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authorDave Airlie <[email protected]>2018-02-13 05:21:12 +1000
committerDave Airlie <[email protected]>2018-02-14 08:50:08 +1000
commit9ddacd9af488485bfc5da1797e67ff322080c0d4 (patch)
tree61a86685e5fac4cafe5d9ea73baad79652705375 /src/gallium/include
parenta553c54abf92533daf442073dd3408c35f57d8ba (diff)
gallium: drop all the guard band float caps.
Nobody queries these and nobody sets them to anything useful, the docs say TODO. Drop them until a use appears. Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_defines.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 778e5f4e539..ab9d6a81ef2 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -832,10 +832,6 @@ enum pipe_capf
PIPE_CAPF_MAX_POINT_WIDTH_AA,
PIPE_CAPF_MAX_TEXTURE_ANISOTROPY,
PIPE_CAPF_MAX_TEXTURE_LOD_BIAS,
- PIPE_CAPF_GUARD_BAND_LEFT,
- PIPE_CAPF_GUARD_BAND_TOP,
- PIPE_CAPF_GUARD_BAND_RIGHT,
- PIPE_CAPF_GUARD_BAND_BOTTOM
};
/** Shader caps not specific to any single stage */