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authorTom Stellard <[email protected]>2014-06-17 08:52:34 -0700
committerTom Stellard <[email protected]>2014-07-02 15:31:52 -0400
commitfea996c2aaf47707bd3f89ef493ae5760b4fe608 (patch)
treed14b8b72cf97d52918b57cfdc1fc5aaf05653c72 /src/gallium/include
parent2ab44f657e3c8800aa610d39a04e88d6bf3bad01 (diff)
gallium: Add PIPE_SHADER_CAP_DOUBLES
This is for reporting whether or not double precision floating-point operations are supported. Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_defines.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 166391d6988..4d941a03ce6 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -620,7 +620,8 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS,
PIPE_SHADER_CAP_PREFERRED_IR,
PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,
- PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
+ PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
+ PIPE_SHADER_CAP_DOUBLES
};
/**