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authorCharmaine Lee <[email protected]>2017-07-10 23:06:11 -0700
committerCharmaine Lee <[email protected]>2017-07-11 19:40:17 -0700
commit147d7fb772a7e6b5207c70d02d133af324b0ccf2 (patch)
tree43bb9284d387bc85119e76a7a385accdeb6aedf1 /src/gallium/include/state_tracker
parent76acbd07fcc62ea3a6ecd499a553e7a99ec77f47 (diff)
st/mesa: add a winsys buffers list in st_context
Commit a5e733c6b52e93de3000647d075f5ca2f55fcb71 fixes the dangling framebuffer object by unreferencing the window system draw/read buffers when context is released. However this can prematurely destroy the resources associated with these window system buffers. The problem is reproducible with Turbine Demo running with VMware driver. In this case, the depth buffer content was lost when the context is rebound to a drawable. To prevent premature destroy of the resources associated with window system buffers, this patch maintains a list of these buffers in the context, making sure the reference counts of these buffers will not reach zero until the associated framebuffer interface objects no longer exist. This also helps to avoid unnecessary destruction and re-construction of the resources associated with the framebuffer. Fixes VMware bug 1909807. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/include/state_tracker')
-rw-r--r--src/gallium/include/state_tracker/st_api.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index d641092aa23..3fd5f011f7d 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -311,6 +311,11 @@ struct st_framebuffer_iface
int32_t stamp;
/**
+ * Identifier that uniquely identifies the framebuffer interface object.
+ */
+ uint32_t ID;
+
+ /**
* Available for the state tracker manager to use.
*/
void *st_manager_private;