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authorFrancisco Jerez <[email protected]>2012-05-01 02:38:51 +0200
committerFrancisco Jerez <[email protected]>2012-05-11 12:39:39 +0200
commita5f44cc8c2ce0916809ce5da5a2490ad000ef099 (patch)
tree33ffba4161f7f3201a505ab5a23d6f70ea6cfc7f /src/gallium/include/pipe
parentd9d82dcd006c124e6569789c90390c43c1360c06 (diff)
gallium/tgsi: Split sampler views from shader resources.
This commit splits the current concept of resource into "sampler views" and "shader resources": "Sampler views" are textures or buffers that are bound to a given shader stage and can be read from in conjunction with a sampler object. They are analogous to OpenGL texture objects or Direct3D SRVs. "Shader resources" are textures or buffers that can be read and written from a shader. There's no support for floating point coordinates, address wrap modes or filtering, and, unlike sampler views, shader resources are global for the whole graphics pipeline. They are analogous to OpenGL image objects (as in ARB_shader_image_load_store) or Direct3D UAVs. Most hardware is likely to implement shader resources and sampler views as separate objects, so, having the distinction at the API level simplifies things slightly for the driver. This patch introduces the SVIEW register file with a declaration token and syntax analogous to the already existing RES register file. After this change, the SAMPLE_* opcodes no longer accept a resource as input, but rather a SVIEW object. To preserve the functionality of reading from a sampler view with integer coordinates, the SAMPLE_I(_MS) opcodes are introduced which are similar to LOAD(_MS) but take a SVIEW register instead of a RES register as argument.
Diffstat (limited to 'src/gallium/include/pipe')
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h18
1 files changed, 13 insertions, 5 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 9d08fde9f03..cc850db2c40 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -76,6 +76,7 @@ enum tgsi_file_type {
TGSI_FILE_IMMEDIATE_ARRAY =10,
TGSI_FILE_TEMPORARY_ARRAY =11,
TGSI_FILE_RESOURCE =12,
+ TGSI_FILE_SAMPLER_VIEW =13,
TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */
};
@@ -160,6 +161,11 @@ struct tgsi_declaration_semantic
struct tgsi_declaration_resource {
unsigned Resource : 8; /**< one of TGSI_TEXTURE_ */
+ unsigned Padding : 24;
+};
+
+struct tgsi_declaration_sampler_view {
+ unsigned Resource : 8; /**< one of TGSI_TEXTURE_ */
unsigned ReturnTypeX : 6; /**< one of enum pipe_type */
unsigned ReturnTypeY : 6; /**< one of enum pipe_type */
unsigned ReturnTypeZ : 6; /**< one of enum pipe_type */
@@ -372,16 +378,16 @@ struct tgsi_property_data {
#define TGSI_OPCODE_ENDSWITCH 144
/* resource related opcodes */
-#define TGSI_OPCODE_LOAD 145
-#define TGSI_OPCODE_LOAD_MS 146
-#define TGSI_OPCODE_SAMPLE 147
+#define TGSI_OPCODE_SAMPLE 145
+#define TGSI_OPCODE_SAMPLE_I 146
+#define TGSI_OPCODE_SAMPLE_I_MS 147
#define TGSI_OPCODE_SAMPLE_B 148
#define TGSI_OPCODE_SAMPLE_C 149
#define TGSI_OPCODE_SAMPLE_C_LZ 150
#define TGSI_OPCODE_SAMPLE_D 151
#define TGSI_OPCODE_SAMPLE_L 152
#define TGSI_OPCODE_GATHER4 153
-#define TGSI_OPCODE_RESINFO 154
+#define TGSI_OPCODE_SVIEWINFO 154
#define TGSI_OPCODE_SAMPLE_POS 155
#define TGSI_OPCODE_SAMPLE_INFO 156
@@ -390,7 +396,9 @@ struct tgsi_property_data {
#define TGSI_OPCODE_IABS 159
#define TGSI_OPCODE_ISSG 160
-#define TGSI_OPCODE_LAST 161
+#define TGSI_OPCODE_LOAD 161
+
+#define TGSI_OPCODE_LAST 162
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */