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authorJosé Fonseca <[email protected]>2008-02-15 17:35:24 +0900
committerJosé Fonseca <[email protected]>2008-02-15 17:45:40 +0900
commitb642730be93149baa7556e5791393168ab396175 (patch)
tree67d174be5d4814261b93bc8b20c027a26d1c3d06 /src/gallium/include
parent4593be34b2a6e494f0e476c8aa8e1d2633fffd47 (diff)
Code reorganization: move files into their places.
This is in a separate commit to ensure renames are properly preserved.
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_compiler.h116
-rw-r--r--src/gallium/include/pipe/p_context.h221
-rw-r--r--src/gallium/include/pipe/p_debug.h86
-rw-r--r--src/gallium/include/pipe/p_defines.h270
-rw-r--r--src/gallium/include/pipe/p_format.h421
-rw-r--r--src/gallium/include/pipe/p_inlines.h112
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h806
-rw-r--r--src/gallium/include/pipe/p_state.h322
-rw-r--r--src/gallium/include/pipe/p_thread.h54
-rw-r--r--src/gallium/include/pipe/p_util.h408
-rw-r--r--src/gallium/include/pipe/p_winsys.h160
11 files changed, 2976 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h
new file mode 100644
index 00000000000..30cd729c564
--- /dev/null
+++ b/src/gallium/include/pipe/p_compiler.h
@@ -0,0 +1,116 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef P_COMPILER_H
+#define P_COMPILER_H
+
+
+#include <stdlib.h>
+#include <string.h>
+
+
+#if defined(_WIN32) && !defined(__WIN32__)
+#define __WIN32__
+#endif
+
+#if defined(_MSC_VER) && !defined(__MSC__)
+#define __MSC__
+#endif
+
+
+typedef unsigned int uint;
+typedef unsigned char ubyte;
+typedef unsigned char boolean;
+typedef unsigned short ushort;
+typedef unsigned long long uint64;
+
+
+#if defined(__MSC__)
+
+typedef char int8_t;
+typedef unsigned char uint8_t;
+typedef short int16_t;
+typedef unsigned short uint16_t;
+typedef long int32_t;
+typedef unsigned long uint32_t;
+typedef long long int64_t;
+typedef unsigned long long uint64_t;
+
+#if defined(_WIN64)
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned int uintptr_t;
+#endif
+
+#else
+#include <stdint.h>
+#endif
+
+
+#define TRUE 1
+#define FALSE 0
+
+
+/* Function inlining */
+#if defined(__GNUC__)
+# define INLINE __inline__
+#elif defined(__MSC__)
+# define INLINE __inline
+#elif defined(__ICL)
+# define INLINE __inline
+#elif defined(__INTEL_COMPILER)
+# define INLINE inline
+#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
+# define INLINE __inline
+#else
+# define INLINE
+#endif
+
+
+#if defined __GNUC__
+#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) ))
+#define ALIGN16_ASSIGN(NAME) NAME##___aligned
+#define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) ))
+#else
+#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1]
+#define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned)
+#define ALIGN16_ATTRIB
+#endif
+
+
+
+/** For calling code-gen'd functions */
+#if !defined(XSTDCALL)
+#if defined(WIN32)
+#define XSTDCALL __stdcall
+#else
+#define XSTDCALL
+#endif
+#endif
+
+
+#endif /* P_COMPILER_H */
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
new file mode 100644
index 00000000000..39f95695fb6
--- /dev/null
+++ b/src/gallium/include/pipe/p_context.h
@@ -0,0 +1,221 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIPE_CONTEXT_H
+#define PIPE_CONTEXT_H
+
+#include "p_state.h"
+
+
+struct pipe_state_cache;
+
+/* Opaque driver handles:
+ */
+struct pipe_query;
+
+/**
+ * Gallium rendering context. Basically:
+ * - state setting functions
+ * - VBO drawing functions
+ * - surface functions
+ * - device queries
+ */
+struct pipe_context {
+ struct pipe_winsys *winsys;
+
+ void *priv; /** context private data (for DRI for example) */
+
+ void (*destroy)( struct pipe_context * );
+
+ /*
+ * Queries
+ */
+ /** type is one of PIPE_SURFACE, PIPE_TEXTURE, etc. */
+ boolean (*is_format_supported)( struct pipe_context *pipe,
+ enum pipe_format format, uint type );
+
+ const char *(*get_name)( struct pipe_context *pipe );
+
+ const char *(*get_vendor)( struct pipe_context *pipe );
+
+ int (*get_param)( struct pipe_context *pipe, int param );
+ float (*get_paramf)( struct pipe_context *pipe, int param );
+
+
+ /*
+ * Drawing.
+ * Return false on fallbacks (temporary??)
+ */
+ boolean (*draw_arrays)( struct pipe_context *pipe,
+ unsigned mode, unsigned start, unsigned count);
+
+ boolean (*draw_elements)( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+
+
+ /**
+ * Query objects
+ */
+ struct pipe_query *(*create_query)( struct pipe_context *pipe,
+ unsigned query_type );
+
+ void (*destroy_query)(struct pipe_context *pipe,
+ struct pipe_query *q);
+
+ void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
+ void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
+
+ boolean (*get_query_result)(struct pipe_context *pipe,
+ struct pipe_query *q,
+ boolean wait,
+ uint64 *result);
+
+ /*
+ * State functions
+ */
+ void * (*create_blend_state)(struct pipe_context *,
+ const struct pipe_blend_state *);
+ void (*bind_blend_state)(struct pipe_context *, void *);
+ void (*delete_blend_state)(struct pipe_context *, void *);
+
+ void * (*create_sampler_state)(struct pipe_context *,
+ const struct pipe_sampler_state *);
+ void (*bind_sampler_state)(struct pipe_context *, unsigned unit, void *);
+ void (*delete_sampler_state)(struct pipe_context *, void *);
+
+ void * (*create_rasterizer_state)(struct pipe_context *,
+ const struct pipe_rasterizer_state *);
+ void (*bind_rasterizer_state)(struct pipe_context *, void *);
+ void (*delete_rasterizer_state)(struct pipe_context *, void *);
+
+ void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
+ const struct pipe_depth_stencil_alpha_state *);
+ void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
+ void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
+
+ void * (*create_fs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_fs_state)(struct pipe_context *, void *);
+ void (*delete_fs_state)(struct pipe_context *, void *);
+
+ void * (*create_vs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_vs_state)(struct pipe_context *, void *);
+ void (*delete_vs_state)(struct pipe_context *, void *);
+
+ /* The following look more properties than states.
+ * maybe combine a few of them into states or pass them
+ * in the bind calls to the state */
+ void (*set_blend_color)( struct pipe_context *,
+ const struct pipe_blend_color * );
+
+ void (*set_clip_state)( struct pipe_context *,
+ const struct pipe_clip_state * );
+
+ void (*set_constant_buffer)( struct pipe_context *,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf );
+
+ void (*set_framebuffer_state)( struct pipe_context *,
+ const struct pipe_framebuffer_state * );
+
+ void (*set_polygon_stipple)( struct pipe_context *,
+ const struct pipe_poly_stipple * );
+
+ void (*set_scissor_state)( struct pipe_context *,
+ const struct pipe_scissor_state * );
+
+
+ /* Currently a sampler is constrained to sample from a single texture:
+ */
+ void (*set_sampler_texture)( struct pipe_context *,
+ unsigned sampler,
+ struct pipe_texture * );
+
+ void (*set_viewport_state)( struct pipe_context *,
+ const struct pipe_viewport_state * );
+
+ /*
+ * Vertex arrays
+ */
+ void (*set_vertex_buffer)( struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_buffer * );
+
+ void (*set_vertex_element)( struct pipe_context *,
+ unsigned index,
+ const struct pipe_vertex_element * );
+
+
+ /*
+ * Surface functions
+ */
+
+ void (*surface_copy)(struct pipe_context *pipe,
+ unsigned do_flip, /*<< flip surface contents vertically */
+ struct pipe_surface *dest,
+ unsigned destx, unsigned desty,
+ struct pipe_surface *src, /* don't make this const -
+ need to map/unmap */
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height);
+
+ void (*surface_fill)(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ unsigned value);
+
+ void (*clear)(struct pipe_context *pipe,
+ struct pipe_surface *ps,
+ unsigned clearValue);
+
+
+ /*
+ * Texture functions
+ */
+ struct pipe_texture * (*texture_create)(struct pipe_context *pipe,
+ const struct pipe_texture *templat);
+
+ void (*texture_release)(struct pipe_context *pipe,
+ struct pipe_texture **pt);
+
+ /** Get a surface which is a "view" into a texture */
+ struct pipe_surface *(*get_tex_surface)(struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level,
+ unsigned zslice);
+
+ /* Flush rendering:
+ */
+ void (*flush)( struct pipe_context *pipe,
+ unsigned flags );
+};
+
+#endif /* PIPE_CONTEXT_H */
diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h
new file mode 100644
index 00000000000..2a11627b365
--- /dev/null
+++ b/src/gallium/include/pipe/p_debug.h
@@ -0,0 +1,86 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Cross-platform debugging helpers.
+ *
+ * For now it just has assert and printf replacements, but it might be extended
+ * with stack trace reports and more advanced logging in the near future.
+ *
+ * @author Jose Fonseca <[email protected]>
+ */
+
+#ifndef P_DEBUG_H_
+#define P_DEBUG_H_
+
+
+#include <stdarg.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#ifdef DBG
+#ifndef DEBUG
+#define DEBUG 1
+#endif
+#else
+#ifndef NDEBUG
+#define NDEBUG 1
+#endif
+#endif
+
+
+void debug_printf(const char *format, ...);
+
+void debug_vprintf(const char *format, va_list ap);
+
+void debug_assert_fail(const char *expr, const char *file, unsigned line);
+
+
+/** Assert macro */
+#ifdef DEBUG
+#define debug_assert(expr) ((expr) ? (void)0 : debug_assert_fail(#expr, __FILE__, __LINE__))
+#else
+#define debug_assert(expr) ((void)0)
+#endif
+
+
+#ifdef assert
+#undef assert
+#endif
+#define assert(expr) debug_assert(expr)
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* P_DEBUG_H_ */
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
new file mode 100644
index 00000000000..0bf53ecb79d
--- /dev/null
+++ b/src/gallium/include/pipe/p_defines.h
@@ -0,0 +1,270 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIPE_DEFINES_H
+#define PIPE_DEFINES_H
+
+#include "p_format.h"
+
+#define PIPE_BLENDFACTOR_ONE 0x1
+#define PIPE_BLENDFACTOR_SRC_COLOR 0x2
+#define PIPE_BLENDFACTOR_SRC_ALPHA 0x3
+#define PIPE_BLENDFACTOR_DST_ALPHA 0x4
+#define PIPE_BLENDFACTOR_DST_COLOR 0x5
+#define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define PIPE_BLENDFACTOR_CONST_COLOR 0x7
+#define PIPE_BLENDFACTOR_CONST_ALPHA 0x8
+#define PIPE_BLENDFACTOR_SRC1_COLOR 0x9
+#define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define PIPE_BLENDFACTOR_ZERO 0x11
+#define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15
+#define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define PIPE_BLEND_ADD 0
+#define PIPE_BLEND_SUBTRACT 1
+#define PIPE_BLEND_REVERSE_SUBTRACT 2
+#define PIPE_BLEND_MIN 3
+#define PIPE_BLEND_MAX 4
+
+#define PIPE_LOGICOP_CLEAR 0
+#define PIPE_LOGICOP_NOR 1
+#define PIPE_LOGICOP_AND_INVERTED 2
+#define PIPE_LOGICOP_COPY_INVERTED 3
+#define PIPE_LOGICOP_AND_REVERSE 4
+#define PIPE_LOGICOP_INVERT 5
+#define PIPE_LOGICOP_XOR 6
+#define PIPE_LOGICOP_NAND 7
+#define PIPE_LOGICOP_AND 8
+#define PIPE_LOGICOP_EQUIV 9
+#define PIPE_LOGICOP_NOOP 10
+#define PIPE_LOGICOP_OR_INVERTED 11
+#define PIPE_LOGICOP_COPY 12
+#define PIPE_LOGICOP_OR_REVERSE 13
+#define PIPE_LOGICOP_OR 14
+#define PIPE_LOGICOP_SET 15
+
+#define PIPE_MASK_R 0x1
+#define PIPE_MASK_G 0x2
+#define PIPE_MASK_B 0x4
+#define PIPE_MASK_A 0x8
+#define PIPE_MASK_RGBA 0xf
+
+
+/**
+ * Inequality functions. Used for depth test, stencil compare, alpha
+ * test, shadow compare, etc.
