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authorDave Airlie <[email protected]>2012-01-09 11:49:34 +0000
committerDave Airlie <[email protected]>2012-01-11 13:49:02 +0000
commitb6cbc28533a3fd68dbfe694c0774735233df8758 (patch)
tree9675f6dde86d6f4af20a5b93d36d3a97a701f128 /src/gallium/include
parent0fe2b397bbee346f72f48f364a78459e5a54c534 (diff)
tgsi: add ISSG support
This adds integer version of SSG that GLSL 1.30 can produce. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index cb1e698996e..a1316306bbc 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -379,8 +379,9 @@ struct tgsi_property_data {
#define TGSI_OPCODE_UARL 157
#define TGSI_OPCODE_UCMP 158
#define TGSI_OPCODE_IABS 159
+#define TGSI_OPCODE_ISSG 160
-#define TGSI_OPCODE_LAST 160
+#define TGSI_OPCODE_LAST 161
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */