c3 ; Repeat for future surface texcoords */
+ /* add o3, t0, c3 ; Translate past surface texcoords into position
+ add o4, t0, c5 ; Repeat for future surface texcoords */
for (i = 0; i < 2; ++i)
{
inst = tgsi_default_full_instruction();
@@ -1032,7 +1711,252 @@ static int vlCreateVertexShaderBMC(struct VL_CONTEXT *context)
inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
inst.FullSrcRegisters[0].SrcRegister.Index = 0;
inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
- inst.FullSrcRegisters[1].SrcRegister.Index = i + 2;
+ inst.FullSrcRegisters[1].SrcRegister.Index = i * 2 + 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* END */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_END;
+ inst.Instruction.NumDstRegs = 0;
+ inst.Instruction.NumSrcRegs = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ vs.tokens = tokens;
+
+ context->states.mc.b_vs[0] = pipe->create_vs_state(pipe, &vs);
+
+ free(tokens);
+
+ return 0;
+}
+
+static int vlCreateVertexShaderFieldBMC(struct VL_CONTEXT *context)
+{
+ const unsigned int max_tokens = 100;
+ const unsigned int num_input_attribs = 3;
+ const unsigned int num_output_attribs = 8;
+ const unsigned int input_semantic_names[3] =
+ {
+ TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC, /* Luma texcoords */
+ TGSI_SEMANTIC_GENERIC /* Chroma texcoords */
+ };
+ const unsigned int output_semantic_names[8] =
+ {
+ TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC, /* Luma texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Chroma texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Top field past surface texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Bottom field past surface texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Top field future surface texcoords */
+ TGSI_SEMANTIC_GENERIC, /* Bottom field future surface texcoords */
+ TGSI_SEMANTIC_POSITION /* Pos */
+ };
+ const unsigned int input_semantic_indexes[3] = {0, 1, 2};
+ const unsigned int output_semantic_indexes[8] = {0, 1, 2, 3, 4, 5, 6, 7};
+ const unsigned int proc_type = TGSI_PROCESSOR_VERTEX;
+
+ struct pipe_context *pipe;
+ struct pipe_shader_state vs;
+ struct tgsi_token *tokens;
+ struct tgsi_header *header;
+ struct tgsi_processor *processor;
+
+ struct tgsi_full_declaration decl;
+ struct tgsi_full_instruction inst;
+
+ unsigned int ti;
+ unsigned int i;
+
+ assert(context);
+
+ pipe = context->pipe;
+
+ tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
+
+ /* Version */
+ *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
+
+ /* Header */
+ header = (struct tgsi_header*)&tokens[1];
+ *header = tgsi_build_header();
+
+ /* Processor */
+ processor = (struct tgsi_processor*)&tokens[2];
+ *processor = tgsi_build_processor(proc_type, header);
+
+ ti = 3;
+
+ /* Declare inputs (pos, texcoords) */
+ for (i = 0; i < num_input_attribs; i++)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_INPUT;
+
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = input_semantic_names[i];
+ decl.Semantic.SemanticIndex = input_semantic_indexes[i];
+
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* Declare constant inputs */
+ /* C[0] scales the normalized MB to cover 16x16 pixels,
+ C[1] translates the macroblock into position on the surface
+ C[2] denormalizes pos components
+ C[3] translates the past surface top field texcoords to the ref macroblock
+ C[4] translates the past surface bottom field texcoords to the ref macroblock
+ C[5] translates the future surface top field texcoords to the ref macroblock
+ C[6] translates the future surface bottom field texcoords to the ref macroblock */
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_CONSTANT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.SemanticIndex = 0;
+ decl.u.DeclarationRange.First = 0;
+ decl.u.DeclarationRange.Last = 6;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* Declare outputs (pos, texcoords) */
+ for (i = 0; i < num_output_attribs; i++)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_OUTPUT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = output_semantic_names[i];
+ decl.Semantic.SemanticIndex = output_semantic_indexes[i];
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* mul t0, i0, c0 ; Scale normalized coords to window coords */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* add t1, t0, c1 ; Translate vertex into position */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_ADD;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* mov o0, t1 ; Move vertex pos to output */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MOV;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /*
+ mov o1, i1 ; Move luma & chroma texcoords to output
+ mov o2, i2
+ */
+ for (i = 1; i < num_output_attribs - 1; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MOV;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = i;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = i;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* add o3, t0, c3 ; Translate top field past texcoords into position
