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authorMarek Olšák <[email protected]>2015-06-26 16:34:31 +0200
committerMarek Olšák <[email protected]>2015-07-05 15:08:59 +0200
commit5a69929683b15d48e4f2fd47e2c816e716ab60ef (patch)
tree5d8a5cba2b329dc3ad476f0269dea3db50977fde /src/gallium/include/pipe
parentbd214f030f1cb102a7fe41f40f140d4de2b304c0 (diff)
gallium: remove redundant pipe_context::fence_signalled
fence_finish(timeout=0) does the same thing Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r--src/gallium/include/pipe/p_screen.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 98b2159defe..0d2658313e5 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -212,12 +212,6 @@ struct pipe_screen {
struct pipe_fence_handle *fence );
/**
- * Checks whether the fence has been signalled.
- */
- boolean (*fence_signalled)( struct pipe_screen *screen,
- struct pipe_fence_handle *fence );
-
- /**
* Wait for the fence to finish.
* \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE).
*/