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author | Marek Olšák <[email protected]> | 2015-09-27 19:32:07 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-10-03 22:06:09 +0200 |
commit | f3b37e321fe5ea8a8c0ff026636d69ce90437a6f (patch) | |
tree | b0e1ed5381089f695a4ee5113c8fe1330e3d28f3 /src/gallium/include/pipe/p_state.h | |
parent | d8932a355dfdd813f903b4f2bd6aab36ea66d14a (diff) |
gallium: add per-sample interpolation control into rasterizer statOAe
Required by ARB_sample_shading for drivers that don't want a shader variant
in st/mesa.
Reviewed-by: Ilia Mirkin <[email protected]>
Acked-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_state.h')
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 266ebbafe36..4bf8d46c686 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -103,6 +103,7 @@ struct pipe_rasterizer_state unsigned point_tri_clip:1; /** large points clipped as tris or points */ unsigned point_size_per_vertex:1; /**< size computed in vertex shader */ unsigned multisample:1; /* XXX maybe more ms state in future */ + unsigned force_persample_interp:1; unsigned line_smooth:1; unsigned line_stipple_enable:1; unsigned line_last_pixel:1; |