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authorKenneth Graunke <[email protected]>2019-05-10 18:32:46 -0700
committerKenneth Graunke <[email protected]>2019-05-14 19:34:29 -0700
commitc704c0226c15bd548489ab23ab8477c570edc69b (patch)
tree7d3da0f9ea9a3cb6091c189b3bf33194942735a5 /src/gallium/include
parent4efd04ab182e7dad1d77f20ecdd03099330ea9f0 (diff)
gallium: Add a PIPE_CAP_FRAGMENT_SHADER_INTERLOCK.
Corresponding to GL_ARB_fragment_shader_interlock and GL_NV_fragment_shader_interlock. Currently, only the NIR paths support this functionality, but someone could conceivably add it to TGSI too. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_defines.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index ed7c81b793c..6041a004fe4 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -883,6 +883,7 @@ enum pipe_cap
PIPE_CAP_MAX_FRAMES_IN_FLIGHT,
PIPE_CAP_DMABUF,
PIPE_CAP_PREFER_COMPUTE_BLIT_FOR_MULTIMEDIA,
+ PIPE_CAP_FRAGMENT_SHADER_INTERLOCK,
};
/**