+ */
+#define PIPE_FUNC_NEVER 0
+#define PIPE_FUNC_LESS 1
+#define PIPE_FUNC_EQUAL 2
+#define PIPE_FUNC_LEQUAL 3
+#define PIPE_FUNC_GREATER 4
+#define PIPE_FUNC_NOTEQUAL 5
+#define PIPE_FUNC_GEQUAL 6
+#define PIPE_FUNC_ALWAYS 7
+
+/** Polygon fill mode */
+#define PIPE_POLYGON_MODE_FILL 0
+#define PIPE_POLYGON_MODE_LINE 1
+#define PIPE_POLYGON_MODE_POINT 2
+
+/** Polygon front/back window, also for culling */
+#define PIPE_WINDING_NONE 0
+#define PIPE_WINDING_CW 1
+#define PIPE_WINDING_CCW 2
+#define PIPE_WINDING_BOTH (PIPE_WINDING_CW | PIPE_WINDING_CCW)
+
+/** Stencil ops */
+#define PIPE_STENCIL_OP_KEEP 0
+#define PIPE_STENCIL_OP_ZERO 1
+#define PIPE_STENCIL_OP_REPLACE 2
+#define PIPE_STENCIL_OP_INCR 3
+#define PIPE_STENCIL_OP_DECR 4
+#define PIPE_STENCIL_OP_INCR_WRAP 5
+#define PIPE_STENCIL_OP_DECR_WRAP 6
+#define PIPE_STENCIL_OP_INVERT 7
+
+/** Texture types */
+enum pipe_texture_target {
+ PIPE_TEXTURE_1D = 0,
+ PIPE_TEXTURE_2D = 1,
+ PIPE_TEXTURE_3D = 2,
+ PIPE_TEXTURE_CUBE = 3
+};
+
+#define PIPE_TEX_FACE_POS_X 0
+#define PIPE_TEX_FACE_NEG_X 1
+#define PIPE_TEX_FACE_POS_Y 2
+#define PIPE_TEX_FACE_NEG_Y 3
+#define PIPE_TEX_FACE_POS_Z 4
+#define PIPE_TEX_FACE_NEG_Z 5
+
+#define PIPE_TEX_WRAP_REPEAT 0
+#define PIPE_TEX_WRAP_CLAMP 1
+#define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2
+#define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3
+#define PIPE_TEX_WRAP_MIRROR_REPEAT 4
+#define PIPE_TEX_WRAP_MIRROR_CLAMP 5
+#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6
+#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7
+
+/* Between mipmaps, ie mipfilter
+ */
+#define PIPE_TEX_MIPFILTER_NEAREST 0
+#define PIPE_TEX_MIPFILTER_LINEAR 1
+#define PIPE_TEX_MIPFILTER_NONE 2
+
+/* Within a mipmap, ie min/mag filter
+ */
+#define PIPE_TEX_FILTER_NEAREST 0
+#define PIPE_TEX_FILTER_LINEAR 1
+//#define PIPE_TEX_FILTER_ANISO 2
+
+
+#define PIPE_TEX_COMPARE_NONE 0
+#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
+
+#define PIPE_TEX_FACE_POS_X 0
+#define PIPE_TEX_FACE_NEG_X 1
+#define PIPE_TEX_FACE_POS_Y 2
+#define PIPE_TEX_FACE_NEG_Y 3
+#define PIPE_TEX_FACE_POS_Z 4
+#define PIPE_TEX_FACE_NEG_Z 5
+#define PIPE_TEX_FACE_MAX 6
+
+/**
+ * Surfaces, textures, etc. (others may be added)
+ */
+#define PIPE_TEXTURE 1
+#define PIPE_SURFACE 2 /**< user-created surfaces */
+
+
+/**
+ * Surface status
+ */
+#define PIPE_SURFACE_STATUS_UNDEFINED 0
+#define PIPE_SURFACE_STATUS_DEFINED 1
+#define PIPE_SURFACE_STATUS_CLEAR 2
+
+
+/**
+ * Buffer usage flags
+ */
+#define PIPE_BUFFER_USAGE_CPU_READ (1 << 0)
+#define PIPE_BUFFER_USAGE_CPU_WRITE (1 << 1)
+#define PIPE_BUFFER_USAGE_GPU_READ (1 << 2)
+#define PIPE_BUFFER_USAGE_GPU_WRITE (1 << 3)
+#define PIPE_BUFFER_USAGE_PIXEL (1 << 4)
+#define PIPE_BUFFER_USAGE_VERTEX (1 << 5)
+#define PIPE_BUFFER_USAGE_INDEX (1 << 6)
+#define PIPE_BUFFER_USAGE_CONSTANT (1 << 7)
+/** Pipe driver custam usage flags should be greater or equal to this value */
+#define PIPE_BUFFER_USAGE_CUSTOM (1 << 16)
+
+
+/**
+ * Flush types:
+ */
+#define PIPE_FLUSH_RENDER_CACHE 0x1
+#define PIPE_FLUSH_TEXTURE_CACHE 0x2
+#define PIPE_FLUSH_WAIT 0x4
+#define PIPE_FLUSH_SWAPBUFFERS 0x8
+
+
+/**
+ * Shaders
+ */
+#define PIPE_SHADER_VERTEX 0
+#define PIPE_SHADER_FRAGMENT 1
+#define PIPE_SHADER_TYPES 2
+
+
+/**
+ * Primitive types:
+ */
+#define PIPE_PRIM_POINTS 0
+#define PIPE_PRIM_LINES 1
+#define PIPE_PRIM_LINE_LOOP 2
+#define PIPE_PRIM_LINE_STRIP 3
+#define PIPE_PRIM_TRIANGLES 4
+#define PIPE_PRIM_TRIANGLE_STRIP 5
+#define PIPE_PRIM_TRIANGLE_FAN 6
+#define PIPE_PRIM_QUADS 7
+#define PIPE_PRIM_QUAD_STRIP 8
+#define PIPE_PRIM_POLYGON 9
+
+
+/**
+ * Query object types
+ */
+#define PIPE_QUERY_OCCLUSION_COUNTER 0
+#define PIPE_QUERY_PRIMITIVES_GENERATED 1
+#define PIPE_QUERY_PRIMITIVES_EMITTED 2
+#define PIPE_QUERY_TYPES 3
+
+
+/**
+ * Point sprite coord modes
+ */
+#define PIPE_SPRITE_COORD_NONE 0
+#define PIPE_SPRITE_COORD_UPPER_LEFT 1
+#define PIPE_SPRITE_COORD_LOWER_LEFT 2
+
+
+/**
+ * Implementation capabilities/limits
+ * Passed to pipe->get_param()
+ * XXX this will need some fine tuning...
+ */
+#define PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS 1
+#define PIPE_CAP_NPOT_TEXTURES 2
+#define PIPE_CAP_TWO_SIDED_STENCIL 3
+#define PIPE_CAP_GLSL 4 /* XXX need something better */
+#define PIPE_CAP_S3TC 5
+#define PIPE_CAP_ANISOTROPIC_FILTER 6
+#define PIPE_CAP_POINT_SPRITE 7
+#define PIPE_CAP_MAX_RENDER_TARGETS 8
+#define PIPE_CAP_OCCLUSION_QUERY 9
+#define PIPE_CAP_TEXTURE_SHADOW_MAP 10
+#define PIPE_CAP_MAX_TEXTURE_2D_LEVELS 11
+#define PIPE_CAP_MAX_TEXTURE_3D_LEVELS 12
+#define PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS 13
+#define PIPE_CAP_MAX_LINE_WIDTH 14
+#define PIPE_CAP_MAX_LINE_WIDTH_AA 15
+#define PIPE_CAP_MAX_POINT_WIDTH 16
+#define PIPE_CAP_MAX_POINT_WIDTH_AA 17
+#define PIPE_CAP_MAX_TEXTURE_ANISOTROPY 18
+#define PIPE_CAP_MAX_TEXTURE_LOD_BIAS 19
+#define PIPE_CAP_BITMAP_TEXCOORD_BIAS 20
+
+#endif
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
new file mode 100644
index 00000000000..c9ad3243158
--- /dev/null
+++ b/src/gallium/include/pipe/p_format.h
@@ -0,0 +1,421 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIPE_FORMAT_H
+#define PIPE_FORMAT_H
+
+#include <stdio.h> // for sprintf
+
+#include "p_compiler.h"
+#include "p_debug.h"
+
+/**
+ * The PIPE_FORMAT is a 32-bit wide bitfield that encodes all the information
+ * needed to uniquely describe a pixel format.
+ */
+
+/**
+ * Possible format layouts -- occupy first 2 bits. The interpretation of
+ * the remaining 30 bits depends on a particual format layout.
+ */
+#define PIPE_FORMAT_LAYOUT_RGBAZS 0
+#define PIPE_FORMAT_LAYOUT_YCBCR 1
+
+static INLINE uint pf_layout(uint f) /**< PIPE_FORMAT_LAYOUT_ */
+{
+ return f & 0x3;
+}
+
+/**
+ * RGBAZS Format Layout.
+ */
+
+/**
+ * Format component selectors for RGBAZS layout.
+ */
+#define PIPE_FORMAT_COMP_R 0
+#define PIPE_FORMAT_COMP_G 1
+#define PIPE_FORMAT_COMP_B 2
+#define PIPE_FORMAT_COMP_A 3
+#define PIPE_FORMAT_COMP_0 4
+#define PIPE_FORMAT_COMP_1 5
+#define PIPE_FORMAT_COMP_Z 6
+#define PIPE_FORMAT_COMP_S 7
+
+/**
+ * Format types for RGBAZS layout.
+ */
+#define PIPE_FORMAT_TYPE_UNKNOWN 0
+#define PIPE_FORMAT_TYPE_FLOAT 1
+#define PIPE_FORMAT_TYPE_UNORM 2
+#define PIPE_FORMAT_TYPE_SNORM 3
+#define PIPE_FORMAT_TYPE_USCALED 4
+#define PIPE_FORMAT_TYPE_SSCALED 5
+
+/**
+ * Because the destination vector is assumed to be RGBA FLOAT, we
+ * need to know how to swizzle and expand components from the source
+ * vector.
+ * Let's take U_A1_R5_G5_B5 as an example. X swizzle is A, X size
+ * is 1 bit and type is UNORM. So we take the most significant bit
+ * from source vector, convert 0 to 0.0 and 1 to 1.0 and save it
+ * in the last component of the destination RGBA component.
+ * Next, Y swizzle is R, Y size is 5 and type is UNORM. We normalize
+ * those 5 bits into [0.0; 1.0] range and put it into second
+ * component of the destination vector. Rinse and repeat for
+ * components Z and W.
+ * If any of size fields is zero, it means the source format contains
+ * less than four components.
+ * If any swizzle is 0 or 1, the corresponding destination component
+ * should be filled with 0.0 and 1.0, respectively.
+ */
+typedef uint pipe_format_rgbazs_t;
+
+static INLINE uint pf_get(pipe_format_rgbazs_t f, uint shift, uint mask)
+{
+ return (f >> shift) & mask;
+}
+
+/* XXX: The bit layout needs to be revised, can't currently encode 10-bit components. */
+
+#define pf_swizzle_x(f) pf_get(f, 2, 0x7) /**< PIPE_FORMAT_COMP_ */
+#define pf_swizzle_y(f) pf_get(f, 5, 0x7) /**< PIPE_FORMAT_COMP_ */
+#define pf_swizzle_z(f) pf_get(f, 8, 0x7) /**< PIPE_FORMAT_COMP_ */
+#define pf_swizzle_w(f) pf_get(f, 11, 0x7) /**< PIPE_FORMAT_COMP_ */
+#define pf_swizzle_xyzw(f,i) pf_get(f, 2+((i)*3), 0x7)
+#define pf_size_x(f) pf_get(f, 14, 0x7) /**< Size of X */
+#define pf_size_y(f) pf_get(f, 17, 0x7) /**< Size of Y */
+#define pf_size_z(f) pf_get(f, 20, 0x7) /**< Size of Z */
+#define pf_size_w(f) pf_get(f, 23, 0x7) /**< Size of W */
+#define pf_size_xyzw(f,i) pf_get(f, 14+((i)*3), 0x7)
+#define pf_exp8(f) pf_get(f, 26, 0x3) /**< Scale size by 8 ^ exp8 */
+#define pf_type(f) pf_get(f, 28, 0xf) /**< PIPE_FORMAT_TYPE_ */
+
+/**
+ * Helper macro to encode the above structure into a 32-bit value.
+ */
+#define _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP8, TYPE ) (\
+ (PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\
+ ((SWZ) << 2) |\
+ ((SIZEX) << 14) |\
+ ((SIZEY) << 17) |\
+ ((SIZEZ) << 20) |\
+ ((SIZEW) << 23) |\
+ ((EXP8) << 26) |\
+ ((TYPE) << 28) )
+
+/**
+ * Helper macro to encode the swizzle part of the structure above.
+ */
+#define _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ) (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9))
+
+/**
+ * Shorthand macro for RGBAZS layout with component sizes in 1-bit units.
+ */
+#define _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
+ _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE )
+
+/**
+ * Shorthand macro for RGBAZS layout with component sizes in 8-bit units.
+ */
+#define _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
+ _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE )
+
+/**
+ * Shorthand macro for RGBAZS layout with component sizes in 64-bit units.
+ */
+#define _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE )\
+ _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 2, TYPE )
+
+/**
+ * Shorthand macro for common format swizzles.
+ */
+#define _PIPE_FORMAT_R000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+#define _PIPE_FORMAT_RG00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+#define _PIPE_FORMAT_RGB0 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_0 )
+#define _PIPE_FORMAT_RGBA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A )
+#define _PIPE_FORMAT_ARGB _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
+#define _PIPE_FORMAT_BGRA _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A )
+#define _PIPE_FORMAT_0000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+#define _PIPE_FORMAT_000R _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R )
+#define _PIPE_FORMAT_RRR1 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
+#define _PIPE_FORMAT_RRRR _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R )
+#define _PIPE_FORMAT_RRRG _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G )
+#define _PIPE_FORMAT_Z000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+#define _PIPE_FORMAT_SZ00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+#define _PIPE_FORMAT_ZS00 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+#define _PIPE_FORMAT_S000 _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+
+/**
+ * YCBCR Format Layout.
+ */
+
+/**
+ * This only contains a flag that indicates whether the format is reversed or
+ * not.
+ */
+typedef uint pipe_format_ycbcr_t;
+
+/**
+ * Helper macro to encode the above structure into a 32-bit value.
+ */
+#define _PIPE_FORMAT_YCBCR( REV ) (\
+ (PIPE_FORMAT_LAYOUT_YCBCR << 0) |\
+ ((REV) << 2) )
+
+static INLINE uint pf_rev(pipe_format_ycbcr_t f)
+{
+ return (f >> 2) & 0x1;
+}
+
+/**
+ * Texture/surface image formats (preliminary)
+ */
+
+/* KW: Added lots of surface formats to support vertex element layout
+ * definitions, and eventually render-to-vertex-buffer. Could
+ * consider making float/int/uint/scaled/normalized a separate
+ * parameter, but on the other hand there are special cases like
+ * z24s8, compressed textures, ycbcr, etc that won't fit that model.
+ */
+
+enum pipe_format {
+ PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN ),
+ PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB0, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_U_L8 = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte luminance */
+ PIPE_FORMAT_U_A8 = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha */
+ PIPE_FORMAT_U_I8 = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte intensity */
+ PIPE_FORMAT_U_A8_L8 = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte alpha, luminance */
+ PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 ),
+ PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 ),
+ PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ), /**< ubyte stencil */
+ PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG00, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB0, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT ),
+ PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM ),
+ PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED ),
+ PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG00, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB0, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ),
+ PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
+};
+
+
+/**
+ * XXX should remove this, but S8_UNORM is a poor name
+ */
+#define PIPE_FORMAT_U_S8 PIPE_FORMAT_S8_UNORM
+
+
+/**
+ * Builds pipe format name from format token.
+ */
+static INLINE char *pf_sprint_name( char *str, uint format )
+{
+ strcpy( str, "PIPE_FORMAT_" );
+ switch (pf_layout( format )) {
+ case PIPE_FORMAT_LAYOUT_RGBAZS: {
+ pipe_format_rgbazs_t rgbazs = (pipe_format_rgbazs_t) format;
+ uint i;
+ uint scale = 1 << (pf_exp8( rgbazs ) * 3);
+
+ for (i = 0; i < 4; i++) {
+ uint size = pf_size_xyzw( rgbazs, i );
+
+ if (size == 0) {
+ break;
+ }
+ switch (pf_swizzle_xyzw( rgbazs, i )) {
+ case PIPE_FORMAT_COMP_R:
+ strcat( str, "R" );
+ break;
+ case PIPE_FORMAT_COMP_G:
+ strcat( str, "G" );
+ break;
+ case PIPE_FORMAT_COMP_B:
+ strcat( str, "B" );
+ break;
+ case PIPE_FORMAT_COMP_A:
+ strcat( str, "A" );
+ break;
+ case PIPE_FORMAT_COMP_0:
+ strcat( str, "0" );
+ break;
+ case PIPE_FORMAT_COMP_1:
+ strcat( str, "1" );
+ break;
+ case PIPE_FORMAT_COMP_Z:
+ strcat( str, "Z" );
+ break;
+ case PIPE_FORMAT_COMP_S:
+ strcat( str, "S" );
+ break;
+ }
+ sprintf( &str[strlen( str )], "%u", size * scale );
+ }
+ if (i != 0) {
+ strcat( str, "_" );
+ }
+ switch (pf_type( rgbazs )) {
+ case PIPE_FORMAT_TYPE_UNKNOWN:
+ strcat( str, "NONE" );
+ break;
+ case PIPE_FORMAT_TYPE_FLOAT:
+ strcat( str, "FLOAT" );
+ break;
+ case PIPE_FORMAT_TYPE_UNORM:
+ strcat( str, "UNORM" );
+ break;
+ case PIPE_FORMAT_TYPE_SNORM:
+ strcat( str, "SNORM" );
+ break;
+ case PIPE_FORMAT_TYPE_USCALED:
+ strcat( str, "USCALED" );
+ break;
+ case PIPE_FORMAT_TYPE_SSCALED:
+ strcat( str, "SSCALED" );
+ break;
+ }
+ }
+ break;
+ case PIPE_FORMAT_LAYOUT_YCBCR: {
+ pipe_format_ycbcr_t ycbcr = (pipe_format_ycbcr_t) format;
+
+ strcat( str, "YCBCR" );
+ if (pf_rev( ycbcr )) {
+ strcat( str, "_REV" );
+ }
+ }
+ break;
+ }
+ return str;
+}
+
+static INLINE uint pf_get_component_bits( enum pipe_format format, uint comp )
+{
+ uint size;
+
+ if (pf_swizzle_x(format) == comp) {
+ size = pf_size_x(format);
+ }
+ else if (pf_swizzle_y(format) == comp) {
+ size = pf_size_y(format);
+ }
+ else if (pf_swizzle_z(format) == comp) {
+ size = pf_size_z(format);
+ }
+ else if (pf_swizzle_w(format) == comp) {
+ size = pf_size_w(format);
+ }
+ else {
+ size = 0;
+ }
+ return size << (pf_exp8(format) * 3);
+}
+
+static INLINE uint pf_get_bits( enum pipe_format format )
+{
+ if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) {
+ return
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_R ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_G ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_B ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_S );
+ }
+ else {
+ assert( pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR );
+
+ /* TODO */
+ assert( 0 );
+ return 0;
+ }
+}
+
+static INLINE uint pf_get_size( enum pipe_format format ) {
+ assert(pf_get_bits(format) % 8 == 0);
+ return pf_get_bits(format) / 8;
+}
+
+#endif
diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h
new file mode 100644
index 00000000000..ebf6ed86bcc
--- /dev/null
+++ b/src/gallium/include/pipe/p_inlines.h
@@ -0,0 +1,112 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef P_INLINES_H
+#define P_INLINES_H
+
+#include "p_context.h"
+#include "p_defines.h"
+#include "p_winsys.h"
+
+
+static INLINE void *
+pipe_surface_map(struct pipe_surface *surface)
+{
+ return (char *)surface->winsys->buffer_map( surface->winsys, surface->buffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ )
+ + surface->offset;
+}
+
+static INLINE void
+pipe_surface_unmap(struct pipe_surface *surface)
+{
+ surface->winsys->buffer_unmap( surface->winsys, surface->buffer );
+}
+
+/**
+ * Set 'ptr' to point to 'surf' and update reference counting.
+ * The old thing pointed to, if any, will be unreferenced first.
+ * 'surf' may be NULL.
+ */
+static INLINE void
+pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
+{
+ /* bump the refcount first */
+ if (surf)
+ surf->refcount++;
+
+ if (*ptr /* && --(*ptr)->refcount == 0 */) {
+ struct pipe_winsys *winsys = (*ptr)->winsys;
+ winsys->surface_release(winsys, ptr);
+ assert(!*ptr);
+ }
+
+ *ptr = surf;
+}
+
+
+/* XXX: thread safety issues!
