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authorIlia Mirkin <[email protected]>2016-01-08 19:06:33 -0500
committerIlia Mirkin <[email protected]>2016-02-15 22:22:33 -0500
commitbceff68114d5daab7a52a42db422ec8f6dc22328 (patch)
tree7e8056076338d9320efde9d925656086ac4ceaab /src/gallium/include/pipe/p_state.h
parentcfbf25ac8f7bfe3e7bd9c8f55cf2c8072b7c9490 (diff)
gallium: make image views non-persistent objects
Make them akin to shader buffers, with no refcounting/etc. Just used to pass data about the bound image in ->set_shader_images. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_state.h')
-rw-r--r--src/gallium/include/pipe/p_state.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 5209afe4ad6..c568c483940 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -393,14 +393,12 @@ struct pipe_sampler_view
/**
- * A view into a writable buffer or texture that can be bound to a shader
+ * A description of a writable buffer or texture that can be bound to a shader
* stage.
*/
struct pipe_image_view
{
- struct pipe_reference reference;
struct pipe_resource *resource; /**< resource into which this is a view */
- struct pipe_context *context; /**< context this view belongs to */
enum pipe_format format; /**< typed PIPE_FORMAT_x */
union {