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authorRob Clark <[email protected]>2017-11-28 10:47:06 -0500
committerRob Clark <[email protected]>2017-12-15 08:09:44 -0500
commite94eb5e6000e293d73452b76a95754a3734f5065 (patch)
tree528c74507ac9c4d1528f6318e2cfb228ced6fa9e /src/gallium/include/pipe
parenteac1aad6249da0479a5bf75f72025bc134c9a6cc (diff)
gallium/util: add u_transfer_helper
Add a new helper that drivers can use to emulate various things that need special handling in particular in transfer_map: 1) z32_s8x24.. gl/gallium treats this as a single buffer with depth and stencil interleaved but hardware frequently treats this as separate z32 and s8 buffers. Special pack/unpack handling is needed in transfer_map/unmap to pack/unpack the exposed buffer 2) fake RGTC.. GPUs designed with GLES in mind, but which can other- wise do GL3, if native RGTC is not supported it can be emulated by converting to uncompressed internally, but needs pack/unpack in transfer_map/unmap 3) MSAA resolves in the transfer_map() case v2: add MSAA resolve based on Eric's "gallium: Add helpers for MSAA resolves in pipe_transfer_map()/unmap()." patch; avoid wrapping pipe_resource, to make it possible for drivers to use both this and threaded_context. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r--src/gallium/include/pipe/p_screen.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index c249c7d63b4..101e229088b 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -60,7 +60,7 @@ struct pipe_box;
struct pipe_memory_info;
struct disk_cache;
struct driOptionCache;
-
+struct u_transfer_helper;
/**
* Gallium screen/adapter context. Basically everything
@@ -68,6 +68,12 @@ struct driOptionCache;
* context.
*/
struct pipe_screen {
+
+ /**
+ * For drivers using u_transfer_helper:
+ */
+ struct u_transfer_helper *transfer_helper;
+
void (*destroy)( struct pipe_screen * );
const char *(*get_name)( struct pipe_screen * );