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authorMarek Olšák <[email protected]>2013-12-04 00:56:24 +0100
committerMarek Olšák <[email protected]>2013-12-12 18:48:04 +0100
commit164dc6216a8e4d46ef7db9f54bcecd58ff556b83 (patch)
treeccea5726b9951f5012a53d1e905efd0da5b63ec6 /src/gallium/include
parent0612005aa66f211753f44bb4ffdfdcc9316281ac (diff)
gallium: allow choosing which colorbuffers to clear
Required for glClearBuffer, which only clears one colorbuffer attachment. Example: If the first colorbuffer is float and the second one is int: pipe->clear(pipe, PIPE_CLEAR_COLOR0, float_clear_color, ...); pipe->clear(pipe, PIPE_CLEAR_COLOR1, int_clear_color, ...); This doesn't need any driver changes yet, because all drivers just use: if (flags & PIPE_CLEAR_COLOR) .. The drivers which support GL 3.0 will have to implement it properly though.
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_defines.h19
1 files changed, 15 insertions, 4 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 06a9edd2714..982f52969cf 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -188,11 +188,22 @@ enum pipe_texture_target {
/**
* Clear buffer bits
*/
+#define PIPE_CLEAR_DEPTH (1 << 0)
+#define PIPE_CLEAR_STENCIL (1 << 1)
+#define PIPE_CLEAR_COLOR0 (1 << 2)
+#define PIPE_CLEAR_COLOR1 (1 << 3)
+#define PIPE_CLEAR_COLOR2 (1 << 4)
+#define PIPE_CLEAR_COLOR3 (1 << 5)
+#define PIPE_CLEAR_COLOR4 (1 << 6)
+#define PIPE_CLEAR_COLOR5 (1 << 7)
+#define PIPE_CLEAR_COLOR6 (1 << 8)
+#define PIPE_CLEAR_COLOR7 (1 << 9)
+/** Combined flags */
/** All color buffers currently bound */
-#define PIPE_CLEAR_COLOR (1 << 0)
-#define PIPE_CLEAR_DEPTH (1 << 1)
-#define PIPE_CLEAR_STENCIL (1 << 2)
-/** Depth/stencil combined */
+#define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \
+ PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \
+ PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \
+ PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7)
#define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)
/**