+ add o4, t0, c4 ; Translate bottom field past texcoords into position
+ add o5, t0, c5 ; Translate top field past texcoords into position
+ add o6, t0, c6 ; Translate bottom field past texcoords into position */
+ for (i = 0; i < 4; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_ADD;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = i + 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = i + 3;
ti += tgsi_build_full_instruction
(
&inst,
@@ -1041,6 +1965,25 @@ static int vlCreateVertexShaderBMC(struct VL_CONTEXT *context)
max_tokens - ti
);
}
+
+ /* mul o7, t1, c2 ; Denorm pos for fragment shader */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = 7;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
/* END */
inst = tgsi_default_full_instruction();
@@ -1057,14 +2000,14 @@ static int vlCreateVertexShaderBMC(struct VL_CONTEXT *context)
vs.tokens = tokens;
- context->states.mc.b_vs = pipe->create_vs_state(pipe, &vs);
+ context->states.mc.b_vs[1] = pipe->create_vs_state(pipe, &vs);
free(tokens);
return 0;
}
-static int vlCreateFragmentShaderBMC(struct VL_CONTEXT *context)
+static int vlCreateFragmentShaderFrameBMC(struct VL_CONTEXT *context)
{
const unsigned int max_tokens = 100;
const unsigned int proc_type = TGSI_PROCESSOR_FRAGMENT;
@@ -1123,14 +2066,15 @@ static int vlCreateFragmentShaderBMC(struct VL_CONTEXT *context)
/* Declare constant input */
/* C[0] is a multiplier to use when concatenating differential into a single channel
- C[0] is a bias to get differential back to -1,1 range*/
+ C[1] is a bias to get differential back to -1,1 range
+ C[2] contains 0.5 in channel X for use as a weight to blend past and future samples */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_CONSTANT;
decl.Declaration.Semantic = 1;
decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
decl.Semantic.SemanticIndex = 0;
decl.u.DeclarationRange.First = 0;
- decl.u.DeclarationRange.Last = 1;
+ decl.u.DeclarationRange.Last = 2;
ti += tgsi_build_full_declaration
(
&decl,
@@ -1304,7 +2248,259 @@ static int vlCreateFragmentShaderBMC(struct VL_CONTEXT *context)
);
}
- /* add t0, t0, t1 ; Add past and differential to form partial output */
+ /* lerp t1, c2.x, t1, t2 ; Blend past and future texels */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_LERP;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 3;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[2].SrcRegister.Index = 2;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* add o0, t0, t1 ; Add ref and differential to form final output */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_ADD;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* END */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_END;
+ inst.Instruction.NumDstRegs = 0;
+ inst.Instruction.NumSrcRegs = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ fs.tokens = tokens;
+
+ context->states.mc.b_fs[0] = pipe->create_fs_state(pipe, &fs);
+
+ free(tokens);
+
+ return 0;
+}
+
+static int vlCreateFragmentShaderFieldBMC(struct VL_CONTEXT *context)
+{
+ const unsigned int max_tokens = 200;
+ const unsigned int proc_type = TGSI_PROCESSOR_FRAGMENT;
+
+ struct pipe_context *pipe;
+ struct pipe_shader_state fs;
+ struct tgsi_token *tokens;
+ struct tgsi_header *header;
+ struct tgsi_processor *processor;
+
+ struct tgsi_full_declaration decl;
+ struct tgsi_full_instruction inst;
+
+ unsigned int ti;
+ unsigned int i;
+
+ assert(context);
+
+ pipe = context->pipe;
+
+ tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
+
+ /* Version */
+ *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
+
+ /* Header */
+ header = (struct tgsi_header*)&tokens[1];
+ *header = tgsi_build_header();
+
+ /* Processor */
+ processor = (struct tgsi_processor*)&tokens[2];
+ *processor = tgsi_build_processor(proc_type, header);
+
+ ti = 3;
+
+ /* Declare inputs (texcoords)
+ I[0] Luma texcoords
+ I[1] Chroma texcoords
+ I[2] Past top field surface texcoords
+ I[3] Past bottom field surface texcoords
+ I[4] Future top field surface texcoords
+ I[5] Future bottom field surface texcoords
+ I[6] Denormalized texel pos */
+ for (i = 0; i < 7; ++i)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_INPUT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.SemanticIndex = i + 1;
+ decl.Declaration.Interpolate = 1;
+ decl.Interpolation.Interpolate = TGSI_INTERPOLATE_LINEAR;
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* Declare constant input */
+ /* C[0] is a multiplier to use when concatenating differential into a single channel
+ C[1] is a bias to get differential back to -1,1 range
+ C[2] is constants 2 and 1/2 for Y%2 field selector */
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_CONSTANT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
+ decl.Semantic.SemanticIndex = 0;
+ decl.u.DeclarationRange.First = 0;
+ decl.u.DeclarationRange.Last = 2;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* Declare output */
