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authorCorbin Simpson <[email protected]>2009-10-19 13:06:45 -0700
committerCorbin Simpson <[email protected]>2009-10-19 14:43:32 -0700
commit973aab1a528f0a42e8b5e979b4730649ea366363 (patch)
tree3bc95844b94372de1aaa67f3255563bde988b0dc /src/gallium/state_trackers/dri
parente1b39c673d885e3dc990a29445360830b0a603aa (diff)
dri-st: Add EXT_provoking_vertex.
Hm, I could have sworn I did this before?
Diffstat (limited to 'src/gallium/state_trackers/dri')
-rw-r--r--src/gallium/state_trackers/dri/dri_extensions.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index f39a305531e..800d462e322 100644
--- a/src/gallium/state_trackers/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -37,6 +37,7 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
+#define need_GL_ARB_provoking_vertex
#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_array_object
@@ -52,6 +53,7 @@
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_multi_draw_arrays
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_APPLE_vertex_array_object
#define need_GL_NV_vertex_program
@@ -69,6 +71,7 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_multitexture", NULL},
{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_pixel_buffer_object", NULL},
+ {"GL_ARB_provoking_vertex", GL_ARB_provoking_vertex_functions},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
{"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
{"GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
@@ -97,6 +100,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_pixel_buffer_object", NULL},
+ {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_stencil_wrap", NULL},
{"GL_EXT_texture_edge_clamp", NULL},