diff options
author | Marek Olšák <[email protected]> | 2011-12-17 23:12:45 +0100 |
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committer | Marek Olšák <[email protected]> | 2012-01-15 07:28:35 +0100 |
commit | 2449695e822421fdcaf1c66dffc12d7d705ea69d (patch) | |
tree | e1866c15d7fc3749ea6240fe0f519970448c5b0b /src/gallium/include/pipe | |
parent | faa90abfe0b6f55ab69768eb930b4ab5ef21cb06 (diff) |
gallium: improve the pipe_stream_output_info struct (v2)
There are 3 changes:
1) stride is specified for each buffer, not just one, so that drivers don't
have to derive it from the outputs
2) new per-output property dst_offset, which specifies the offset
into the buffer in dwords where the output should be stored,
so that drivers don't have to compute the offsets manually;
this will also be useful for gl_SkipComponents
from ARB_transform_feedback3
3) register_mask is removed, instead, there is start_component
and num_components; register_mask with non-consecutive 1s
doesn't make much sense (some hardware cannot do packing of components)
Christoph Bumiller: fixed nvc0.
v2: resolve merge conflicts in Draw and clean it up
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 024d544e3ef..f6486f01dce 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -190,16 +190,19 @@ struct pipe_clip_state struct pipe_stream_output_info { unsigned num_outputs; - /** stride for an entire vertex, only used if all output_buffers are 0 */ - unsigned stride; + /** stride for an entire vertex for each buffer in dwords */ + unsigned stride[PIPE_MAX_SO_BUFFERS]; + /** * Array of stream outputs, in the order they are to be written in. * Selected components are tightly packed into the output buffer. */ struct { - unsigned register_index:8; /**< 0 to PIPE_MAX_SHADER_OUTPUTS */ - unsigned register_mask:4; /**< TGSI_WRITEMASK_x */ - unsigned output_buffer:4; /**< 0 to PIPE_MAX_SO_BUFFERS */ + unsigned register_index:8; /**< 0 to PIPE_MAX_SHADER_OUTPUTS */ + unsigned start_component:2; /** 0 to 3 */ + unsigned num_components:3; /** 1 to 4 */ + unsigned output_buffer:3; /**< 0 to PIPE_MAX_SO_BUFFERS */ + unsigned dst_offset:16; /**< offset into the buffer in dwords */ } output[PIPE_MAX_SHADER_OUTPUTS]; }; |