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authorZack Rusin <[email protected]>2013-06-06 09:04:11 -0400
committerZack Rusin <[email protected]>2013-06-10 22:04:28 -0400
commit3d08eada3450aa8801aed194afea99c816dd71f0 (patch)
tree58e2e1f5f9f7d23dc3ce99418022b9178f8b0a34 /src/gallium/include/pipe
parent0a3779d95537343505200ad096acf135dcd81b80 (diff)
gallium: add a cull distance semantic
cull distance is analogous to clip distance. If a register is given this semantic, then the values in it are assumed to be a float32 distance to a plane. Primitives will be completely discarded if the plane distance for all of the vertices in the primitive are < 0. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index c984d50abe9..4a6a57fef11 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -166,7 +166,8 @@ struct tgsi_declaration_interp
#define TGSI_SEMANTIC_PCOORD 20 /**< point sprite coordinate */
#define TGSI_SEMANTIC_VIEWPORT_INDEX 21 /**< viewport index */
#define TGSI_SEMANTIC_LAYER 22 /**< layer (rendertarget index) */
-#define TGSI_SEMANTIC_COUNT 23 /**< number of semantic values */
+#define TGSI_SEMANTIC_CULLDIST 23
+#define TGSI_SEMANTIC_COUNT 24 /**< number of semantic values */
struct tgsi_declaration_semantic
{