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authorEric Anholt <[email protected]>2014-11-12 13:13:59 -0800
committerEric Anholt <[email protected]>2014-11-24 14:56:22 -0800
commitd4864cdf15ccd30f0e82d07fd0e9db8a0c115cda (patch)
treefddfda125d068bb4b451ca411fe9fc6b130a9d62 /src/gallium/include
parent7361d5ba63dda35683569e76caa33f886304958f (diff)
gallium: Drop the NRM and NRM4 opcodes.
They weren't generated in tree, and as far as I know all hardware had to lower it to a DP, RSQ, MUL. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index df154a27c8d..ba10576d77d 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -352,7 +352,7 @@ struct tgsi_property_data {
#define TGSI_OPCODE_CMP 66
#define TGSI_OPCODE_SCS 67
#define TGSI_OPCODE_TXB 68
-#define TGSI_OPCODE_NRM 69
+ /* gap */
#define TGSI_OPCODE_DIV 70
#define TGSI_OPCODE_DP2 71
#define TGSI_OPCODE_TXL 72
@@ -396,7 +396,7 @@ struct tgsi_property_data {
#define TGSI_OPCODE_FSLT 110
#define TGSI_OPCODE_FSNE 111
-#define TGSI_OPCODE_NRM4 112
+ /* gap */
#define TGSI_OPCODE_CALLNZ 113
/* gap */
#define TGSI_OPCODE_BREAKC 115