diff options
author | Michal Krol <[email protected]> | 2010-03-02 13:35:30 +0100 |
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committer | Michal Krol <[email protected]> | 2010-03-02 13:35:30 +0100 |
commit | 4ca70c489baed3e23dbf5e5e5794385113e22252 (patch) | |
tree | c2fb1cc4f46e2ffe2c84ce4680fc68fed29f02de /src/gallium/include/pipe | |
parent | c1c7fa5192c4fb3f51fb67c81e58713d61ff0c93 (diff) | |
parent | ff9ddf4d39be9e36d3e1dd9e10e889efa40dfb1e (diff) |
Merge branch 'gallium-no-rhw-position'
Conflicts:
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_state_derived.c
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 5ac5c878135..02558520bfe 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -114,16 +114,6 @@ struct pipe_rasterizer_state unsigned line_last_pixel:1; /** - * Vertex coordinates are pre-transformed to screen space. Skip - * the vertex shader, clipping and viewport processing. Note that - * a vertex shader is still needed though, to indicate the mapping - * from vertex elements to fragment shader input semantics. - * - * XXX: considered for removal. - */ - unsigned bypass_vs_clip_and_viewport:1; - - /** * Use the first vertex of a primitive as the provoking vertex for * flat shading. */ |