+ */
+static INLINE void
+pipe_buffer_reference(struct pipe_winsys *winsys,
+ struct pipe_buffer **ptr,
+ struct pipe_buffer *buf)
+{
+ if (buf)
+ buf->refcount++;
+
+ if (*ptr && --(*ptr)->refcount == 0)
+ winsys->buffer_destroy( winsys, *ptr );
+
+ *ptr = buf;
+}
+
+
+
+/**
+ * \sa pipe_surface_reference
+ */
+static INLINE void
+pipe_texture_reference(struct pipe_context *pipe, struct pipe_texture **ptr,
+ struct pipe_texture *pt)
+{
+ assert(ptr);
+
+ if (pt)
+ pt->refcount++;
+
+ if (*ptr) {
+ pipe->texture_release(pipe, ptr);
+ assert(!*ptr);
+ }
+
+ *ptr = pt;
+}
+
+
+#endif /* P_INLINES_H */
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
new file mode 100644
index 00000000000..3ce35310f6d
--- /dev/null
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -0,0 +1,806 @@
+#if !defined TGSI_TOKEN_H
+#define TGSI_TOKEN_H
+
+#if defined __cplusplus
+extern "C" {
+#endif // defined __cplusplus
+
+struct tgsi_version
+{
+ unsigned MajorVersion : 8;
+ unsigned MinorVersion : 8;
+ unsigned Padding : 16;
+};
+
+struct tgsi_header
+{
+ unsigned HeaderSize : 8;
+ unsigned BodySize : 24;
+};
+
+#define TGSI_PROCESSOR_FRAGMENT 0
+#define TGSI_PROCESSOR_VERTEX 1
+#define TGSI_PROCESSOR_GEOMETRY 2
+
+struct tgsi_processor
+{
+ unsigned Processor : 4; /* TGSI_PROCESSOR_ */
+ unsigned Padding : 28;
+};
+
+#define TGSI_TOKEN_TYPE_DECLARATION 0
+#define TGSI_TOKEN_TYPE_IMMEDIATE 1
+#define TGSI_TOKEN_TYPE_INSTRUCTION 2
+
+struct tgsi_token
+{
+ unsigned Type : 4; /* TGSI_TOKEN_TYPE_ */
+ unsigned Size : 8; /* UINT */
+ unsigned Padding : 19;
+ unsigned Extended : 1; /* BOOL */
+};
+
+#define TGSI_FILE_NULL 0
+#define TGSI_FILE_CONSTANT 1
+#define TGSI_FILE_INPUT 2
+#define TGSI_FILE_OUTPUT 3
+#define TGSI_FILE_TEMPORARY 4
+#define TGSI_FILE_SAMPLER 5
+#define TGSI_FILE_ADDRESS 6
+#define TGSI_FILE_IMMEDIATE 7
+
+#define TGSI_DECLARE_RANGE 0
+#define TGSI_DECLARE_MASK 1
+
+#define TGSI_WRITEMASK_NONE 0x00
+#define TGSI_WRITEMASK_X 0x01
+#define TGSI_WRITEMASK_Y 0x02
+#define TGSI_WRITEMASK_XY 0x03
+#define TGSI_WRITEMASK_Z 0x04
+#define TGSI_WRITEMASK_XZ 0x05
+#define TGSI_WRITEMASK_YZ 0x06
+#define TGSI_WRITEMASK_XYZ 0x07
+#define TGSI_WRITEMASK_W 0x08
+#define TGSI_WRITEMASK_XW 0x09
+#define TGSI_WRITEMASK_YW 0x0A
+#define TGSI_WRITEMASK_XYW 0x0B
+#define TGSI_WRITEMASK_ZW 0x0C
+#define TGSI_WRITEMASK_XZW 0x0D
+#define TGSI_WRITEMASK_YZW 0x0E
+#define TGSI_WRITEMASK_XYZW 0x0F
+
+struct tgsi_declaration
+{
+ unsigned Type : 4; /* TGSI_TOKEN_TYPE_DECLARATION */
+ unsigned Size : 8; /* UINT */
+ unsigned File : 4; /* one of TGSI_FILE_x */
+ unsigned Declare : 4; /* one of TGSI_DECLARE_x */
+ unsigned UsageMask : 4; /* bitmask of TGSI_WRITEMASK_x flags */
+ unsigned Interpolate : 1; /* BOOL, any interpolation info? */
+ unsigned Semantic : 1; /* BOOL, any semantic info? */
+ unsigned Padding : 5;
+ unsigned Extended : 1; /* BOOL */
+};
+
+struct tgsi_declaration_range
+{
+ unsigned First : 16; /* UINT */
+ unsigned Last : 16; /* UINT */
+};
+
+struct tgsi_declaration_mask
+{
+ unsigned Mask : 32; /* UINT */
+};
+
+#define TGSI_INTERPOLATE_CONSTANT 0
+#define TGSI_INTERPOLATE_LINEAR 1
+#define TGSI_INTERPOLATE_PERSPECTIVE 2
+
+struct tgsi_declaration_interpolation
+{
+ unsigned Interpolate : 4; /* TGSI_INTERPOLATE_ */
+ unsigned Padding : 28;
+};
+
+#define TGSI_SEMANTIC_POSITION 0
+#define TGSI_SEMANTIC_COLOR 1
+#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
+#define TGSI_SEMANTIC_FOG 3
+#define TGSI_SEMANTIC_PSIZE 4
+#define TGSI_SEMANTIC_GENERIC 5
+#define TGSI_SEMANTIC_NORMAL 6
+#define TGSI_SEMANTIC_COUNT 7 /**< number of semantic values */
+
+struct tgsi_declaration_semantic
+{
+ unsigned SemanticName : 8; /* one of TGSI_SEMANTIC_ */
+ unsigned SemanticIndex : 16; /* UINT */
+ unsigned Padding : 8;
+};
+
+#define TGSI_IMM_FLOAT32 0
+
+struct tgsi_immediate
+{
+ unsigned Type : 4; /* TGSI_TOKEN_TYPE_IMMEDIATE */
+ unsigned Size : 8; /* UINT */
+ unsigned DataType : 4; /* TGSI_IMM_ */
+ unsigned Padding : 15;
+ unsigned Extended : 1; /* BOOL */
+};
+
+struct tgsi_immediate_float32
+{
+ float Float;
+};
+
+/*
+ * GL_NV_vertex_program
+ */
+#define TGSI_OPCODE_ARL 0
+#define TGSI_OPCODE_MOV 1
+#define TGSI_OPCODE_LIT 2
+#define TGSI_OPCODE_RCP 3
+#define TGSI_OPCODE_RSQ 4
+#define TGSI_OPCODE_EXP 5
+#define TGSI_OPCODE_LOG 6
+#define TGSI_OPCODE_MUL 7
+#define TGSI_OPCODE_ADD 8
+#define TGSI_OPCODE_DP3 9
+#define TGSI_OPCODE_DP4 10
+#define TGSI_OPCODE_DST 11
+#define TGSI_OPCODE_MIN 12
+#define TGSI_OPCODE_MAX 13
+#define TGSI_OPCODE_SLT 14
+#define TGSI_OPCODE_SGE 15
+#define TGSI_OPCODE_MAD 16
+
+/*
+ * GL_ATI_fragment_shader
+ */
+#define TGSI_OPCODE_SUB 17
+#define TGSI_OPCODE_DOT3 TGSI_OPCODE_DP3
+#define TGSI_OPCODE_DOT4 TGSI_OPCODE_DP4
+#define TGSI_OPCODE_LERP 18
+#define TGSI_OPCODE_CND 19
+#define TGSI_OPCODE_CND0 20
+#define TGSI_OPCODE_DOT2ADD 21
+
+/*
+ * GL_EXT_vertex_shader
+ */
+#define TGSI_OPCODE_INDEX 22
+#define TGSI_OPCODE_NEGATE 23
+#define TGSI_OPCODE_MADD TGSI_OPCODE_MAD
+#define TGSI_OPCODE_FRAC 24
+#define TGSI_OPCODE_SETGE TGSI_OPCODE_SGE
+#define TGSI_OPCODE_SETLT TGSI_OPCODE_SLT
+#define TGSI_OPCODE_CLAMP 25
+#define TGSI_OPCODE_FLOOR 26
+#define TGSI_OPCODE_ROUND 27
+#define TGSI_OPCODE_EXPBASE2 28
+#define TGSI_OPCODE_LOGBASE2 29
+#define TGSI_OPCODE_POWER 30
+#define TGSI_OPCODE_RECIP TGSI_OPCODE_RCP
+#define TGSI_OPCODE_RECIPSQRT TGSI_OPCODE_RSQ
+#define TGSI_OPCODE_CROSSPRODUCT 31
+#define TGSI_OPCODE_MULTIPLYMATRIX 32
+
+/*
+ * GL_NV_vertex_program1_1
+ */
+#define TGSI_OPCODE_ABS 33
+#define TGSI_OPCODE_RCC 34
+#define TGSI_OPCODE_DPH 35
+
+/*
+ * GL_NV_fragment_program
+ */
+#define TGSI_OPCODE_COS 36
+#define TGSI_OPCODE_DDX 37
+#define TGSI_OPCODE_DDY 38
+#define TGSI_OPCODE_EX2 TGSI_OPCODE_EXPBASE2
+#define TGSI_OPCODE_FLR TGSI_OPCODE_FLOOR
+#define TGSI_OPCODE_FRC TGSI_OPCODE_FRAC
+#define TGSI_OPCODE_KILP 39 /* predicated kill */
+#define TGSI_OPCODE_LG2 TGSI_OPCODE_LOGBASE2
+#define TGSI_OPCODE_LRP TGSI_OPCODE_LERP
+#define TGSI_OPCODE_PK2H 40
+#define TGSI_OPCODE_PK2US 41
+#define TGSI_OPCODE_PK4B 42
+#define TGSI_OPCODE_PK4UB 43
+#define TGSI_OPCODE_POW TGSI_OPCODE_POWER
+#define TGSI_OPCODE_RFL 44
+#define TGSI_OPCODE_SEQ 45
+#define TGSI_OPCODE_SFL 46
+#define TGSI_OPCODE_SGT 47
+#define TGSI_OPCODE_SIN 48
+#define TGSI_OPCODE_SLE 49
+#define TGSI_OPCODE_SNE 50
+#define TGSI_OPCODE_STR 51
+#define TGSI_OPCODE_TEX 52
+#define TGSI_OPCODE_TXD 53
+#define TGSI_OPCODE_UP2H 54
+#define TGSI_OPCODE_UP2US 55
+#define TGSI_OPCODE_UP4B 56
+#define TGSI_OPCODE_UP4UB 57
+#define TGSI_OPCODE_X2D 58
+
+/*
+ * GL_NV_vertex_program2
+ */
+#define TGSI_OPCODE_ARA 59
+#define TGSI_OPCODE_ARR 60
+#define TGSI_OPCODE_BRA 61
+#define TGSI_OPCODE_CAL 62
+#define TGSI_OPCODE_RET 63
+#define TGSI_OPCODE_SSG 64
+
+/*
+ * GL_ARB_vertex_program
+ */
+#define TGSI_OPCODE_SWZ TGSI_OPCODE_MOV
+#define TGSI_OPCODE_XPD TGSI_OPCODE_CROSSPRODUCT
+
+/*
+ * GL_ARB_fragment_program
+ */
+#define TGSI_OPCODE_CMP 65
+#define TGSI_OPCODE_SCS 66
+#define TGSI_OPCODE_TXB 67
+
+/*
+ * GL_NV_fragment_program_option
+ */
+/* No new opcode */
