diff options
author | Roland Scheidegger <[email protected]> | 2010-02-09 19:32:21 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2010-02-09 19:32:21 +0100 |
commit | 653a83445f94620673f747a4ace6847a2c7fdb4d (patch) | |
tree | e2c6814da8d809813daffce530b37f3d283e96ff /src/gallium/include/pipe | |
parent | b0613d87672ea08bb3b9cd56dee714fe413b670e (diff) | |
parent | dd7be07c9685012b3e9fdfbaa13dc638abf6a9d1 (diff) |
Merge branch 'gallium-nopointsizeminmax'
Conflicts:
src/gallium/drivers/nv10/nv10_state.c
src/gallium/drivers/nv20/nv20_state.c
src/gallium/drivers/nv50/nv50_program.c
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 5 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 7 |
2 files changed, 5 insertions, 7 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 63ba3119b81..5cebd43ace2 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -364,9 +364,8 @@ enum pipe_transfer_usage { /** * Point sprite coord modes */ -#define PIPE_SPRITE_COORD_NONE 0 -#define PIPE_SPRITE_COORD_UPPER_LEFT 1 -#define PIPE_SPRITE_COORD_LOWER_LEFT 2 +#define PIPE_SPRITE_COORD_UPPER_LEFT 0 +#define PIPE_SPRITE_COORD_LOWER_LEFT 1 /** diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 97158625674..68369570b95 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -102,7 +102,9 @@ struct pipe_rasterizer_state unsigned poly_smooth:1; unsigned poly_stipple_enable:1; unsigned point_smooth:1; - unsigned point_sprite:1; + unsigned sprite_coord_enable:PIPE_MAX_SHADER_OUTPUTS; + unsigned sprite_coord_mode:1; /**< PIPE_SPRITE_COORD_ */ + unsigned point_quad_rasterization:1; /** points rasterized as quads or points */ unsigned point_size_per_vertex:1; /**< size computed in vertex shader */ unsigned multisample:1; /* XXX maybe more ms state in future */ unsigned line_smooth:1; @@ -142,11 +144,8 @@ struct pipe_rasterizer_state float line_width; float point_size; /**< used when no per-vertex size */ - float point_size_min; /* XXX - temporary, will go away */ - float point_size_max; /* XXX - temporary, will go away */ float offset_units; float offset_scale; - ubyte sprite_coord_mode[PIPE_MAX_SHADER_OUTPUTS]; /**< PIPE_SPRITE_COORD_ */ }; |