diff options
author | Ilia Mirkin <[email protected]> | 2017-01-14 18:39:41 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2017-01-23 20:35:55 -0500 |
commit | a2b2cd81d16b929a9699ebebc8023aec258622fd (patch) | |
tree | 85231413a4c2ce476cb16410bd06eecc76483bc8 /src/gallium/include/pipe | |
parent | 573bf0940a08e18a511e338de478f30fd95a1590 (diff) |
gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
This will be useful for proper D3D9 emulation, where this behavior is
expected by some shaders.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r-- | src/gallium/include/pipe/p_shader_tokens.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index b2d440a0b91..1c8d87cce90 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -290,6 +290,7 @@ enum tgsi_property_name { TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH, + TGSI_PROPERTY_MUL_ZERO_WINS, TGSI_PROPERTY_COUNT, }; |