+
+/*
+ * GL_NV_fragment_program2
+ */
+#define TGSI_OPCODE_NRM 68
+#define TGSI_OPCODE_DIV 69
+#define TGSI_OPCODE_DP2 70
+#define TGSI_OPCODE_DP2A TGSI_OPCODE_DOT2ADD
+#define TGSI_OPCODE_TXL 71
+#define TGSI_OPCODE_BRK 72
+#define TGSI_OPCODE_IF 73
+#define TGSI_OPCODE_LOOP 74
+#define TGSI_OPCODE_REP 75
+#define TGSI_OPCODE_ELSE 76
+#define TGSI_OPCODE_ENDIF 77
+#define TGSI_OPCODE_ENDLOOP 78
+#define TGSI_OPCODE_ENDREP 79
+
+/*
+ * GL_NV_vertex_program2_option
+ */
+
+/*
+ * GL_NV_vertex_program3
+ */
+#define TGSI_OPCODE_PUSHA 80
+#define TGSI_OPCODE_POPA 81
+
+/*
+ * GL_NV_gpu_program4
+ */
+#define TGSI_OPCODE_CEIL 82
+#define TGSI_OPCODE_I2F 83
+#define TGSI_OPCODE_NOT 84
+#define TGSI_OPCODE_TRUNC 85
+#define TGSI_OPCODE_SHL 86
+#define TGSI_OPCODE_SHR 87
+#define TGSI_OPCODE_AND 88
+#define TGSI_OPCODE_OR 89
+#define TGSI_OPCODE_MOD 90
+#define TGSI_OPCODE_XOR 91
+#define TGSI_OPCODE_SAD 92
+#define TGSI_OPCODE_TXF 93
+#define TGSI_OPCODE_TXQ 94
+#define TGSI_OPCODE_CONT 95
+
+/*
+ * GL_NV_vertex_program4
+ */
+/* Same as GL_NV_gpu_program4 */
+
+/*
+ * GL_NV_fragment_program4
+ */
+/* Same as GL_NV_gpu_program4 */
+
+/*
+ * GL_NV_geometry_program4
+ */
+/* Same as GL_NV_gpu_program4 */
+#define TGSI_OPCODE_EMIT 96
+#define TGSI_OPCODE_ENDPRIM 97
+
+/*
+ * GLSL
+ */
+#define TGSI_OPCODE_BGNLOOP2 98
+#define TGSI_OPCODE_BGNSUB 99
+#define TGSI_OPCODE_ENDLOOP2 100
+#define TGSI_OPCODE_ENDSUB 101
+#define TGSI_OPCODE_INT TGSI_OPCODE_TRUNC
+#define TGSI_OPCODE_NOISE1 102
+#define TGSI_OPCODE_NOISE2 103
+#define TGSI_OPCODE_NOISE3 104
+#define TGSI_OPCODE_NOISE4 105
+#define TGSI_OPCODE_NOP 106
+
+/*
+ * ps_1_1
+ */
+#define TGSI_OPCODE_TEXCOORD TGSI_OPCODE_NOP
+#define TGSI_OPCODE_TEXKILL TGSI_OPCODE_KIL
+#define TGSI_OPCODE_TEXBEM 107
+#define TGSI_OPCODE_TEXBEML 108
+#define TGSI_OPCODE_TEXREG2AR 109
+#define TGSI_OPCODE_TEXM3X2PAD 110
+#define TGSI_OPCODE_TEXM3X2TEX 111
+#define TGSI_OPCODE_TEXM3X3PAD 112
+#define TGSI_OPCODE_TEXM3X3TEX 113
+#define TGSI_OPCODE_TEXM3X3SPEC 114
+#define TGSI_OPCODE_TEXM3X3VSPEC 115
+
+/*
+ * ps_1_2
+ */
+#define TGSI_OPCODE_TEXREG2GB 116
+#define TGSI_OPCODE_TEXREG2RGB 117
+#define TGSI_OPCODE_TEXDP3TEX 118
+#define TGSI_OPCODE_TEXDP3 119
+#define TGSI_OPCODE_TEXM3X3 120
+/* CMP - use TGSI_OPCODE_CND0 */
+
+/*
+ * ps_1_3
+ */
+#define TGSI_OPCODE_TEXM3X2DEPTH 121
+/* CMP - use TGSI_OPCODE_CND0 */
+
+/*
+ * ps_1_4
+ */
+#define TGSI_OPCODE_TEXCRD TGSI_OPCODE_TEXCOORD
+#define TGSI_OPCODE_TEXLD TGSI_OPCODE_TEX
+#define TGSI_OPCODE_TEXDEPTH 122
+#define TGSI_OPCODE_BEM 123
+
+/*
+ * ps_2_0
+ */
+#define TGSI_OPCODE_M4X4 TGSI_OPCODE_MULTIPLYMATRIX
+#define TGSI_OPCODE_M4X3 124
+#define TGSI_OPCODE_M3X4 125
+#define TGSI_OPCODE_M3X3 126
+#define TGSI_OPCODE_M3X2 127
+#define TGSI_OPCODE_CRS TGSI_OPCODE_XPD
+#define TGSI_OPCODE_NRM4 128
+#define TGSI_OPCODE_SINCOS TGSI_OPCODE_SCS
+#define TGSI_OPCODE_TEXLDB TGSI_OPCODE_TXB
+#define TGSI_OPCODE_DP2ADD TGSI_OPCODE_DP2A
+
+/*
+ * ps_2_x
+ */
+#define TGSI_OPCODE_CALL TGSI_OPCODE_CAL
+#define TGSI_OPCODE_CALLNZ 129
+#define TGSI_OPCODE_IFC 130
+#define TGSI_OPCODE_BREAK TGSI_OPCODE_BRK
+#define TGSI_OPCODE_BREAKC 131
+#define TGSI_OPCODE_DSX TGSI_OPCODE_DDX
+#define TGSI_OPCODE_DSY TGSI_OPCODE_DDY
+#define TGSI_OPCODE_TEXLDD TGSI_OPCODE_TXD
+
+/*
+ * vs_1_1
+ */
+#define TGSI_OPCODE_EXPP TGSI_OPCODE_EXP
+#define TGSI_OPCODE_LOGP TGSI_OPCODE_LG2
+
+/*
+ * vs_2_0
+ */
+#define TGSI_OPCODE_SGN TGSI_OPCODE_SSG
+#define TGSI_OPCODE_MOVA TGSI_OPCODE_ARR
+
+/*
+ * vs_2_x
+ */
+
+#define TGSI_OPCODE_KIL 132 /* unpredicated kill */
+#define TGSI_OPCODE_END 133 /* aka HALT */
+
+#define TGSI_OPCODE_LAST 134
+
+#define TGSI_SAT_NONE 0 /* do not saturate */
+#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
+#define TGSI_SAT_MINUS_PLUS_ONE 2 /* clamp to [-1,1] */
+
+/*
+ * Opcode is the operation code to execute. A given operation defines the
+ * semantics how the source registers (if any) are interpreted and what is
+ * written to the destination registers (if any) as a result of execution.
+ *
+ * NumDstRegs and NumSrcRegs is the number of destination and source registers,
+ * respectively. For a given operation code, those numbers are fixed and are
+ * present here only for convenience.
+ *
+ * If Extended is TRUE, it is now executed.
+ *
+ * Saturate controls how are final results in destination registers modified.
+ */
+
+struct tgsi_instruction
+{
+ unsigned Type : 4; /* TGSI_TOKEN_TYPE_INSTRUCTION */
+ unsigned Size : 8; /* UINT */
+ unsigned Opcode : 8; /* TGSI_OPCODE_ */
+ unsigned Saturate : 2; /* TGSI_SAT_ */
+ unsigned NumDstRegs : 2; /* UINT */
+ unsigned NumSrcRegs : 4; /* UINT */
+ unsigned Padding : 3;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/*
+ * If tgsi_instruction::Extended is TRUE, tgsi_instruction_ext follows.
+ *
+ * Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow.
+ *
+ * Then, tgsi_instruction::NumSrcRegs of tgsi_src_register follow.
+ *
+ * tgsi_instruction::Size contains the total number of words that make the
+ * instruction, including the instruction word.
+ */
+
+#define TGSI_INSTRUCTION_EXT_TYPE_NV 0
+#define TGSI_INSTRUCTION_EXT_TYPE_LABEL 1
+#define TGSI_INSTRUCTION_EXT_TYPE_TEXTURE 2
+#define TGSI_INSTRUCTION_EXT_TYPE_PREDICATE 3
+
+struct tgsi_instruction_ext
+{
+ unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_ */
+ unsigned Padding : 27;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/*
+ * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_NV, it should
+ * be cast to tgsi_instruction_ext_nv.
+ *
+ * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_LABEL, it
+ * should be cast to tgsi_instruction_ext_label.
+ *
+ * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_TEXTURE, it
+ * should be cast to tgsi_instruction_ext_texture.
+ *
+ * If tgsi_instruction_ext::Type is TGSI_INSTRUCTION_EXT_TYPE_PREDICATE, it
+ * should be cast to tgsi_instruction_ext_predicate.
+ *
+ * If tgsi_instruction_ext::Extended is TRUE, another tgsi_instruction_ext
+ * follows.
+ */
+
+#define TGSI_PRECISION_DEFAULT 0
+#define TGSI_PRECISION_FLOAT32 1
+#define TGSI_PRECISION_FLOAT16 2
+#define TGSI_PRECISION_FIXED12 3
+
+#define TGSI_CC_GT 0
+#define TGSI_CC_EQ 1
+#define TGSI_CC_LT 2
+#define TGSI_CC_UN 3
+#define TGSI_CC_GE 4
+#define TGSI_CC_LE 5
+#define TGSI_CC_NE 6
+#define TGSI_CC_TR 7
+#define TGSI_CC_FL 8
+
+#define TGSI_SWIZZLE_X 0
+#define TGSI_SWIZZLE_Y 1
+#define TGSI_SWIZZLE_Z 2
+#define TGSI_SWIZZLE_W 3
+
+/*
+ * Precision controls the precision at which the operation should be executed.
+ *
+ * CondDstUpdate enables condition code register writes. When this field is
+ * TRUE, CondDstIndex specifies the index of the condition code register to
+ * update.
+ *
+ * CondFlowEnable enables conditional execution of the operation. When this
+ * field is TRUE, CondFlowIndex specifies the index of the condition code
+ * register to test against CondMask with component swizzle controled by
+ * CondSwizzleX, CondSwizzleY, CondSwizzleZ and CondSwizzleW. If the test fails,
+ * the operation is not executed.
