diff options
author | Luca Barbieri <[email protected]> | 2010-04-15 09:02:29 +0200 |
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committer | Luca Barbieri <[email protected]> | 2010-08-20 12:03:59 +0200 |
commit | 72b3e3fee37413fefe205fa03a111a0180ed19c1 (patch) | |
tree | 3f19fb6d02ede3ecbe574f2112da28a9912cd53b /src/gallium/include | |
parent | 9b3362932df0ec27efd605dfd0838c76111bb23e (diff) |
gallium: add PIPE_TEXTURE_RECT target
This allows to properly support OpenGL rectangle textures in a well
defined way, especially on drivers that don't expose
PIPE_CAP_NPOT_TEXTURES.
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 00aa2076ed5..35eccf1c907 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -135,13 +135,15 @@ enum pipe_error { #define PIPE_STENCIL_OP_DECR_WRAP 6 #define PIPE_STENCIL_OP_INVERT 7 -/** Texture types */ +/** Texture types. + * See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D */ enum pipe_texture_target { PIPE_BUFFER = 0, PIPE_TEXTURE_1D = 1, PIPE_TEXTURE_2D = 2, PIPE_TEXTURE_3D = 3, PIPE_TEXTURE_CUBE = 4, + PIPE_TEXTURE_RECT = 5, PIPE_MAX_TEXTURE_TYPES }; |