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_OUTPUT;
+ decl.Declaration.Semantic = 1;
+ decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR;
+ decl.Semantic.SemanticIndex = 0;
+ decl.u.DeclarationRange.First = 0;
+ decl.u.DeclarationRange.Last = 0;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* Declare samplers */
+ for (i = 0; i < 5; ++i)
+ {
+ decl = tgsi_default_full_declaration();
+ decl.Declaration.File = TGSI_FILE_SAMPLER;
+ decl.u.DeclarationRange.First = i;
+ decl.u.DeclarationRange.Last = i;
+ ti += tgsi_build_full_declaration
+ (
+ &decl,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /*
+ tex2d t0.xw, i0, s0 ; Read texel from luma texture into .x and .w channels
+ mov t1.x, t0.w ; Move high part from .w channel to .x
+ tex2d t0.yw, i1, s1 ; Read texel from chroma Cb texture into .y and .w channels
+ mov t1.y, t0.w ; Move high part from .w channel to .y
+ tex2d t0.zw, i1, s2 ; Read texel from chroma Cr texture into .z and .w channels
+ mov t1.z, t0.w ; Move high part from .w channel to .z
+ */
+ for (i = 0; i < 3; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_TEX;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.FullDstRegisters[0].DstRegister.WriteMask = (TGSI_WRITEMASK_X << i) | TGSI_WRITEMASK_W;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = i > 0 ? 1 : 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
+ inst.FullSrcRegisters[1].SrcRegister.Index = i;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MOV;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_W;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_W;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* mul t1, t1, c0 ; Muliply high part by multiplier to get back its full value */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 0;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* add t0, t0, t1 ; Add luma and chroma low and high parts to get a single value */
inst = tgsi_default_full_instruction();
inst.Instruction.Opcode = TGSI_OPCODE_ADD;
inst.Instruction.NumDstRegs = 1;
@@ -1323,7 +2519,251 @@ static int vlCreateFragmentShaderBMC(struct VL_CONTEXT *context)
max_tokens - ti
);
- /* add o0, t0, t2 ; Add future and differential to form final output */
+ /* sub t0, t0, c1 ; Subtract bias to get back the signed value */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_SUB;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* XXX: Pos values off by 0.5 for rounding? */
+ /* sub t4, i6.y, c2.x ; Sub 0.5 from position */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_SUB;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 4;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 6;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* mul t3, t4, c2.x ; Divide pos y coord by 2 (mul by 0.5) */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 4;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* floor t3, t3 ; Get rid of fractional part */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_FLOOR;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* mul t3, t3, c2.y ; Multiply by 2 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MUL;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 3;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
+ inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* sub t3, t4, t3 ; Subtract from y to get y % 2 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_SUB;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 3;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 4;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* tex2d t1, i2, s3 ; Read texel from past macroblock top field
+ tex2d t2, i3, s3 ; Read texel from past macroblock bottom field */
+ for (i = 0; i < 2; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_TEX;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = i + 1;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = i + 2;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 3;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* lerp t1, t3, t1, t2 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_LERP;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 3;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 3;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[2].SrcRegister.Index = 2;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* tex2d t4, i4, s4 ; Read texel from future macroblock top field
+ tex2d t5, i5, s4 ; Read texel from future macroblock bottom field */
+ for (i = 0; i < 2; ++i)
+ {
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_TEX;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = i + 4;
+ inst.Instruction.NumSrcRegs = 2;
+ inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = i + 4;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 4;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+ }
+
+ /* lerp t2, t3, t4, t5 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_LERP;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 2;