+ */
+
+struct tgsi_instruction_ext_nv
+{
+ unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_NV */
+ unsigned Precision : 4; /* TGSI_PRECISION_ */
+ unsigned CondDstIndex : 4; /* UINT */
+ unsigned CondFlowIndex : 4; /* UINT */
+ unsigned CondMask : 4; /* TGSI_CC_ */
+ unsigned CondSwizzleX : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondSwizzleY : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondSwizzleZ : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondSwizzleW : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondDstUpdate : 1; /* BOOL */
+ unsigned CondFlowEnable : 1; /* BOOL */
+ unsigned Padding : 1;
+ unsigned Extended : 1; /* BOOL */
+};
+
+struct tgsi_instruction_ext_label
+{
+ unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_LABEL */
+ unsigned Label : 24; /* UINT */
+ unsigned Padding : 3;
+ unsigned Extended : 1; /* BOOL */
+};
+
+#define TGSI_TEXTURE_UNKNOWN 0
+#define TGSI_TEXTURE_1D 1
+#define TGSI_TEXTURE_2D 2
+#define TGSI_TEXTURE_3D 3
+#define TGSI_TEXTURE_CUBE 4
+#define TGSI_TEXTURE_RECT 5
+#define TGSI_TEXTURE_SHADOW1D 6
+#define TGSI_TEXTURE_SHADOW2D 7
+#define TGSI_TEXTURE_SHADOWRECT 8
+
+struct tgsi_instruction_ext_texture
+{
+ unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_TEXTURE */
+ unsigned Texture : 8; /* TGSI_TEXTURE_ */
+ unsigned Padding : 19;
+ unsigned Extended : 1; /* BOOL */
+};
+
+struct tgsi_instruction_ext_predicate
+{
+ unsigned Type : 4; /* TGSI_INSTRUCTION_EXT_TYPE_PREDICATE */
+ unsigned PredDstIndex : 4; /* UINT */
+ unsigned PredWriteMask : 4; /* TGSI_WRITEMASK_ */
+ unsigned Padding : 19;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/*
+ * File specifies the register array to access.
+ *
+ * Index specifies the element number of a register in the register file.
+ *
+ * If Indirect is TRUE, Index should be offset by the X component of a source
+ * register that follows. The register can be now fetched into local storage
+ * for further processing.
+ *
+ * If Negate is TRUE, all components of the fetched register are negated.
+ *
+ * The fetched register components are swizzled according to SwizzleX, SwizzleY,
+ * SwizzleZ and SwizzleW.
+ *
+ * If Extended is TRUE, any further modifications to the source register are
+ * made to this temporary storage.
+ */
+
+struct tgsi_src_register
+{
+ unsigned File : 4; /* TGSI_FILE_ */
+ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */
+ unsigned Negate : 1; /* BOOL */
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned Extended : 1; /* BOOL */
+};
+
+/*
+ * If tgsi_src_register::Extended is TRUE, tgsi_src_register_ext follows.
+ *
+ * Then, if tgsi_src_register::Indirect is TRUE, another tgsi_src_register
+ * follows.
+ *
+ * Then, if tgsi_src_register::Dimension is TRUE, tgsi_dimension follows.
+ */
+
+#define TGSI_SRC_REGISTER_EXT_TYPE_SWZ 0
+#define TGSI_SRC_REGISTER_EXT_TYPE_MOD 1
+
+struct tgsi_src_register_ext
+{
+ unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_ */
+ unsigned Padding : 27;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/*
+ * If tgsi_src_register_ext::Type is TGSI_SRC_REGISTER_EXT_TYPE_SWZ,
+ * it should be cast to tgsi_src_register_ext_swz.
+ *
+ * If tgsi_src_register_ext::Type is TGSI_SRC_REGISTER_EXT_TYPE_MOD,
+ * it should be cast to tgsi_src_register_ext_mod.
+ *
+ * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext
+ * follows.
+ */
+
+#define TGSI_EXTSWIZZLE_X TGSI_SWIZZLE_X
+#define TGSI_EXTSWIZZLE_Y TGSI_SWIZZLE_Y
+#define TGSI_EXTSWIZZLE_Z TGSI_SWIZZLE_Z
+#define TGSI_EXTSWIZZLE_W TGSI_SWIZZLE_W
+#define TGSI_EXTSWIZZLE_ZERO 4
+#define TGSI_EXTSWIZZLE_ONE 5
+
+/*
+ * ExtSwizzleX, ExtSwizzleY, ExtSwizzleZ and ExtSwizzleW swizzle the source
+ * register in an extended manner.
+ *
+ * NegateX, NegateY, NegateZ and NegateW negate individual components of the
+ * source register.
+ *
+ * ExtDivide specifies which component is used to divide all components of the
+ * source register.
+ */
+
+struct tgsi_src_register_ext_swz
+{
+ unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_SWZ */
+ unsigned ExtSwizzleX : 4; /* TGSI_EXTSWIZZLE_ */
+ unsigned ExtSwizzleY : 4; /* TGSI_EXTSWIZZLE_ */
+ unsigned ExtSwizzleZ : 4; /* TGSI_EXTSWIZZLE_ */
+ unsigned ExtSwizzleW : 4; /* TGSI_EXTSWIZZLE_ */
+ unsigned NegateX : 1; /* BOOL */
+ unsigned NegateY : 1; /* BOOL */
+ unsigned NegateZ : 1; /* BOOL */
+ unsigned NegateW : 1; /* BOOL */
+ unsigned ExtDivide : 4; /* TGSI_EXTSWIZZLE_ */
+ unsigned Padding : 3;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/**
+ * Extra src register modifiers
+ *
+ * If Complement is TRUE, the source register is modified by subtracting it
+ * from 1.0.
+ *
+ * If Bias is TRUE, the source register is modified by subtracting 0.5 from it.
+ *
+ * If Scale2X is TRUE, the source register is modified by multiplying it by 2.0.
+ *
+ * If Absolute is TRUE, the source register is modified by removing the sign.
+ *
+ * If Negate is TRUE, the source register is modified by negating it.
+ */
+
+struct tgsi_src_register_ext_mod
+{
+ unsigned Type : 4; /* TGSI_SRC_REGISTER_EXT_TYPE_MOD */
+ unsigned Complement : 1; /* BOOL */
+ unsigned Bias : 1; /* BOOL */
+ unsigned Scale2X : 1; /* BOOL */
+ unsigned Absolute : 1; /* BOOL */
+ unsigned Negate : 1; /* BOOL */
+ unsigned Padding : 22;
+ unsigned Extended : 1; /* BOOL */
+};
+
+struct tgsi_dimension
+{
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
+ unsigned Padding : 13;
+ int Index : 16; /* SINT */
+ unsigned Extended : 1; /* BOOL */
+};
+
+struct tgsi_dst_register
+{
+ unsigned File : 4; /* TGSI_FILE_ */
+ unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Dimension : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned Padding : 5;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/*
+ * If tgsi_dst_register::Extended is TRUE, tgsi_dst_register_ext follows.
+ *
+ * Then, if tgsi_dst_register::Indirect is TRUE, tgsi_src_register follows.
+ */
+
+#define TGSI_DST_REGISTER_EXT_TYPE_CONDCODE 0
+#define TGSI_DST_REGISTER_EXT_TYPE_MODULATE 1
+#define TGSI_DST_REGISTER_EXT_TYPE_PREDICATE 2
+
+struct tgsi_dst_register_ext
+{
+ unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_ */
+ unsigned Padding : 27;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/**
+ * Extra destination register modifiers
+ *
+ * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_CONDCODE,
+ * it should be cast to tgsi_dst_register_ext_condcode.
+ *
+ * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_MODULATE,
+ * it should be cast to tgsi_dst_register_ext_modulate.
+ *
+ * If tgsi_dst_register_ext::Type is TGSI_DST_REGISTER_EXT_TYPE_PREDICATE,
+ * it should be cast to tgsi_dst_register_ext_predicate.
+ *
+ * If tgsi_dst_register_ext::Extended is TRUE, another tgsi_dst_register_ext
+ * follows.
+ */
+struct tgsi_dst_register_ext_concode
+{
+ unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_CONDCODE */
+ unsigned CondMask : 4; /* TGSI_CC_ */
+ unsigned CondSwizzleX : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondSwizzleY : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondSwizzleZ : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondSwizzleW : 2; /* TGSI_SWIZZLE_ */
+ unsigned CondSrcIndex : 4; /* UINT */
+ unsigned Padding : 11;
+ unsigned Extended : 1; /* BOOL */
+};
+
+#define TGSI_MODULATE_1X 0
+#define TGSI_MODULATE_2X 1
+#define TGSI_MODULATE_4X 2
+#define TGSI_MODULATE_8X 3
+#define TGSI_MODULATE_HALF 4
+#define TGSI_MODULATE_QUARTER 5
+#define TGSI_MODULATE_EIGHTH 6
+
+struct tgsi_dst_register_ext_modulate
+{
+ unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_MODULATE */
+ unsigned Modulate : 4; /* TGSI_MODULATE_ */
+ unsigned Padding : 23;
+ unsigned Extended : 1; /* BOOL */
+};
+
+/*
+ * Currently, the following constraints apply.
+ *
+ * - PredSwizzleXYZW is either set to identity or replicate.
+ * - PredSrcIndex is 0.
+ */
+
+struct tgsi_dst_register_ext_predicate
+{
+ unsigned Type : 4; /* TGSI_DST_REGISTER_EXT_TYPE_PREDICATE */
+ unsigned PredSwizzleX : 2; /* TGSI_SWIZZLE_ */
+ unsigned PredSwizzleY : 2; /* TGSI_SWIZZLE_ */
+ unsigned PredSwizzleZ : 2; /* TGSI_SWIZZLE_ */
+ unsigned PredSwizzleW : 2; /* TGSI_SWIZZLE_ */
+ unsigned PredSrcIndex : 4; /* UINT */
+ unsigned Negate : 1; /* BOOL */
+ unsigned Padding : 14;
+ unsigned Extended : 1; /* BOOL */
+};
+
+
+#if defined __cplusplus
+} // extern "C"
+#endif // defined __cplusplus
+
+#endif // !defined TGSI_TOKEN_H
+
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
new file mode 100644
index 00000000000..4d3a6b2f413
--- /dev/null
+++ b/src/gallium/include/pipe/p_state.h
@@ -0,0 +1,322 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Abstract graphics pipe state objects.
+ *
+ * Basic notes:
+ * 1. Want compact representations, so we use bitfields.
+ * 2. Put bitfields before other (GLfloat) fields.
+ */
+
+
+#ifndef PIPE_STATE_H
+#define PIPE_STATE_H
+
+#include "p_compiler.h"
+#include "p_defines.h"
+#include "p_format.h"
+
+/**
+ * Implementation limits
+ */
+#define PIPE_MAX_SAMPLERS 8
+#define PIPE_MAX_CLIP_PLANES 6
+#define PIPE_MAX_CONSTANT 32
+#define PIPE_ATTRIB_MAX 32
+#define PIPE_MAX_COLOR_BUFS 8
+#define PIPE_MAX_TEXTURE_LEVELS 16
+#define PIPE_MAX_FEEDBACK_ATTRIBS 16
+#define PIPE_MAX_SHADER_INPUTS 16
+#define PIPE_MAX_SHADER_OUTPUTS 16
+
+
+/* fwd decls */
+struct pipe_surface;
+struct pipe_winsys;
+
+
+
+/**
+ * The driver will certainly subclass this to include actual memory
+ * management information.
