diff options
author | Brian Paul <[email protected]> | 2012-08-09 20:59:44 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-08-16 09:01:31 -0600 |
commit | cab2fed135bc1edf7b65ddca3236020638427061 (patch) | |
tree | 17a56b4023ad6345eb1a7baf9813da7dcf0469ff /src/gallium/include | |
parent | a2c1df4c9a7375bc5306e8cfd07a9f7087759a96 (diff) |
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
PIPE_MAX_SAMPLERS, PIPE_MAX_VERTEX_SAMPLERS and PIPE_MAX_GEOMETRY_SAMPLERS
were all defined to the same value (16).
In various places we're creating arrays such as
sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS] so we were assuming
the same number of max samplers for all shader stages anyway.
Of course, drivers are still free to advertise different numbers of max
samplers for different shaders.
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 76559ad2649..9ea9c0e3286 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -58,8 +58,6 @@ extern "C" { #define PIPE_MAX_COLOR_BUFS 8 #define PIPE_MAX_CONSTANT_BUFFERS 32 #define PIPE_MAX_SAMPLERS 16 -#define PIPE_MAX_VERTEX_SAMPLERS 16 -#define PIPE_MAX_GEOMETRY_SAMPLERS 16 #define PIPE_MAX_SHADER_INPUTS 32 #define PIPE_MAX_SHADER_OUTPUTS 32 #define PIPE_MAX_SHADER_SAMPLER_VIEWS 32 |