diff options
author | Andres Rodriguez <[email protected]> | 2017-12-14 00:24:46 -0500 |
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committer | Andres Rodriguez <[email protected]> | 2018-01-30 15:13:49 -0500 |
commit | d34c2cf3e6498d3b337117180f3151c719fda5b6 (patch) | |
tree | 4c3e808975e018b02d1cbcb5f08f8e17e8f19db3 /src/gallium/include | |
parent | 458f89be78b8aaba200e2a8640871b921e346bb2 (diff) |
gallium: add fence_server_signal() v2
Calling this function will emit a fence signal operation into the
GPU's command stream.
v2: documentation typos
Signed-off-by: Andres Rodriguez <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_context.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 1c7f52cfc59..c3dc5edf57d 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -526,6 +526,12 @@ struct pipe_context { struct pipe_fence_handle *fence); /** + * Insert commands to have the GPU signal a fence. + */ + void (*fence_server_signal)(struct pipe_context *pipe, + struct pipe_fence_handle *fence); + + /** * Create a view on a texture to be used by a shader stage. */ struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, |