+ */
+struct pipe_buffer {
+ unsigned alignment;
+ unsigned usage;
+ unsigned size;
+
+ /** Reference count */
+ unsigned refcount;
+};
+
+
+
+
+/**
+ * Primitive (point/line/tri) rasterization info
+ */
+struct pipe_rasterizer_state
+{
+ unsigned flatshade:1;
+ unsigned light_twoside:1;
+ unsigned front_winding:2; /**< PIPE_WINDING_x */
+ unsigned cull_mode:2; /**< PIPE_WINDING_x */
+ unsigned fill_cw:2; /**< PIPE_POLYGON_MODE_x */
+ unsigned fill_ccw:2; /**< PIPE_POLYGON_MODE_x */
+ unsigned offset_cw:1;
+ unsigned offset_ccw:1;
+ unsigned scissor:1;
+ unsigned poly_smooth:1;
+ unsigned poly_stipple_enable:1;
+ unsigned point_smooth:1;
+ unsigned point_sprite:1;
+ unsigned point_size_per_vertex:1; /**< size computed in vertex shader */
+ unsigned multisample:1; /* XXX maybe more ms state in future */
+ unsigned line_smooth:1;
+ unsigned line_stipple_enable:1;
+ unsigned line_stipple_factor:8; /**< [1..256] actually */
+ unsigned line_stipple_pattern:16;
+ unsigned bypass_clipping:1;
+ unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
+
+ float line_width;
+ float point_size; /**< used when no per-vertex size */
+ float offset_units;
+ float offset_scale;
+ ubyte sprite_coord_mode[PIPE_MAX_SHADER_OUTPUTS]; /**< PIPE_SPRITE_COORD_ */
+};
+
+
+struct pipe_poly_stipple {
+ unsigned stipple[32];
+};
+
+
+struct pipe_viewport_state {
+ float scale[4];
+ float translate[4];
+};
+
+
+struct pipe_scissor_state {
+ unsigned minx:16;
+ unsigned miny:16;
+ unsigned maxx:16;
+ unsigned maxy:16;
+};
+
+
+struct pipe_clip_state {
+ float ucp[PIPE_MAX_CLIP_PLANES][4];
+ unsigned nr;
+};
+
+
+/**
+ * Constants for vertex/fragment shaders
+ */
+struct pipe_constant_buffer {
+ struct pipe_buffer *buffer;
+ unsigned size; /** in bytes */
+};
+
+
+struct pipe_shader_state {
+ const struct tgsi_token *tokens;
+ ubyte num_inputs;
+ ubyte num_outputs;
+ ubyte input_map[PIPE_MAX_SHADER_INPUTS]; /* XXX this may be temporary */
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */
+ ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+};
+
+
+struct pipe_depth_stencil_alpha_state
+{
+ struct {
+ unsigned enabled:1; /**< depth test enabled? */
+ unsigned writemask:1; /**< allow depth buffer writes? */
+ unsigned func:3; /**< depth test func (PIPE_FUNC_x) */
+ unsigned occlusion_count:1; /**< do occlusion counting? */
+ } depth;
+ struct {
+ unsigned enabled:1;
+ unsigned func:3; /**< PIPE_FUNC_x */
+ unsigned fail_op:3; /**< PIPE_STENCIL_OP_x */
+ unsigned zpass_op:3; /**< PIPE_STENCIL_OP_x */
+ unsigned zfail_op:3; /**< PIPE_STENCIL_OP_x */
+ ubyte ref_value;
+ ubyte value_mask;
+ ubyte write_mask;
+ } stencil[2]; /**< [0] = front, [1] = back */
+ struct {
+ unsigned enabled:1;
+ unsigned func:3; /**< PIPE_FUNC_x */
+ float ref; /**< reference value */
+ } alpha;
+};
+
+
+struct pipe_blend_state {
+ unsigned blend_enable:1;
+
+ unsigned rgb_func:3; /**< PIPE_BLEND_x */
+ unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
+
+ unsigned alpha_func:3; /**< PIPE_BLEND_x */
+ unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */
+ unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
+
+ unsigned logicop_enable:1;
+ unsigned logicop_func:4; /**< PIPE_LOGICOP_x */
+
+ unsigned colormask:4; /**< bitmask of PIPE_MASK_R/G/B/A */
+ unsigned dither:1;
+};
+
+
+struct pipe_blend_color {
+ float color[4];
+};
+
+
+struct pipe_framebuffer_state
+{
+ /** multiple colorbuffers for multiple render targets */
+ unsigned num_cbufs;
+ struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS];
+
+ struct pipe_surface *zsbuf; /**< Z/stencil buffer */
+};
+
+
+/**
+ * Texture sampler state.
+ */
+struct pipe_sampler_state
+{
+ unsigned wrap_s:3; /**< PIPE_TEX_WRAP_x */
+ unsigned wrap_t:3; /**< PIPE_TEX_WRAP_x */
+ unsigned wrap_r:3; /**< PIPE_TEX_WRAP_x */
+ unsigned min_img_filter:2; /**< PIPE_TEX_FILTER_x */
+ unsigned min_mip_filter:2; /**< PIPE_TEX_MIPFILTER_x */
+ unsigned mag_img_filter:2; /**< PIPE_TEX_FILTER_x */
+ unsigned compare:1; /**< shadow/depth compare enabled? */
+ unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */
+ unsigned compare_func:3; /**< PIPE_FUNC_x */
+ unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
+ float shadow_ambient; /**< shadow test fail color/intensity */
+ float lod_bias; /**< LOD/lambda bias */
+ float min_lod, max_lod; /**< LOD clamp range, after bias */
+ float border_color[4];
+ float max_anisotropy;
+};
+
+
+/**
+ * 2D surface. This is basically a view into a memory buffer.
+ * May be a renderbuffer, texture mipmap level, etc.
+ */
+struct pipe_surface
+{
+ struct pipe_buffer *buffer; /**< driver private buffer handle */
+ enum pipe_format format; /**< PIPE_FORMAT_x */
+ unsigned status; /**< PIPE_SURFACE_STATUS_x */
+ unsigned clear_value; /**< may be temporary */
+ unsigned cpp; /**< bytes per pixel */
+ unsigned width, height;
+ unsigned pitch; /**< in pixels */
+ unsigned offset; /**< offset from start of buffer, in bytes */
+ unsigned refcount;
+ struct pipe_winsys *winsys; /**< winsys which owns/created the surface */
+};
+
+
+/**
+ * Texture. Represents one or several texture images on one or several mipmap
+ * levels.
+ */
+struct pipe_texture
+{
+ /* Effectively the key:
+ */
+ enum pipe_texture_target target; /**< PIPE_TEXTURE_x */
+ enum pipe_format format; /**< PIPE_FORMAT_x */
+
+ unsigned last_level; /**< Index of last mipmap level present/defined */
+
+ unsigned width[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned height[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned depth[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned cpp;
+
+ unsigned compressed:1;
+
+ /* These are also refcounted:
+ */
+ unsigned refcount;
+};
+
+
+/**
+ * A vertex buffer. Typically, all the vertex data/attributes for
+ * drawing something will be in one buffer. But it's also possible, for
+ * example, to put colors in one buffer and texcoords in another.
+ */
+struct pipe_vertex_buffer
+{
+ unsigned pitch:11; /**< stride to same attrib in next vertex, in bytes */
+ unsigned max_index; /**< number of vertices in this buffer */
+ unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */
+ struct pipe_buffer *buffer; /**< the actual buffer */
+};
+
+
+/**
+ * Information to describe a vertex attribute (position, color, etc)
+ */
+struct pipe_vertex_element
+{
+ /** Offset of this attribute, in bytes, from the start of the vertex */
+ unsigned src_offset:11;
+
+ /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does
+ * this attribute live in?
+ */
+ unsigned vertex_buffer_index:5;
+ unsigned nr_components:3;
+
+ enum pipe_format src_format; /**< PIPE_FORMAT_* */
+};
+
+
+#endif
diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h
new file mode 100644
index 00000000000..cd432c547ce
--- /dev/null
+++ b/src/gallium/include/pipe/p_thread.h
@@ -0,0 +1,54 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef P_THREAD_H
+#define P_THREAD_H
+
+#include "p_compiler.h"
+
+/*
+ * XXX: We should come up with a system-independent thread definitions.
+ * XXX: Patching glthread defs for now.
+ */
+
+#ifndef __MSC__
+
+#include "glapi/glthread.h"
+
+#else /* __MSC__ */
+
+typedef int _glthread_Mutex;
+
+#define _glthread_INIT_MUTEX( M ) ((void) (M))
+#define _glthread_LOCK_MUTEX( M ) ((void) (M))
+#define _glthread_UNLOCK_MUTEX( M ) ((void) (M))
+
+#define sched_yield() ((void) 0)
+
+#endif /* __MSC__ */
+
+#endif /* P_THREAD_H */
diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h
new file mode 100644
index 00000000000..d7da2801c92
--- /dev/null
+++ b/src/gallium/include/pipe/p_util.h
@@ -0,0 +1,408 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef P_UTIL_H
+#define P_UTIL_H
+
+#include "p_compiler.h"
+#include "p_debug.h"
+#include <math.h>
+
+
+#ifdef WIN32
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+void * __stdcall
+EngAllocMem(
+ unsigned long Flags,
+ unsigned long MemSize,
+ unsigned long Tag );
+
+void __stdcall
+EngFreeMem(
+ void *Mem );
+
+#ifdef __cplusplus
+}
+#endif
+
+static INLINE void *
+MALLOC( unsigned size )
+{
+ return EngAllocMem( 0, size, 'D3AG' );
+}
+
+static INLINE void *
+CALLOC( unsigned count, unsigned size )
+{
+ void *ptr = MALLOC( count * size );
+ if( ptr ) {
+ memset( ptr, 0, count * size );
+ }
+ return ptr;
+}
+
+static INLINE void
+FREE( void *ptr )
+{
+ if( ptr ) {
+ EngFreeMem( ptr );
+ }
+}
+
+static INLINE void *
+REALLOC( void *old_ptr, unsigned old_size, unsigned new_size )
+{
+ void *new_ptr;
+ if( new_size <= old_size ) {
+ return old_ptr;
+ }
+ new_ptr = MALLOC( new_size );
+ if( new_ptr ) {
+ memcpy( new_ptr, old_ptr, old_size );
+ }
+ FREE( old_ptr );
+ return new_ptr;
+}
+
+#define GETENV( X ) NULL
+
+#else /* WIN32 */
+
+#define MALLOC( SIZE ) malloc( SIZE )
+
+#define CALLOC( COUNT, SIZE ) calloc( COUNT, SIZE )
+
+#define FREE( PTR ) free( PTR )
+
+#define REALLOC( OLDPTR, OLDSIZE, NEWSIZE ) realloc( OLDPTR, NEWSIZE )
+
+#define GETENV( X ) getenv( X )
+
+#endif /* WIN32 */
+
+#define MALLOC_STRUCT(T) (struct T *) MALLOC(sizeof(struct T))
+
+#define CALLOC_STRUCT(T) (struct T *) CALLOC(1, sizeof(struct T))
+
+
+/**
+ * Return a pointer aligned to next multiple of N bytes.
