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authorJakob Bornecrantz <[email protected]>2010-02-15 17:17:30 +0000
committerJakob Bornecrantz <[email protected]>2010-03-01 16:05:24 +0000
commitb2e94d05c9602e2814a513a51eed67d014b338f3 (patch)
treeed1b442663384771a7060847dfdba85d439b7bb4 /src/gallium/include
parentf54aecc4f2e83babd1883c2bbd0bba6906cdab07 (diff)
gallium: Expose a opaque winsys handle and functions on pipe_screen
Instead of having these functions on a side interface like on drm_api create a opaque winsys_handle that is to be passed down into the winsys. Currently the only thing ported to this new interface is drm_api, and of that only the components that builds by default is ported. All the drivers and any extra state trackers needs to be ported before this can go into master.
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_screen.h20
-rw-r--r--src/gallium/include/state_tracker/drm_api.h56
2 files changed, 48 insertions, 28 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index e4a92228093..617c47e4dc2 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -50,6 +50,8 @@ extern "C" {
/** Opaque type */
+struct winsys_handle;
+/** Opaque type */
struct pipe_fence_handle;
struct pipe_winsys;
struct pipe_buffer;
@@ -108,6 +110,24 @@ struct pipe_screen {
const struct pipe_texture *templat);
/**
+ * Create a texture from a winsys_handle. The handle is often created in
+ * another process by first creating a pipe texture and then calling
+ * texture_get_handle.
+ */
+ struct pipe_texture * (*texture_from_handle)(struct pipe_screen *,
+ const struct pipe_texture *templat,
+ struct winsys_handle *handle);
+
+ /**
+ * Get a winsys_handle from a texture. Some platforms/winsys requires
+ * that the texture is created with a special usage flag like
+ * DISPLAYTARGET or PRIMARY.
+ */
+ boolean (*texture_get_handle)(struct pipe_screen *,
+ struct pipe_texture *tex,
+ struct winsys_handle *handle);
+
+ /**
* Create a new texture object, using the given template info, but on top of
* existing memory.
*
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
index e9fa9b4d2a3..d3edddd5d4e 100644
--- a/src/gallium/include/state_tracker/drm_api.h
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -17,6 +17,31 @@ enum drm_create_screen_mode {
DRM_CREATE_MAX
};
+#define DRM_API_HANDLE_TYPE_SHARED 0
+#define DRM_API_HANDLE_TYPE_KMS 1
+
+/**
+ * For use with pipe_screen::{texture_from_handle|texture_get_handle}.
+ */
+struct winsys_handle
+{
+ /**
+ * Unused for texture_from_handle, always DRM_API_HANDLE_TYPE_SHARED.
+ * Input to texture_get_handle, use TEXTURE_USAGE to select handle for kms or ipc.
+ */
+ unsigned type;
+ /**
+ * Input to texture_from_handle.
+ * Output for texture_get_handle.
+ */
+ unsigned handle;
+ /**
+ * Input to texture_from_handle.
+ * Output for texture_get_handle.
+ */
+ unsigned stride;
+};
+
/**
* Modes other than DRM_CREATE_NORMAL derive from this struct.
*/
@@ -28,6 +53,8 @@ struct drm_create_screen_arg {
struct drm_api
{
+ void (*destroy)(struct drm_api *api);
+
const char *name;
/**
@@ -36,37 +63,10 @@ struct drm_api
const char *driver_name;
/**
- * Special buffer functions
+ * Create a pipe srcreen.
*/
- /*@{*/
struct pipe_screen* (*create_screen)(struct drm_api *api, int drm_fd,
struct drm_create_screen_arg *arg);
- /*@}*/
-
- /**
- * Special buffer functions
- */
- /*@{*/
- struct pipe_texture*
- (*texture_from_shared_handle)(struct drm_api *api,
- struct pipe_screen *screen,
- struct pipe_texture *templ,
- const char *name,
- unsigned stride,
- unsigned handle);
- boolean (*shared_handle_from_texture)(struct drm_api *api,
- struct pipe_screen *screen,
- struct pipe_texture *texture,
- unsigned *stride,
- unsigned *handle);
- boolean (*local_handle_from_texture)(struct drm_api *api,
- struct pipe_screen *screen,
- struct pipe_texture *texture,
- unsigned *stride,
- unsigned *handle);
- /*@}*/
-
- void (*destroy)(struct drm_api *api);
};
extern struct drm_api * drm_api_create(void);