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authorEric Anholt <[email protected]>2019-04-29 15:38:24 -0700
committerEric Anholt <[email protected]>2019-05-13 12:03:08 -0700
commit0c31fe9ee743f699bcabcb638ccc83e515f0d1bd (patch)
tree7a8e3fba596796d27e75bc40ba110c24a13c0dec /src/gallium/include
parentf33cb272f0890f115c36fb96173123bc699b7b2c (diff)
gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_defines.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index e59a92ea529..ed7c81b793c 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -691,7 +691,7 @@ enum pipe_cap
PIPE_CAP_OCCLUSION_QUERY,
PIPE_CAP_QUERY_TIME_ELAPSED,
PIPE_CAP_TEXTURE_SWIZZLE,
- PIPE_CAP_MAX_TEXTURE_2D_LEVELS,
+ PIPE_CAP_MAX_TEXTURE_2D_SIZE,
PIPE_CAP_MAX_TEXTURE_3D_LEVELS,
PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS,
PIPE_CAP_TEXTURE_MIRROR_CLAMP,