diff options
author | Eric Anholt <[email protected]> | 2017-07-27 12:05:56 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2017-10-10 10:45:22 -0700 |
commit | ac0051a5075879970f12f614890c9c6d732663b6 (patch) | |
tree | 39a723409f8052a04dce2a5b1d2c9bfac2ba6be7 /src/gallium/include | |
parent | 4aa700e0e09d694ecae60ee04b11ca6e7458afe7 (diff) |
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
Because vc4 can control the order that tiles are rasterized in, we can use
it to implement overlapping blits using normal drawing and
GL_ARB_texture_barrier, as long as we can tell the kernel what order to
render the tiles in.
This commit introduces the core gallium support, vc4 changes will follow.
v2: Fix on the simulator.
v3: Add the cap (disabled) to other drivers, add rst docs for the cap.
v4: Rebase on PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
v5: Drop vc4 changes from this commit, for clarity.
Reviewed-by: Nicolai Hähnle <[email protected]> (v3)
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 1 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 10 |
2 files changed, 11 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 212c4af8f70..11af6c8d0d8 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -778,6 +778,7 @@ enum pipe_cap PIPE_CAP_MEMOBJ, PIPE_CAP_LOAD_CONSTBUF, PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS, + PIPE_CAP_TILE_RASTER_ORDER, }; #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0) diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 86c7751eb18..10bf678652d 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -125,6 +125,16 @@ struct pipe_rasterizer_state unsigned rasterizer_discard:1; /** + * Exposed by PIPE_CAP_TILE_RASTER_ORDER. When true, + * tile_raster_order_increasing_* indicate the order that the rasterizer + * should render tiles, to meet the requirements of + * GL_MESA_tile_raster_order. + */ + unsigned tile_raster_order_fixed:1; + unsigned tile_raster_order_increasing_x:1; + unsigned tile_raster_order_increasing_y:1; + + /** * When false, depth clipping is disabled and the depth value will be * clamped later at the per-pixel level before depth testing. * This depends on PIPE_CAP_DEPTH_CLIP_DISABLE. |