diff options
author | Younes Manton <[email protected]> | 2008-09-03 11:50:38 -0400 |
---|---|---|
committer | Younes Manton <[email protected]> | 2008-09-07 15:47:43 -0400 |
commit | 7891efdac125185d216a8da8b044db0f06f34f0e (patch) | |
tree | cd085a5c26d388fa6d2ae504ad7b23dbe4a7d205 /src/gallium/state_trackers/g3dvl | |
parent | 72b90b7894afbcb39f72dc4d76cdea0678bf4bc3 (diff) |
g3dvl: Define block texcoords for each vertex instead of reusing pos.
This is needed for zero-block optimization.
Diffstat (limited to 'src/gallium/state_trackers/g3dvl')
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c | 243 |
1 files changed, 130 insertions, 113 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c index 13c6fd55683..4d778e7fe3a 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -74,7 +74,7 @@ struct vlR16SnormBufferedMC void *i_vs, *p_vs[2], *b_vs[2]; void *i_fs, *p_fs[2], *b_fs[2]; struct pipe_vertex_buffer vertex_bufs[NUM_BUF_SETS][3]; - struct pipe_vertex_element vertex_elems[5]; + struct pipe_vertex_element vertex_elems[6]; struct pipe_constant_buffer vs_const_buf, fs_const_buf; }; @@ -443,39 +443,63 @@ static inline int vlGrabMacroBlockVB mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE - ) + pos * 24; + ) + pos * 2 * 24; vb[0].x = macroblock->mbx * unit.x; vb[0].y = macroblock->mby * unit.y; - vb[1].x = macroblock->mbx * unit.x; vb[1].y = macroblock->mby * unit.y + half.y; - vb[2].x = macroblock->mbx * unit.x + half.x; vb[2].y = macroblock->mby * unit.y; - - vb[3].x = macroblock->mbx * unit.x + half.x; vb[3].y = macroblock->mby * unit.y; - vb[4].x = macroblock->mbx * unit.x; vb[4].y = macroblock->mby * unit.y + half.y; - vb[5].x = macroblock->mbx * unit.x + half.x; vb[5].y = macroblock->mby * unit.y + half.y; + vb[1].x = macroblock->mbx * unit.x; vb[1].y = macroblock->mby * unit.y; + vb[2].x = macroblock->mbx * unit.x; vb[2].y = macroblock->mby * unit.y + half.y; + vb[3].x = macroblock->mbx * unit.x; vb[3].y = macroblock->mby * unit.y + half.y; + vb[4].x = macroblock->mbx * unit.x + half.x; vb[4].y = macroblock->mby * unit.y; + vb[5].x = macroblock->mbx * unit.x + half.x; vb[5].y = macroblock->mby * unit.y; vb[6].x = macroblock->mbx * unit.x + half.x; vb[6].y = macroblock->mby * unit.y; - vb[7].x = macroblock->mbx * unit.x + half.x; vb[7].y = macroblock->mby * unit.y + half.y; - vb[8].x = macroblock->mbx * unit.x + unit.x; vb[8].y = macroblock->mby * unit.y; - - vb[9].x = macroblock->mbx * unit.x + unit.x; vb[9].y = macroblock->mby * unit.y; + vb[7].x = macroblock->mbx * unit.x + half.x; vb[7].y = macroblock->mby * unit.y; + vb[8].x = macroblock->mbx * unit.x; vb[8].y = macroblock->mby * unit.y + half.y; + vb[9].x = macroblock->mbx * unit.x; vb[9].y = macroblock->mby * unit.y + half.y; vb[10].x = macroblock->mbx * unit.x + half.x; vb[10].y = macroblock->mby * unit.y + half.y; - vb[11].x = macroblock->mbx * unit.x + unit.x; vb[11].y = macroblock->mby * unit.y + half.y; + vb[11].x = macroblock->mbx * unit.x + half.x; vb[11].y = macroblock->mby * unit.y + half.y; - vb[12].x = macroblock->mbx * unit.x; vb[12].y = macroblock->mby * unit.y + half.y; - vb[13].x = macroblock->mbx * unit.x; vb[13].y = macroblock->mby * unit.y + unit.y; + vb[12].x = macroblock->mbx * unit.x + half.x; vb[12].y = macroblock->mby * unit.y; + vb[13].x = macroblock->mbx * unit.x + half.x; vb[13].y = macroblock->mby * unit.y; vb[14].x = macroblock->mbx * unit.x + half.x; vb[14].y = macroblock->mby * unit.y + half.y; - vb[15].x = macroblock->mbx * unit.x + half.x; vb[15].y = macroblock->mby * unit.y + half.y; - vb[16].x = macroblock->mbx * unit.x; vb[16].y = macroblock->mby * unit.y + unit.y; - vb[17].x = macroblock->mbx * unit.x + half.x; vb[17].y = macroblock->mby * unit.y + unit.y; - - vb[18].x = macroblock->mbx * unit.x + half.x; vb[18].y = macroblock->mby * unit.y + half.y; - vb[19].x = macroblock->mbx * unit.x + half.x; vb[19].y = macroblock->mby * unit.y + unit.y; - vb[20].x = macroblock->mbx * unit.x + unit.x; vb[20].y = macroblock->mby * unit.y + half.y; - - vb[21].x = macroblock->mbx * unit.x + unit.x; vb[21].y = macroblock->mby * unit.y + half.y; - vb[22].x = macroblock->mbx * unit.x + half.x; vb[22].y = macroblock->mby * unit.y + unit.y; - vb[23].x = macroblock->mbx * unit.x + unit.x; vb[23].y = macroblock->mby * unit.y + unit.y; + vb[16].x = macroblock->mbx * unit.x + unit.x; vb[16].y = macroblock->mby * unit.y; + vb[17].x = macroblock->mbx * unit.x + unit.x; vb[17].y = macroblock->mby * unit.y; + + vb[18].x = macroblock->mbx * unit.x + unit.x; vb[18].y = macroblock->mby * unit.y; + vb[19].x = macroblock->mbx * unit.x + unit.x; vb[19].y = macroblock->mby * unit.y; + vb[20].x = macroblock->mbx * unit.x + half.x; vb[20].y = macroblock->mby * unit.y + half.y; + vb[21].x = macroblock->mbx * unit.x + half.x; vb[21].y = macroblock->mby * unit.y + half.y; + vb[22].x = macroblock->mbx * unit.x + unit.x; vb[22].y = macroblock->mby * unit.y + half.y; + vb[23].x = macroblock->mbx * unit.x + unit.x; vb[23].y = macroblock->mby * unit.y + half.y; + + vb[24].x = macroblock->mbx * unit.x; vb[24].y = macroblock->mby * unit.y + half.y; + vb[25].x = macroblock->mbx * unit.x; vb[25].y = macroblock->mby * unit.y + half.y; + vb[26].x = macroblock->mbx * unit.x; vb[26].y = macroblock->mby * unit.y + unit.y; + vb[27].x = macroblock->mbx * unit.x; vb[27].y = macroblock->mby * unit.y + unit.y; + vb[28].x = macroblock->mbx * unit.x + half.x; vb[28].y = macroblock->mby * unit.y + half.y; + vb[29].x = macroblock->mbx * unit.x + half.x; vb[29].y = macroblock->mby * unit.y + half.y; + + vb[30].x = macroblock->mbx * unit.x + half.x; vb[30].y = macroblock->mby * unit.y + half.y; + vb[31].x = macroblock->mbx * unit.x + half.x; vb[31].y = macroblock->mby * unit.y + half.y; + vb[32].x = macroblock->mbx * unit.x; vb[32].y = macroblock->mby * unit.y + unit.y; + vb[33].x = macroblock->mbx * unit.x; vb[33].y = macroblock->mby * unit.y + unit.y; + vb[34].x = macroblock->mbx * unit.x + half.x; vb[34].y = macroblock->mby * unit.y + unit.y; + vb[35].x = macroblock->mbx * unit.x + half.x; vb[35].y = macroblock->mby * unit.y + unit.y; + + vb[36].x = macroblock->mbx * unit.x + half.x; vb[36].y = macroblock->mby * unit.y + half.y; + vb[37].x = macroblock->mbx * unit.x + half.x; vb[37].y = macroblock->mby * unit.y + half.y; + vb[38].x = macroblock->mbx * unit.x + half.x; vb[38].y = macroblock->mby * unit.y + unit.y; + vb[39].x = macroblock->mbx * unit.x + half.x; vb[39].y = macroblock->mby * unit.y + unit.y; + vb[40].x = macroblock->mbx * unit.x + unit.x; vb[40].y = macroblock->mby * unit.y + half.y; + vb[41].x = macroblock->mbx * unit.x + unit.x; vb[41].y = macroblock->mby * unit.y + half.y; + + vb[42].x = macroblock->mbx * unit.x + unit.x; vb[42].y = macroblock->mby * unit.y + half.y; + vb[43].x = macroblock->mbx * unit.x + unit.x; vb[43].y = macroblock->mby * unit.y + half.y; + vb[44].x = macroblock->mbx * unit.x + half.x; vb[44].y = macroblock->mby * unit.y + unit.y; + vb[45].x = macroblock->mbx * unit.x + half.x; vb[45].y = macroblock->mby * unit.y + unit.y; + vb[46].x = macroblock->mbx * unit.x + unit.x; vb[46].y = macroblock->mby * unit.y + unit.y; + vb[47].x = macroblock->mbx * unit.x + unit.x; vb[47].y = macroblock->mby * unit.y + unit.y; mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer); @@ -553,7 +577,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeIntra] > 0) { pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 1, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 2, mc->vertex_elems); pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); pipe->bind_vs_state(pipe, mc->i_vs); @@ -566,7 +590,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 3, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -580,7 +604,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 3, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -594,7 +618,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 3, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -608,7 +632,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 3, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -622,7 +646,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0) { pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 5, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); @@ -637,7 +661,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0) { pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 5, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); @@ -806,9 +830,10 @@ static int vlCreateVertexShaderIMB ti = 3; /* - * decl i0 ; Vertex pos, luma & chroma texcoords + * decl i0 ; Vertex pos + * decl i1 ; Luma/chroma texcoords */ - for (i = 0; i < 3; i++) + for (i = 0; i < 2; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -826,11 +851,11 @@ static int vlCreateVertexShaderIMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i0 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma/chroma texcoords to output */ for (i = 0; i < 2; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0); + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -976,11 +1001,12 @@ static int vlCreateVertexShaderFramePMB ti = 3; /* - * decl i0 ; Vertex pos, luma/chroma texcoords - * decl i1 ; Ref surface top field texcoords - * decl i2 ; Ref surface bottom field texcoords (unused, packed in the same stream) + * decl i0 ; Vertex pos + * decl i1 ; Luma/chroma texcoords + * decl i2 ; Ref surface top field texcoords + * decl i3 ; Ref surface bottom field texcoords (unused, packed in the same stream) */ - for (i = 0; i < 3; i++) + for (i = 0; i < 4; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -999,16 +1025,16 @@ static int vlCreateVertexShaderFramePMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i0 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma/chroma texcoords to output */ for (i = 0; i < 2; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0); + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } - /* add o2, i0, i1 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 1); + /* add o2, i0, i2 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ @@ -1057,10 +1083,11 @@ static int vlCreateVertexShaderFieldPMB /* * decl i0 ; Vertex pos, luma/chroma texcoords - * decl i1 ; Ref surface top field texcoords - * decl i2 ; Ref surface bottom field texcoords + * decl i1 ; Texcoord denorm coefficients + * decl i2 ; Ref surface top field texcoords + * decl i3 ; Ref surface bottom field texcoords */ - for (i = 0; i < 3; i++) + for (i = 0; i < 4; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1085,21 +1112,21 @@ static int vlCreateVertexShaderFieldPMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i0 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma/chroma texcoords to output */ - for (i = 0; i < 3; ++i) + for (i = 0; i < 2; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i == 0 ? 0 : i - 1); + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* - * add o2, i0, i1 ; Translate vertex pos by motion vec to form top field macroblock texcoords - * add o3, i0, i2 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords + * add o2, i0, i2 ; Translate vertex pos by motion vec to form top field macroblock texcoords + * add o3, i0, i3 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords */ for (i = 0; i < 2; ++i) { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 1); + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -1430,12 +1457,13 @@ static int vlCreateVertexShaderFrameBMB /* * decl i0 ; Vertex pos, luma/chroma texcoords - * decl i1 ; First ref surface top field texcoords - * decl i2 ; First ref surface bottom field texcoords (unused, packed in the same stream) - * decl i3 ; Second ref surface top field texcoords - * decl i4 ; Second ref surface bottom field texcoords (unused, packed in the same stream) + * decl i1 ; Luma/chroma texcoords + * decl i2 ; First ref surface top field texcoords + * decl i3 ; First ref surface bottom field texcoords (unused, packed in the same stream) + * decl i4 ; Second ref surface top field texcoords + * decl i5 ; Second ref surface bottom field texcoords (unused, packed in the same stream) */ - for (i = 0; i < 5; i++) + for (i = 0; i < 6; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1455,21 +1483,21 @@ static int vlCreateVertexShaderFrameBMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i0 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma/chroma texcoords to output */ for (i = 0; i < 2; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0); + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* - * add o2, i0, i1 ; Translate vertex pos by motion vec to form first ref macroblock texcoords - * add o3, i0, i3 ; Translate vertex pos by motion vec to form second ref macroblock texcoords + * add o2, i0, i2 ; Translate vertex pos by motion vec to form first ref macroblock texcoords + * add o3, i0, i4 ; Translate vertex pos by motion vec to form second ref macroblock texcoords */ for (i = 0; i < 2; ++i) { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i * 2 + 1); + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 1) * 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -1519,12 +1547,13 @@ static int vlCreateVertexShaderFieldBMB /* * decl i0 ; Vertex pos, Luma/chroma texcoords - * decl i1 ; First ref surface top field texcoords - * decl i2 ; First ref surface bottom field texcoords - * decl i3 ; Second ref surface top field texcoords - * decl i4 ; Second ref surface bottom field texcoords + * decl i1 ; Luma/chroma texcoords + * decl i2 ; First ref surface top field texcoords + * decl i3 ; First ref surface bottom field texcoords + * decl i4 ; Second ref surface top field texcoords + * decl i5 ; Second ref surface bottom field texcoords */ - for (i = 0; i < 5; i++) + for (i = 0; i < 6; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1555,27 +1584,23 @@ static int vlCreateVertexShaderFieldBMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i0 ; Move input luma/chroma texcoords to output - * mov o2, i1 ; Move past top field texcoords to output - * mov o3, i2 ; Move past bottom field texcoords to output - * mov o4, i3 ; Move future top field texcoords to output - * mov o5, i4 ; Move future bottom field texcoords to output + * mov o1, i1 ; Move input luma/chroma texcoords to output */ - for (i = 0; i < 6; ++i) + for (i = 0; i < 2; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, 0); + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* - * add o2, i0, i1 ; Translate vertex pos by motion vec to form first top field macroblock texcoords - * add o3, i0, i2 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords - * add o4, i0, i3 ; Translate vertex pos by motion vec to form second top field macroblock texcoords - * add o5, i0, i4 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords + * add o2, i0, i2 ; Translate vertex pos by motion vec to form first top field macroblock texcoords + * add o3, i0, i3 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords + * add o4, i0, i4 ; Translate vertex pos by motion vec to form second top field macroblock texcoords + * add o5, i0, i5 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords */ for (i = 0; i < 4; ++i) { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 1); + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -1933,30 +1958,10 @@ static int vlCreateDataBufs pipe = mc->pipe; + /* Create our vertex buffers */ for (h = 0; h < NUM_BUF_SETS; ++h) { - /* Create our vertex buffer and vertex buffer element */ - mc->vertex_bufs[h][0].pitch = sizeof(struct vlVertex2f); - mc->vertex_bufs[h][0].max_index = 24 * num_mb_per_frame - 1; - mc->vertex_bufs[h][0].buffer_offset = 0; - mc->vertex_bufs[h][0].buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 24 * num_mb_per_frame - ); - } - - /* Position & block luma, block chroma texcoord element */ - mc->vertex_elems[0].src_offset = 0; - mc->vertex_elems[0].vertex_buffer_index = 0; - mc->vertex_elems[0].nr_components = 2; - mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; - - for (h = 0; h < NUM_BUF_SETS; ++h) - { - for (i = 1; i < 3; ++i) + for (i = 0; i < 3; ++i) { mc->vertex_bufs[h][i].pitch = sizeof(struct vlVertex2f) * 2; mc->vertex_bufs[h][i].max_index = 24 * num_mb_per_frame - 1; @@ -1971,30 +1976,42 @@ static int vlCreateDataBufs } } - /* First ref surface top field texcoord element */ - mc->vertex_elems[1].src_offset = 0; - mc->vertex_elems[1].vertex_buffer_index = 1; + /* Position element */ + mc->vertex_elems[0].src_offset = 0; + mc->vertex_elems[0].vertex_buffer_index = 0; + mc->vertex_elems[0].nr_components = 2; + mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Block luma, block chroma texcoord element */ + mc->vertex_elems[1].src_offset = sizeof(struct vlVertex2f); + mc->vertex_elems[1].vertex_buffer_index = 0; mc->vertex_elems[1].nr_components = 2; mc->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* First ref surface bottom field texcoord element */ - mc->vertex_elems[2].src_offset = sizeof(struct vlVertex2f); + /* First ref surface top field texcoord element */ + mc->vertex_elems[2].src_offset = 0; mc->vertex_elems[2].vertex_buffer_index = 1; mc->vertex_elems[2].nr_components = 2; mc->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Second ref surface top field texcoord element */ - mc->vertex_elems[3].src_offset = 0; - mc->vertex_elems[3].vertex_buffer_index = 2; + /* First ref surface bottom field texcoord element */ + mc->vertex_elems[3].src_offset = sizeof(struct vlVertex2f); + mc->vertex_elems[3].vertex_buffer_index = 1; mc->vertex_elems[3].nr_components = 2; mc->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Second ref surface bottom field texcoord element */ - mc->vertex_elems[4].src_offset = sizeof(struct vlVertex2f); + /* Second ref surface top field texcoord element */ + mc->vertex_elems[4].src_offset = 0; mc->vertex_elems[4].vertex_buffer_index = 2; mc->vertex_elems[4].nr_components = 2; mc->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; + /* Second ref surface bottom field texcoord element */ + mc->vertex_elems[5].src_offset = sizeof(struct vlVertex2f); + mc->vertex_elems[5].vertex_buffer_index = 2; + mc->vertex_elems[5].nr_components = 2; + mc->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; + /* Create our constant buffer */ mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); mc->vs_const_buf.buffer = pipe->winsys->buffer_create |