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authorDave Airlie <[email protected]>2011-08-29 14:35:16 +0100
committerDave Airlie <[email protected]>2011-09-02 10:48:09 +0100
commit0b666106c5f75b581ef1ebeb354c29a00400404f (patch)
treed8c2a054a0002181f10e2694855782446d351884 /src/gallium/include/pipe
parent2083a276eb270b748d1c2668eb9faa5aadc8e700 (diff)
gallium: add caps for MIN/MAX texel offsets.
As per Brian's suggestion, add caps for drivers that support texture offsets to advertise a min/max via TGSI, also use it in the state tracker. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r--src/gallium/include/pipe/p_defines.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 795de1fbf62..19c0cab3d3c 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -471,7 +471,9 @@ enum pipe_cap {
PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46,
PIPE_CAP_SEAMLESS_CUBE_MAP = 47,
PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE = 48,
- PIPE_CAP_SCALED_RESOLVE = 49
+ PIPE_CAP_SCALED_RESOLVE = 49,
+ PIPE_CAP_MIN_TEXEL_OFFSET = 50,
+ PIPE_CAP_MAX_TEXEL_OFFSET = 51,
};
/* Shader caps not specific to any single stage */