diff options
author | Eric Anholt <[email protected]> | 2019-04-29 15:38:24 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-05-13 12:03:08 -0700 |
commit | 0c31fe9ee743f699bcabcb638ccc83e515f0d1bd (patch) | |
tree | 7a8e3fba596796d27e75bc40ba110c24a13c0dec /src/gallium/state_trackers/clover | |
parent | f33cb272f0890f115c36fb96173123bc699b7b2c (diff) |
gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
The _LEVELS assumes that the max is always power of two. For V3D 4.2, we
can support up to 7680 non-power-of-two MSAA textures, which will let X11
support dual 4k displays on newer hardware.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/clover')
-rw-r--r-- | src/gallium/state_trackers/clover/core/device.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/clover/core/device.cpp b/src/gallium/state_trackers/clover/core/device.cpp index de635454857..c7aea827938 100644 --- a/src/gallium/state_trackers/clover/core/device.cpp +++ b/src/gallium/state_trackers/clover/core/device.cpp @@ -25,6 +25,7 @@ #include "core/platform.hpp" #include "pipe/p_screen.h" #include "pipe/p_state.h" +#include "util/bitscan.h" #include "util/u_debug.h" using namespace clover; @@ -108,7 +109,7 @@ device::max_image_buffer_size() const { cl_uint device::max_image_levels_2d() const { - return pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + return util_last_bit(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_2D_SIZE)); } cl_uint |