+ inst.Instruction.NumSrcRegs = 3;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 3;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 4;
+ inst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[2].SrcRegister.Index = 5;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* lerp t1, c2.x, t1, t2 */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_LERP;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullDstRegisters[0].DstRegister.Index = 1;
+ inst.Instruction.NumSrcRegs = 3;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_CONSTANT;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
+ inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
+ inst.FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
+ inst.FullSrcRegisters[2].SrcRegister.Index = 2;
+ ti += tgsi_build_full_instruction
+ (
+ &inst,
+ &tokens[ti],
+ header,
+ max_tokens - ti
+ );
+
+ /* add o0, t0, t1 ; Add future and differential to form final output */
inst = tgsi_default_full_instruction();
inst.Instruction.Opcode = TGSI_OPCODE_ADD;
inst.Instruction.NumDstRegs = 1;
@@ -1333,7 +2773,7 @@ static int vlCreateFragmentShaderBMC(struct VL_CONTEXT *context)
inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
inst.FullSrcRegisters[0].SrcRegister.Index = 0;
inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
- inst.FullSrcRegisters[1].SrcRegister.Index = 2;
+ inst.FullSrcRegisters[1].SrcRegister.Index = 1;
ti += tgsi_build_full_instruction
(
&inst,
@@ -1357,7 +2797,7 @@ static int vlCreateFragmentShaderBMC(struct VL_CONTEXT *context)
fs.tokens = tokens;
- context->states.mc.b_fs = pipe->create_fs_state(pipe, &fs);
+ context->states.mc.b_fs[1] = pipe->create_fs_state(pipe, &fs);
free(tokens);
@@ -1491,7 +2931,6 @@ static int vlInitMC(struct VL_CONTEXT *context)
context->states.mc.render_target.height = context->video_height;
context->states.mc.render_target.num_cbufs = 1;
/* FB for MC stage is a VL_SURFACE, set in vlSetRenderSurface() */
- /*context->states.mc.render_target.cbufs[0] = ;*/
context->states.mc.render_target.zsbuf = NULL;
filters[0] = PIPE_TEX_FILTER_NEAREST;
@@ -1530,6 +2969,7 @@ static int vlInitMC(struct VL_CONTEXT *context)
template.depth[0] = 1;
template.compressed = 0;
template.cpp = 2;
+
context->states.mc.textures[0] = pipe->screen->texture_create(pipe->screen, &template);
if (context->video_format == VL_FORMAT_YCBCR_420)
@@ -1548,10 +2988,14 @@ static int vlInitMC(struct VL_CONTEXT *context)
vlCreateVertexShaderIMC(context);
vlCreateFragmentShaderIMC(context);
- vlCreateVertexShaderPMC(context);
- vlCreateFragmentShaderPMC(context);
- vlCreateVertexShaderBMC(context);
- vlCreateFragmentShaderBMC(context);
+ vlCreateVertexShaderFramePMC(context);
+ vlCreateVertexShaderFieldPMC(context);
+ vlCreateFragmentShaderFramePMC(context);
+ vlCreateFragmentShaderFieldPMC(context);
+ vlCreateVertexShaderFrameBMC(context);
+ vlCreateVertexShaderFieldBMC(context);
+ vlCreateFragmentShaderFrameBMC(context);
+ vlCreateFragmentShaderFieldBMC(context);
vlCreateDataBufsMC(context);
return 0;
@@ -1575,10 +3019,14 @@ static int vlDestroyMC(struct VL_CONTEXT *context)
context->pipe->delete_vs_state(context->pipe, context->states.mc.i_vs);
context->pipe->delete_fs_state(context->pipe, context->states.mc.i_fs);
- context->pipe->delete_vs_state(context->pipe, context->states.mc.p_vs);
- context->pipe->delete_fs_state(context->pipe, context->states.mc.p_fs);
- context->pipe->delete_vs_state(context->pipe, context->states.mc.b_vs);
- context->pipe->delete_fs_state(context->pipe, context->states.mc.b_fs);
+
+ for (i = 0; i < 2; ++i)
+ {
+ context->pipe->delete_vs_state(context->pipe, context->states.mc.p_vs[i]);
+ context->pipe->delete_fs_state(context->pipe, context->states.mc.p_fs[i]);
+ context->pipe->delete_vs_state(context->pipe, context->states.mc.b_vs[i]);
+ context->pipe->delete_fs_state(context->pipe, context->states.mc.b_fs[i]);
+ }
context->pipe->winsys->buffer_destroy(context->pipe->winsys, context->states.mc.vs_const_buf.buffer);
context->pipe->winsys->buffer_destroy(context->pipe->winsys, context->states.mc.fs_const_buf.buffer);
@@ -1982,7 +3430,7 @@ static int vlCreateDataBufsCSC(struct VL_CONTEXT *context)
/*
TODO: Refactor this into a seperate function,
- allow changing the csc matrix at runtime to switch between regular & full versions
+ allow changing the CSC matrix at runtime to switch between regular & full versions
*/
memcpy
(
@@ -2166,7 +3614,7 @@ static int vlDestroy(struct VL_CONTEXT *context)
{
assert(context);
- /* Must unbind shaders before we can delete them for some reason */
+ /* XXX: Must unbind shaders before we can delete them for some reason */
context->pipe->bind_vs_state(context->pipe, NULL);
context->pipe->bind_fs_state(context->pipe, NULL);
diff --git a/src/gallium/state_trackers/g3dvl/vl_context.h b/src/gallium/state_trackers/g3dvl/vl_context.h
index f26a4c5b6a7..8a123180734 100644
--- a/src/gallium/state_trackers/g3dvl/vl_context.h
+++ b/src/gallium/state_trackers/g3dvl/vl_context.h
