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authorMarek Olšák <[email protected]>2012-04-24 22:53:05 +0200
committerMarek Olšák <[email protected]>2012-04-30 01:18:48 +0200
commit0b7d48cbad86eaac21fce3793da41b46db8be3b4 (patch)
tree437f5cfeb3a77278d29e384b47dfaef9b96faa75 /src/gallium/include/pipe/p_state.h
parent01bf5569c44389c1127bbb9e873c8a234ac92ff7 (diff)
gallium: add void *user_buffer to pipe_constant_buffer
This reduces CPU overhead when updating constants.
Diffstat (limited to 'src/gallium/include/pipe/p_state.h')
-rw-r--r--src/gallium/include/pipe/p_state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index ceb6c6b7ef1..e969b74eff6 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -459,6 +459,7 @@ struct pipe_constant_buffer {
struct pipe_resource *buffer; /**< the actual buffer */
unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */
unsigned buffer_size; /**< how much data can be read in shader */
+ const void *user_buffer; /**< pointer to a user buffer if buffer == NULL */
};