diff options
author | Marek Olšák <marek.olsak@amd.com> | 2014-07-08 20:24:55 +0200 |
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committer | Marek Olšák <marek.olsak@amd.com> | 2014-07-18 01:58:58 +0200 |
commit | 3a86ca54dfcd8a6cff8eaa1dbdaa76ced1073a56 (patch) | |
tree | b82d5b440868a914283ac672f4d119dd693f6c13 /src/gallium/include | |
parent | b0ff18bd3441ce7f28354686934440a92826eaf8 (diff) |
st/mesa,gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0
Most (all?) Unigine shaders fail to compile without this if sample shading
is advertised. This is, of course, Unigine developers' fault.
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/state_tracker/st_api.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h index 9dcb76fadec..46f0436c043 100644 --- a/src/gallium/include/state_tracker/st_api.h +++ b/src/gallium/include/state_tracker/st_api.h @@ -245,6 +245,7 @@ struct st_config_options boolean force_glsl_extensions_warn; unsigned force_glsl_version; boolean force_s3tc_enable; + boolean allow_glsl_extension_directive_midshader; }; /** |