@@ -34,8 +34,8 @@ struct VL_CONTEXT
struct pipe_framebuffer_state render_target;
struct pipe_sampler_state *samplers[5];
struct pipe_texture *textures[5];
- struct pipe_shader_state *i_vs, *p_vs, *b_vs;
- struct pipe_shader_state *i_fs, *p_fs, *b_fs;
+ struct pipe_shader_state *i_vs, *p_vs[2], *b_vs[2];
+ struct pipe_shader_state *i_fs, *p_fs[2], *b_fs[2];
struct pipe_vertex_buffer vertex_bufs[3];
struct pipe_vertex_element vertex_buf_elems[3];
struct pipe_constant_buffer vs_const_buf, fs_const_buf;
diff --git a/src/gallium/state_trackers/g3dvl/vl_data.c b/src/gallium/state_trackers/g3dvl/vl_data.c
index 27893aee95e..7e6ee8ac12f 100644
--- a/src/gallium/state_trackers/g3dvl/vl_data.c
+++ b/src/gallium/state_trackers/g3dvl/vl_data.c
@@ -87,7 +87,8 @@ const struct VL_TEXCOORD2F *vl_surface_texcoords = (const struct VL_TEXCOORD2F*)
const struct VL_MC_FS_CONSTS vl_mc_fs_consts =
{
{256.0f, 256.0f, 256.0f, 0.0f},
- {256.0f / 255.0f, 256.0f / 255.0f, 256.0f / 255.0f, 0.0f}
+ {256.0f / 255.0f, 256.0f / 255.0f, 256.0f / 255.0f, 0.0f},
+ {0.5f, 2.0f, 0.0f, 0.0f}
};
/*
diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c
index 6451e54953d..d2220d7abf5 100644
--- a/src/gallium/state_trackers/g3dvl/vl_surface.c
+++ b/src/gallium/state_trackers/g3dvl/vl_surface.c
@@ -8,6 +8,85 @@
#include "vl_context.h"
#include "vl_defs.h"
+static int vlGrabFrameCodedFullBlock(short *src, short *dst, unsigned int dst_pitch)
+{
+ unsigned int y;
+
+ for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
+ memcpy
+ (
+ dst + y * dst_pitch,
+ src + y * VL_BLOCK_WIDTH,
+ VL_BLOCK_WIDTH * 2
+ );
+
+ return 0;
+}
+
+static int vlGrabFrameCodedDiffBlock(short *src, short *dst, unsigned int dst_pitch)
+{
+ unsigned int x, y;
+
+ for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
+ for (x = 0; x < VL_BLOCK_WIDTH; ++x)
+ dst[y * dst_pitch + x] = src[y * VL_BLOCK_WIDTH + x] + 0x100;
+
+ return 0;
+}
+
+static int vlGrabFieldCodedFullBlock(short *src, short *dst, unsigned int dst_pitch)
+{
+ unsigned int y;
+
+ for (y = 0; y < VL_BLOCK_HEIGHT / 2; ++y)
+ memcpy
+ (
+ dst + y * dst_pitch * 2,
+ src + y * VL_BLOCK_WIDTH,
+ VL_BLOCK_WIDTH * 2
+ );
+
+ dst += VL_BLOCK_HEIGHT * dst_pitch;
+
+ for (; y < VL_BLOCK_HEIGHT; ++y)
+ memcpy
+ (
+ dst + y * dst_pitch * 2,
+ src + y * VL_BLOCK_WIDTH,
+ VL_BLOCK_WIDTH * 2
+ );
+
+ return 0;
+}
+
+static int vlGrabFieldCodedDiffBlock(short *src, short *dst, unsigned int dst_pitch)
+{
+ unsigned int x, y;
+
+ for (y = 0; y < VL_BLOCK_HEIGHT / 2; ++y)
+ for (x = 0; x < VL_BLOCK_WIDTH; ++x)
+ dst[y * dst_pitch * 2 + x] = src[y * VL_BLOCK_WIDTH + x] + 0x100;
+
+ dst += VL_BLOCK_HEIGHT * dst_pitch;
+
+ for (; y < VL_BLOCK_HEIGHT; ++y)
+ for (x = 0; x < VL_BLOCK_WIDTH; ++x)
+ dst[y * dst_pitch * 2 + x] = src[y * VL_BLOCK_WIDTH + x] + 0x100;
+
+ return 0;
+}
+
+static int vlGrabNoBlock(short *dst, unsigned int dst_pitch)
+{
+ unsigned int x, y;
+
+ for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
+ for (x = 0; x < VL_BLOCK_WIDTH; ++x)
+ dst[y * dst_pitch + x] = 0x100;
+
+ return 0;
+}
+
static int vlGrabBlocks
(
struct VL_CONTEXT *context,
@@ -19,7 +98,7 @@ static int vlGrabBlocks
{
struct pipe_surface *tex_surface;
short *texels;
- unsigned int b, x, y, y2;
+ unsigned int tb, sb = 0;
assert(context);
assert(blocks);
@@ -33,134 +112,81 @@ static int vlGrabBlocks
texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE);
- for (b = 0; b < 4; ++b)
+ for (tb = 0; tb < 4; ++tb)
{
- if ((coded_block_pattern >> b) & 1)
+ if ((coded_block_pattern >> (5 - tb)) & 1)
{
if (dct_type == VL_DCT_FRAME_CODED)
- {
if (sample_type == VL_FULL_SAMPLE)
- {
- for (y = VL_BLOCK_HEIGHT * b; y < VL_BLOCK_HEIGHT * (b + 1); ++y)
- memcpy
- (
- texels + y * tex_surface->pitch,
- blocks + y * VL_BLOCK_WIDTH,
- VL_BLOCK_WIDTH * 2
- );
- }
+ vlGrabFrameCodedFullBlock
+ (
+ blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT,
+ texels + tb * tex_surface->pitch * VL_BLOCK_HEIGHT,
+ tex_surface->pitch
+ );
else
- {
- for (y = VL_BLOCK_HEIGHT * b; y < VL_BLOCK_HEIGHT * (b + 1); ++y)
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- texels[y * tex_surface->pitch + x] =
- blocks[y * VL_BLOCK_WIDTH + x] + 0x100;
- }
- }
+ vlGrabFrameCodedDiffBlock
+ (
+ blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT,
+ texels + tb * tex_surface->pitch * VL_BLOCK_HEIGHT,
+ tex_surface->pitch
+ );
else
- {
if (sample_type == VL_FULL_SAMPLE)
- {
- for
+ vlGrabFieldCodedFullBlock
(
- y = VL_BLOCK_HEIGHT * (b % 2), y2 = VL_BLOCK_HEIGHT * b;
- y < VL_BLOCK_HEIGHT * ((b % 2) + 1);
- y += 2, ++y2
- )
- memcpy
- (
- texels + y * tex_surface->pitch,
- blocks + y2 * VL_BLOCK_WIDTH,
- VL_BLOCK_WIDTH * 2
- );
- for
- (
- y = VL_BLOCK_HEIGHT * ((b % 2) + 2);
- y < VL_BLOCK_HEIGHT * (((b % 2) + 2) + 1);
- y += 2, ++y2
- )
- memcpy
- (
- texels + y * tex_surface->pitch,
- blocks + y2 * VL_BLOCK_WIDTH,
- VL_BLOCK_WIDTH * 2
- );
- }
+ blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT,
+ texels + (tb % 2) * tex_surface->pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_surface->pitch,
