diff options
author | Caio Marcelo de Oliveira Filho <[email protected]> | 2018-09-19 10:16:27 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2019-01-23 00:35:56 -0800 |
commit | e0485a1dd7f0df90fb7049c23425aa693a284bad (patch) | |
tree | 915cbb0b1768020b3417896a75cd82ee2d6ad2ee /src/gallium/include | |
parent | 8e26d534befe7cdd3bd21aa34f3ff63c1fa7baea (diff) |
gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
In the Intel backend, it makes the most sense to treat gl_TessLevelInner
and gl_TessLevelOuter as ordinary shader inputs. For Radeon, it makes
more sense to treat them as system values which get special handling.
We already have a compiler option for this, but the Iris driver will
need a capability bit so we can set it appropriately.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index ae53c723c7e..5a769ecf0e5 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -807,6 +807,7 @@ enum pipe_cap PIPE_CAP_TGSI_CAN_READ_OUTPUTS, PIPE_CAP_NATIVE_FENCE_FD, PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY, + PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS, PIPE_CAP_TGSI_FS_FBFETCH, PIPE_CAP_TGSI_MUL_ZERO_WINS, PIPE_CAP_DOUBLES, |