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authorRob Clark <[email protected]>2016-08-31 17:44:01 -0400
committerRob Clark <[email protected]>2016-09-26 15:29:17 -0400
commitecd6fce2611e88ff8468a354cff8eda39f260a31 (patch)
treef4c281475a9dfb836cf9c9ff1853de0edc850bc6 /src/gallium/include/state_tracker
parente0ec1c31345aa8f47b5dea16d26be4420bd908ad (diff)
mesa/st: support lowering multi-planar YUV
Support multi-planar YUV for external EGLImage's (currently just in the dma-buf import path) by lowering to multiple texture fetch's for each plane and CSC in shader. There was some discussion of alternative approaches for tracking the additional UV or U/V planes: https://lists.freedesktop.org/archives/mesa-dev/2016-September/127832.html They all seemed worse than pipe_resource::next Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/include/state_tracker')
-rw-r--r--src/gallium/include/state_tracker/st_api.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index 21d5177aa2f..06abfc56507 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -200,6 +200,9 @@ struct st_egl_image
/* this is owned by the caller */
struct pipe_resource *texture;
+ /* format only differs from texture->format for multi-planar (YUV): */
+ enum pipe_format format;
+
unsigned level;
unsigned layer;
};