+ tex_surface->pitch
+ );
else
- {
- for
+ vlGrabFieldCodedDiffBlock
(
- y = VL_BLOCK_HEIGHT * (b % 2), y2 = VL_BLOCK_HEIGHT * b;
- y < VL_BLOCK_HEIGHT * ((b % 2) + 1);
- y += 2, ++y2
- )
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- texels[y * tex_surface->pitch + x] =
- blocks[y2 * VL_BLOCK_WIDTH + x] + 0x100;
- for
- (
- y = VL_BLOCK_HEIGHT * ((b % 2) + 2);
- y < VL_BLOCK_HEIGHT * (((b % 2) + 2) + 1);
- y += 2, ++y2
- )
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- texels[y * tex_surface->pitch + x] =
- blocks[y2 * VL_BLOCK_WIDTH + x] + 0x100;
- }
- }
+ blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT,
+ texels + (tb % 2) * tex_surface->pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_surface->pitch,
+ tex_surface->pitch
+ );
+ ++sb;
}
else
- {
- for (y = VL_BLOCK_HEIGHT * b; y < VL_BLOCK_HEIGHT * (b + 1); ++y)
- {
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- texels[y * tex_surface->pitch + x] = 0x100;
- }
- }
+ vlGrabNoBlock(texels + tb * tex_surface->pitch * VL_BLOCK_HEIGHT, tex_surface->pitch);
}
pipe_surface_unmap(tex_surface);
/* TODO: Implement 422, 444 */
- for (b = 0; b < 2; ++b)
+ for (tb = 0; tb < 2; ++tb)
{
tex_surface = context->pipe->screen->get_tex_surface
- (
- context->pipe->screen,
- context->states.mc.textures[b + 1],
- 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE
- );
+ (
+ context->pipe->screen,
+ context->states.mc.textures[tb + 1],
+ 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE
+ );
texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE);
- if ((coded_block_pattern >> (b + 4)) & 1)
- {
+ if ((coded_block_pattern >> (1 - tb)) & 1)
+ {
if (sample_type == VL_FULL_SAMPLE)
- {
- for (y = 0; y < tex_surface->height; ++y)
- memcpy
- (
- texels + y * tex_surface->pitch,
- blocks + VL_BLOCK_SIZE * (b + 4) + y * VL_BLOCK_WIDTH,
- VL_BLOCK_WIDTH * 2
- );
- }
+ vlGrabFrameCodedFullBlock
+ (
+ blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT,
+ texels,
+ tex_surface->pitch
+ );
else
- {
- for (y = 0; y < tex_surface->height; ++y)
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- texels[y * tex_surface->pitch + x] =
- blocks[VL_BLOCK_SIZE * (b + 4) + y * VL_BLOCK_WIDTH + x] + 0x100;
- }
+ vlGrabFrameCodedDiffBlock
+ (
+ blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT,
+ texels,
+ tex_surface->pitch
+ );
+
+ ++sb;
}
else
- {
- for (y = 0; y < tex_surface->height; ++y)
- {
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- texels[y * tex_surface->pitch + x] = 0x100;
- }
- }
+ vlGrabNoBlock(texels, tex_surface->pitch);
pipe_surface_unmap(tex_surface);
}
@@ -229,41 +255,35 @@ int vlRenderIMacroBlock
)
{
struct pipe_context *pipe;
- struct VL_MC_VS_CONSTS *vscbdata;
+ struct VL_MC_VS_CONSTS *vs_consts;
assert(blocks);
assert(surface);
/* TODO: Implement interlaced rendering */
- /*assert(picture_type == VL_FRAME_PICTURE);*/
if (picture_type != VL_FRAME_PICTURE)
- {
- /*fprintf(stderr, "field picture (I) unimplemented, ignoring\n");*/
return 0;
- }
pipe = surface->context->pipe;
- vscbdata = pipe->winsys->buffer_map
+ vs_consts = pipe->winsys->buffer_map
(
pipe->winsys,
surface->context->states.mc.vs_const_buf.buffer,
PIPE_BUFFER_USAGE_CPU_WRITE
);
- vscbdata->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->width;
- vscbdata->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->height;
- vscbdata->scale.z = 1.0f;
- vscbdata->scale.w = 1.0f;
- vscbdata->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->width;
- vscbdata->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->height;
- vscbdata->mb_pos_trans.z = 0.0f;
- vscbdata->mb_pos_trans.w = 0.0f;
+ vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->width;
+ vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->height;
+ vs_consts->scale.z = 1.0f;
+ vs_consts->scale.w = 1.0f;
+ vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->width;
+ vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->height;
+ vs_consts->mb_pos_trans.z = 0.0f;
+ vs_consts->mb_pos_trans.w = 0.0f;
pipe->winsys->buffer_unmap(pipe->winsys, surface->context->states.mc.vs_const_buf.buffer);
- vlGrabBlocks(surface->context, coded_block_pattern, dct_type, VL_FULL_SAMPLE, blocks);
-
surface->context->states.mc.render_target.cbufs[0] = pipe->screen->get_tex_surface
(
pipe->screen,
@@ -276,6 +296,8 @@ int vlRenderIMacroBlock
pipe->bind_vs_state(pipe, surface->context->states.mc.i_vs);
pipe->bind_fs_state(pipe, surface->context->states.mc.i_fs);
+ vlGrabBlocks(surface->context, coded_block_pattern, dct_type, VL_FULL_SAMPLE, blocks);
+
pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24);
return 0;
@@ -297,7 +319,7 @@ int vlRenderPMacroBlock
)
{
struct pipe_context *pipe;
- struct VL_MC_VS_CONSTS *vscbdata;
+ struct VL_MC_VS_CONSTS *vs_consts;
assert(motion_vectors);
assert(blocks);
@@ -305,46 +327,55 @@ int vlRenderPMacroBlock
assert(surface);
/* TODO: Implement interlaced rendering */
- /*assert(picture_type == VL_FRAME_PICTURE);*/