+ */
+static INLINE void *
+align_pointer( void *unaligned, uint alignment )
+{
+ if (sizeof(void *) == 64) {
+ union {
+ void *p;
+ uint64 u;
+ } pu;
+ pu.p = unaligned;
+ pu.u = (pu.u + alignment - 1) & ~(uint64) (alignment - 1);
+ return pu.p;
+ }
+ else {
+ /* 32-bit pointers */
+ union {
+ void *p;
+ uint u;
+ } pu;
+ pu.p = unaligned;
+ pu.u = (pu.u + alignment - 1) & ~(alignment - 1);
+ return pu.p;
+ }
+}
+
+/**
+ * Return memory on given byte alignment
+ */
+static INLINE void *
+align_malloc(size_t bytes, uint alignment)
+{
+#if defined(HAVE_POSIX_MEMALIGN)
+ void *mem;
+ (void) posix_memalign(& mem, alignment, bytes);
+ return mem;
+#else
+ char *ptr, *buf;
+
+ assert( alignment > 0 );
+
+ ptr = (char *) MALLOC(bytes + alignment + sizeof(void *));
+ if (!ptr)
+ return NULL;
+
+ buf = (char *) align_pointer( ptr + sizeof(void *), alignment );
+ *(char **)(buf - sizeof(void *)) = ptr;
+
+ return buf;
+#endif /* defined(HAVE_POSIX_MEMALIGN) */
+}
+
+/**
+ * Free memory returned by align_malloc().
+ */
+static INLINE void
+align_free(void *ptr)
+{
+#if defined(HAVE_POSIX_MEMALIGN)
+ FREE(ptr);
+#else
+ void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
+ void *realAddr = *cubbyHole;
+ FREE(realAddr);
+#endif /* defined(HAVE_POSIX_MEMALIGN) */
+}
+
+
+
+/**
+ * Duplicate a block of memory.
+ */
+static INLINE void *
+mem_dup(const void *src, uint size)
+{
+ void *dup = MALLOC(size);
+ if (dup)
+ memcpy(dup, src, size);
+ return dup;
+}
+
+
+
+#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
+#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
+#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
+
+#define Elements(x) sizeof(x)/sizeof(*(x))
+#define Offset(TYPE, MEMBER) ((unsigned)&(((TYPE *)NULL)->MEMBER))
+
+/**
+ * Return a pointer aligned to next multiple of 16 bytes.
+ */
+static INLINE void *
+align16( void *unaligned )
+{
+ return align_pointer( unaligned, 16 );
+}
+
+
+static INLINE int align_int(int x, int align)
+{
+ return (x + align - 1) & ~(align - 1);
+}
+
+
+
+#if defined(__MSC__) && defined(__WIN32__)
+static INLINE unsigned ffs( unsigned u )
+{
+ unsigned i;
+
+ if( u == 0 ) {
+ return 0;
+ }
+
+ __asm bsf eax, [u]
+ __asm inc eax
+ __asm mov [i], eax
+
+ return i;
+}
+#endif
+
+union fi {
+ float f;
+ int i;
+ unsigned ui;
+};
+
+#define UBYTE_TO_FLOAT( ub ) ((float)(ub) / 255.0F)
+
+#define IEEE_0996 0x3f7f0000 /* 0.996 or so */
+
+/* This function/macro is sensitive to precision. Test very carefully
+ * if you change it!
+ */
+#define UNCLAMPED_FLOAT_TO_UBYTE(UB, F) \
+ do { \
+ union fi __tmp; \
+ __tmp.f = (F); \
+ if (__tmp.i < 0) \
+ UB = (ubyte) 0; \
+ else if (__tmp.i >= IEEE_0996) \
+ UB = (ubyte) 255; \
+ else { \
+ __tmp.f = __tmp.f * (255.0f/256.0f) + 32768.0f; \
+ UB = (ubyte) __tmp.i; \
+ } \
+ } while (0)
+
+
+
+static INLINE unsigned pack_ub4( unsigned char b0,
+ unsigned char b1,
+ unsigned char b2,
+ unsigned char b3 )
+{
+ return ((((unsigned int)b0) << 0) |
+ (((unsigned int)b1) << 8) |
+ (((unsigned int)b2) << 16) |
+ (((unsigned int)b3) << 24));
+}
+
+static INLINE unsigned fui( float f )
+{
+ union fi fi;
+ fi.f = f;
+ return fi.ui;
+}
+
+static INLINE unsigned char float_to_ubyte( float f )
+{
+ unsigned char ub;
+ UNCLAMPED_FLOAT_TO_UBYTE(ub, f);
+ return ub;
+}
+
+static INLINE unsigned pack_ui32_float4( float a,
+ float b,
+ float c,
+ float d )
+{
+ return pack_ub4( float_to_ubyte(a),
+ float_to_ubyte(b),
+ float_to_ubyte(c),
+ float_to_ubyte(d) );
+}
+
+#define COPY_4V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
+ (DST)[3] = (SRC)[3]; \
+} while (0)
+
+
+#define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC)
+
+
+#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \
+do { \
+ (DST)[0] = (V0); \
+ (DST)[1] = (V1); \
+ (DST)[2] = (V2); \
+ (DST)[3] = (V3); \
+} while (0)
+
+
+static INLINE int ifloor(float f)
+{
+ int ai, bi;
+ double af, bf;
+ union fi u;
+
+ af = (3 << 22) + 0.5 + (double)f;
+ bf = (3 << 22) + 0.5 - (double)f;
+ u.f = (float) af; ai = u.i;
+ u.f = (float) bf; bi = u.i;
+ return (ai - bi) >> 1;
+}
+
+
+#if defined(__GNUC__) && defined(__i386__)
+static INLINE int iround(float f)
+{
+ int r;
+ __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st");
+ return r;
+}
+#elif defined(__MSC__) && defined(__WIN32__)
+static INLINE int iround(float f)
+{
+ int r;
+ _asm {
+ fld f
+ fistp r
+ }
+ return r;
+}
+#else
+#define IROUND(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F)))
+#endif
+
+
+/* Could maybe have an inline version of this?
+ */
+#if defined(__GNUC__)
+#define FABSF(x) fabsf(x)
+#else
+#define FABSF(x) ((float) fabs(x))
+#endif
+
+/* Pretty fast, and accurate.
+ * Based on code from http://www.flipcode.com/totd/
+ */
+static INLINE float LOG2(float val)
+{
+ union fi num;
+ int log_2;
+
+ num.f = val;
+ log_2 = ((num.i >> 23) & 255) - 128;
+ num.i &= ~(255 << 23);
+ num.i += 127 << 23;
+ num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3;
+ return num.f + log_2;
+}
+
+#if defined(__GNUC__)
+#define CEILF(x) ceilf(x)
+#else
+#define CEILF(x) ((float) ceil(x))
+#endif
+
+static INLINE int align(int value, int alignment)
+{
+ return (value + alignment - 1) & ~(alignment - 1);
+}
+
+
+/* util/p_util.c
+ */
+extern void pipe_copy_rect(ubyte * dst, unsigned cpp, unsigned dst_pitch,
+ unsigned dst_x, unsigned dst_y, unsigned width,
+ unsigned height, const ubyte * src,
+ int src_pitch, unsigned src_x, int src_y);
+
+
+#endif
diff --git a/src/gallium/include/pipe/p_winsys.h b/src/gallium/include/pipe/p_winsys.h
new file mode 100644
index 00000000000..1e81eebd782
--- /dev/null
+++ b/src/gallium/include/pipe/p_winsys.h
@@ -0,0 +1,160 @@
+ /**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef P_WINSYS_H
+#define P_WINSYS_H
+
+
+#include "p_format.h"
+
+/**
+ * \file
+ * This is the interface that Gallium3D requires any window system
+ * hosting it to implement. This is the only include file in Gallium3D
+ * which is public.
+ */
+
+
+/** Opaque type */
+struct pipe_fence_handle;
+
+struct pipe_surface;
+
+
+/**
+ * Gallium3D drivers are (meant to be!) independent of both GL and the
+ * window system. The window system provides a buffer manager and a
+ * set of additional hooks for things like command buffer submission,
+ * etc.
+ *
+ * There clearly has to be some agreement between the window system
+ * driver and the hardware driver about the format of command buffers,
+ * etc.
+ */
+struct pipe_winsys
+{
+ /** Returns name of this winsys interface */
+ const char *(*get_name)( struct pipe_winsys *sws );
+
+ /**
+ * Do any special operations to ensure frontbuffer contents are
+ * displayed, eg copy fake frontbuffer.
+ */
+ void (*flush_frontbuffer)( struct pipe_winsys *sws,
+ struct pipe_surface *surf,
+ void *context_private );
+
+ /** Debug output */
+ void (*printf)( struct pipe_winsys *sws,
+ const char *, ... );
+
+
+ /** allocate a new surface (no context dependency) */
+ struct pipe_surface *(*surface_alloc)(struct pipe_winsys *ws);
+
+ /**
+ * Allocate storage for a pipe_surface.
+ * Returns 0 if succeeds.
+ */
+ int (*surface_alloc_storage)(struct pipe_winsys *ws,
+ struct pipe_surface *surf,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned flags);
+
+ void (*surface_release)(struct pipe_winsys *ws, struct pipe_surface **s);
+
+
+ /**
+ * Buffer management. Buffer attributes are mostly fixed over its lifetime.
+ *
+ * Remember that gallium gets to choose the interface it needs, and the
+ * window systems must then implement that interface (rather than the
+ * other way around...).
+ *
+ * usage is a bitmask of PIPE_BUFFER_USAGE_PIXEL/VERTEX/INDEX/CONSTANT. This
+ * usage argument is only an optimization hint, not a guarantee, therefore
+ * proper behavior must be observed in all circumstances.
+ */
+ struct pipe_buffer *(*buffer_create)( struct pipe_winsys *sws,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size );
+
+ /** Create a buffer that wraps user-space data */
+ struct pipe_buffer *(*user_buffer_create)(struct pipe_winsys *sws,
+ void *ptr,
+ unsigned bytes);
+
+ /**
+ * Map the entire data store of a buffer object into the client's address.
+ * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
+ */
+ void *(*buffer_map)( struct pipe_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned usage );
+
+ void (*buffer_unmap)( struct pipe_winsys *sws,
+ struct pipe_buffer *buf );
+
+ void (*buffer_destroy)( struct pipe_winsys *sws,
+ struct pipe_buffer *buf );
+
+
+ /** Set ptr = fence, with reference counting */
+ void (*fence_reference)( struct pipe_winsys *sws,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence );
+
+ /**
+ * Checks whether the fence has been signalled.
+ *
+ * The meaning of flag is pipe-driver specific.
+ *
+ * Returns zero if it has.
+ */
+ int (*fence_signalled)( struct pipe_winsys *sws,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+
+ /**
+ * Wait for the fence to finish.
+ *
+ * The meaning of flag is pipe-driver specific.
+ *
+ * Returns zero on success.
+ */
+ int (*fence_finish)( struct pipe_winsys *sws,
+ struct pipe_fence_handle *fence,
+ unsigned flag );
+
+
+};
+
+
+
+#endif /* P_WINSYS_H */