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authorMarek Olšák <[email protected]>2011-09-27 23:08:04 +0200
committerMarek Olšák <[email protected]>2011-09-30 23:19:52 +0200
commit3d13b081c72626acba6b9a25baec740c60dfafe1 (patch)
tree52b980cb47924f976f1d147cb2f3ae432dbe1fef /src/gallium/include
parentf5bfe54a34d9c8cd5de2b096d0e8486fe0d990a7 (diff)
gallium: add PIPE_CAP_CONDITIONAL_RENDER
We were checking whether render_condition is set. That was not reliable, because it's always set with trace and noop regardless of driver support. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_defines.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 950672c9171..d87c1a08240 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -470,7 +470,8 @@ enum pipe_cap {
PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE = 48,
PIPE_CAP_SCALED_RESOLVE = 49,
PIPE_CAP_MIN_TEXEL_OFFSET = 50,
- PIPE_CAP_MAX_TEXEL_OFFSET = 51
+ PIPE_CAP_MAX_TEXEL_OFFSET = 51,
+ PIPE_CAP_CONDITIONAL_RENDER = 52
};
/* Shader caps not specific to any single stage */