if (picture_type != VL_FRAME_PICTURE)
- {
- /*fprintf(stderr, "field picture (P) unimplemented, ignoring\n");*/
return 0;
- }
- /* TODO: Implement field based motion compensation */
- /*assert(mc_type == VL_FRAME_MC);*/
- if (mc_type != VL_FRAME_MC)
- {
- /*fprintf(stderr, "field MC (P) unimplemented, ignoring\n");*/
+ /* TODO: Implement other MC types */
+ if (mc_type != VL_FRAME_MC && mc_type != VL_FIELD_MC)
return 0;
- }
pipe = surface->context->pipe;
- vscbdata = pipe->winsys->buffer_map
+ vs_consts = pipe->winsys->buffer_map
(
pipe->winsys,
surface->context->states.mc.vs_const_buf.buffer,
PIPE_BUFFER_USAGE_CPU_WRITE
);
- vscbdata->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->width;
- vscbdata->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->height;
- vscbdata->scale.z = 1.0f;
- vscbdata->scale.w = 1.0f;
- vscbdata->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->width;
- vscbdata->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->height;
- vscbdata->mb_pos_trans.z = 0.0f;
- vscbdata->mb_pos_trans.w = 0.0f;
- vscbdata->mb_tc_trans[0].x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector->top_field.x * 0.5f) / (float)surface->width;
- vscbdata->mb_tc_trans[0].y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector->top_field.y * 0.5f) / (float)surface->height;
- vscbdata->mb_tc_trans[0].z = 0.0f;
- vscbdata->mb_tc_trans[0].w = 0.0f;
+ vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->width;
+ vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->height;
+ vs_consts->scale.z = 1.0f;
+ vs_consts->scale.w = 1.0f;
+ vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->width;
+ vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->height;
+ vs_consts->mb_pos_trans.z = 0.0f;
+ vs_consts->mb_pos_trans.w = 0.0f;
+ vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector->top_field.x * 0.5f) / (float)surface->width;
+ vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector->top_field.y * 0.5f) / (float)surface->height;
+ vs_consts->mb_tc_trans[0].top_field.z = 0.0f;
+ vs_consts->mb_tc_trans[0].top_field.w = 0.0f;
+
+ if (mc_type == VL_FIELD_MC)
+ {
+ vs_consts->denorm.x = (float)surface->width;
+ vs_consts->denorm.y = (float)surface->height;
+
+ vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector->bottom_field.x * 0.5f) / (float)surface->width;
+ vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector->bottom_field.y * 0.5f) / (float)surface->height;
+ vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f;
+ vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f;
+
+ pipe->bind_vs_state(pipe, surface->context->states.mc.p_vs[1]);
+ pipe->bind_fs_state(pipe, surface->context->states.mc.p_fs[1]);
+ }
+ else
+ {
+ pipe->bind_vs_state(pipe, surface->context->states.mc.p_vs[0]);
+ pipe->bind_fs_state(pipe, surface->context->states.mc.p_fs[0]);
+ }
pipe->winsys->buffer_unmap(pipe->winsys, surface->context->states.mc.vs_const_buf.buffer);
- vlGrabBlocks(surface->context, coded_block_pattern, dct_type, VL_DIFFERENCE_SAMPLE, blocks);
-
surface->context->states.mc.render_target.cbufs[0] = pipe->screen->get_tex_surface
(
pipe->screen,
@@ -356,8 +387,8 @@ int vlRenderPMacroBlock
surface->context->states.mc.textures[3] = ref_surface->texture;
pipe->set_sampler_textures(pipe, 4, surface->context->states.mc.textures);
pipe->bind_sampler_states(pipe, 4, (void**)surface->context->states.mc.samplers);
- pipe->bind_vs_state(pipe, surface->context->states.mc.p_vs);
- pipe->bind_fs_state(pipe, surface->context->states.mc.p_fs);
+
+ vlGrabBlocks(surface->context, coded_block_pattern, dct_type, VL_DIFFERENCE_SAMPLE, blocks);
pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24);
@@ -381,7 +412,7 @@ int vlRenderBMacroBlock
)
{
struct pipe_context *pipe;
- struct VL_MC_VS_CONSTS *vscbdata;
+ struct VL_MC_VS_CONSTS *vs_consts;
assert(motion_vectors);
assert(blocks);
@@ -389,50 +420,63 @@ int vlRenderBMacroBlock
assert(surface);
/* TODO: Implement interlaced rendering */
- /*assert(picture_type == VL_FRAME_PICTURE);*/
if (picture_type != VL_FRAME_PICTURE)
- {
- /*fprintf(stderr, "field picture (B) unimplemented, ignoring\n");*/
return 0;
- }
- /* TODO: Implement field based motion compensation */
- /*assert(mc_type == VL_FRAME_MC);*/
- if (mc_type != VL_FRAME_MC)
- {
- /*fprintf(stderr, "field MC (B) unimplemented, ignoring\n");*/
+ /* TODO: Implement other MC types */
+ if (mc_type != VL_FRAME_MC && mc_type != VL_FIELD_MC)
return 0;
- }
pipe = surface->context->pipe;
- vscbdata = pipe->winsys->buffer_map
+ vs_consts = pipe->winsys->buffer_map
(
pipe->winsys,
surface->context->states.mc.vs_const_buf.buffer,
PIPE_BUFFER_USAGE_CPU_WRITE
);
- vscbdata->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->width;
- vscbdata->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->height;
- vscbdata->scale.z = 1.0f;
- vscbdata->scale.w = 1.0f;
- vscbdata->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->width;
