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authorMarek Olšák <[email protected]>2011-03-05 16:06:10 +0100
committerMarek Olšák <[email protected]>2011-03-05 17:40:19 +0100
commit95c7881ac8240fa369e33db411bbd165d0f61948 (patch)
tree3fbb3abbb192d561f659f1146a02afc00782b825 /src/gallium/include
parent307408a4f89be2613cac39c5f0cd776a71039965 (diff)
gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
ARB_instanced_arrays is a subset of D3D9. ARB_draw_instanced is a subset of D3D10. The point of this change is to allow D3D9-level drivers to enable ARB_instanced_arrays without ARB_draw_instanced.
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_defines.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 81da4b86448..edbaaae334a 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -478,7 +478,8 @@ enum pipe_cap {
PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER,
PIPE_CAP_DEPTH_CLAMP,
PIPE_CAP_SHADER_STENCIL_EXPORT,
- PIPE_CAP_INSTANCED_DRAWING,
+ PIPE_CAP_TGSI_INSTANCEID,
+ PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR,
};
/* Shader caps not specific to any single stage */