- vscbdata->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->height;
- vscbdata->mb_pos_trans.z = 0.0f;
- vscbdata->mb_pos_trans.w = 0.0f;
- vscbdata->mb_tc_trans[0].x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector[0].top_field.x * 0.5f) / (float)surface->width;
- vscbdata->mb_tc_trans[0].y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector[0].top_field.y * 0.5f) / (float)surface->height;
- vscbdata->mb_tc_trans[0].z = 0.0f;
- vscbdata->mb_tc_trans[0].w = 0.0f;
- vscbdata->mb_tc_trans[1].x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector[1].top_field.x * 0.5f) / (float)surface->width;
- vscbdata->mb_tc_trans[1].y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector[1].top_field.y * 0.5f) / (float)surface->height;
- vscbdata->mb_tc_trans[1].z = 0.0f;
- vscbdata->mb_tc_trans[1].w = 0.0f;
+ vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->width;
+ vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->height;
+ vs_consts->scale.z = 1.0f;
+ vs_consts->scale.w = 1.0f;
+ vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->width;
+ vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->height;
+ vs_consts->mb_pos_trans.z = 0.0f;
+ vs_consts->mb_pos_trans.w = 0.0f;
+ vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector[0].top_field.x * 0.5f) / (float)surface->width;
+ vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector[0].top_field.y * 0.5f) / (float)surface->height;
+ vs_consts->mb_tc_trans[0].top_field.z = 0.0f;
+ vs_consts->mb_tc_trans[0].top_field.w = 0.0f;
+ vs_consts->mb_tc_trans[1].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector[1].top_field.x * 0.5f) / (float)surface->width;
+ vs_consts->mb_tc_trans[1].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector[1].top_field.y * 0.5f) / (float)surface->height;
+ vs_consts->mb_tc_trans[1].top_field.z = 0.0f;
+ vs_consts->mb_tc_trans[1].top_field.w = 0.0f;
+
+ if (mc_type == VL_FIELD_MC)
+ {
+ vs_consts->denorm.x = (float)surface->width;
+ vs_consts->denorm.y = (float)surface->height;
+
+ vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector[0].bottom_field.x * 0.5f) / (float)surface->width;
+ vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector[0].bottom_field.y * 0.5f) / (float)surface->height;
+ vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f;
+ vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f;
+ vs_consts->mb_tc_trans[1].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + motion_vector[1].bottom_field.x * 0.5f) / (float)surface->width;
+ vs_consts->mb_tc_trans[1].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + motion_vector[1].bottom_field.y * 0.5f) / (float)surface->height;
+ vs_consts->mb_tc_trans[1].bottom_field.z = 0.0f;
+ vs_consts->mb_tc_trans[1].bottom_field.w = 0.0f;
+
+ pipe->bind_vs_state(pipe, surface->context->states.mc.b_vs[1]);
+ pipe->bind_fs_state(pipe, surface->context->states.mc.b_fs[1]);
+ }
+ else
+ {
+ pipe->bind_vs_state(pipe, surface->context->states.mc.b_vs[0]);
+ pipe->bind_fs_state(pipe, surface->context->states.mc.b_fs[0]);
+ }
pipe->winsys->buffer_unmap(pipe->winsys, surface->context->states.mc.vs_const_buf.buffer);
- vlGrabBlocks(surface->context, coded_block_pattern, dct_type, VL_DIFFERENCE_SAMPLE, blocks);
-
surface->context->states.mc.render_target.cbufs[0] = pipe->screen->get_tex_surface
(
pipe->screen,
@@ -445,8 +489,8 @@ int vlRenderBMacroBlock
surface->context->states.mc.textures[4] = future_surface->texture;
pipe->set_sampler_textures(pipe, 5, surface->context->states.mc.textures);
pipe->bind_sampler_states(pipe, 5, (void**)surface->context->states.mc.samplers);
- pipe->bind_vs_state(pipe, surface->context->states.mc.b_vs);
- pipe->bind_fs_state(pipe, surface->context->states.mc.b_fs);
+
+ vlGrabBlocks(surface->context, coded_block_pattern, dct_type, VL_DIFFERENCE_SAMPLE, blocks);
pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24);
@@ -513,7 +557,7 @@ int vlPutSurface
destw,
desth,
PIPE_FORMAT_A8R8G8B8_UNORM,
- /*XXX: SoftPipe doesn't change GPU usage to CPU like it does for textures */
+ /* XXX: SoftPipe doesn't change GPU usage to CPU like it does for textures */
PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE,
0
);
diff --git a/src/gallium/state_trackers/g3dvl/vl_types.h b/src/gallium/state_trackers/g3dvl/vl_types.h
index 7040b745036..97753699db6 100644
--- a/src/gallium/state_trackers/g3dvl/vl_types.h
+++ b/src/gallium/state_trackers/g3dvl/vl_types.h
@@ -36,7 +36,9 @@ enum VL_SAMPLE_TYPE
enum VL_MC_TYPE
{
VL_FIELD_MC,
- VL_FRAME_MC
+ VL_FRAME_MC,
+ VL_DUAL_PRIME_MC,
+ VL_16x8_MC = VL_FRAME_MC
};
struct VL_VERTEX4F
@@ -58,13 +60,19 @@ struct VL_MC_VS_CONSTS
{
struct VL_VERTEX4F scale;
struct VL_VERTEX4F mb_pos_trans;
- struct VL_VERTEX4F mb_tc_trans[2];
+ struct VL_VERTEX4F denorm;
+ struct
+ {
+ struct VL_VERTEX4F top_field;
+ struct VL_VERTEX4F bottom_field;
+ } mb_tc_trans[2];
};
struct VL_MC_FS_CONSTS
{
struct VL_VERTEX4F multiplier;
struct VL_VERTEX4F bias;
+ struct VL_VERTEX4F y_divider;
};
struct VL_CSC_FS_CONSTS